Difference between revisions of "Welcome message"

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m (Text replace - "==Source code references==" to "==References==")
(Goodbye message)
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==Goodbye message==
 
==Goodbye message==
  
When ending the game, you get the message
+
When ending the game or being drained of a level, you get the message
  
 
  Goodbye, <player> the <Class>...
 
  Goodbye, <player> the <Class>...
 +
Goodbye level <level>.
  
 
There are also translated versions of "Goodbye"<ref>[[role.c#line1473]] - the <code>Goodbye()</code> function
 
There are also translated versions of "Goodbye"<ref>[[role.c#line1473]] - the <code>Goodbye()</code> function

Revision as of 22:43, 16 May 2013

Hello message

When you start a new game of NetHack, or restore a saved game, or receive mail, or enter a shop, you are greeted:

"Hello <player>, welcome to NetHack!  You are a <alignment> <gender> <race> <Class>."
"Hello, <player>!  Welcome to <Shopkeeper>'s <shop type>!"

For some classes "Hello" is replaced by a translated greeting[1]:

  • Knight: Salutations (Olde English)
  • Samurai: Konnichi wa (Japanese) or Irasshaimase if a shopkeeper
  • Tourist: Aloha (Hawaiian)
  • Valkyrie: Velkommen (Norse) or Hallo if a mail daemon

Goodbye message

When ending the game or being drained of a level, you get the message

Goodbye, <player> the <Class>...
Goodbye level <level>.

There are also translated versions of "Goodbye"[2]:

  • Knight: Fare thee well (Olde English)
  • Samurai: Sayonara (Japanese)
  • Tourist: Aloha (Hawaiian)
  • Valkyrie: Farvel (Norse)

References

  1. role.c#line1448 - the Hello() function
  2. role.c#line1473 - the Goodbye() function

See also