Source:NetHack 3.4.3/src/botl.c
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Below is the full text to src/botl.c from NetHack 3.4.3. To link to a particular line, write Source:NetHack 3.4.3/src/botl.c#line123, for example.
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/* SCCS Id: @(#)botl.c 3.4 1996/07/15 */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
The NetHack General Public License applies to screenshots, source code and other content from NetHack.
This content was modified from the original NetHack source code distribution (by splitting up NetHack content between wiki pages, and possibly further editing). See the page history for a list of who changed it, and on what dates.
#include "hack.h"
#ifdef OVL0
extern const char *hu_stat[]; /* defined in eat.c */
const char * const enc_stat[] = {
"",
"Burdened",
"Stressed",
"Strained",
"Overtaxed",
"Overloaded"
};
STATIC_DCL void NDECL(bot1);
STATIC_DCL void NDECL(bot2);
#endif /* OVL0 */
/* MAXCO must hold longest uncompressed status line, and must be larger
* than COLNO
*
* longest practical second status line at the moment is
* Astral Plane $:12345 HP:700(700) Pw:111(111) AC:-127 Xp:30/123456789
* T:123456 Satiated Conf FoodPois Ill Blind Stun Hallu Overloaded
* -- or somewhat over 130 characters
*/
#if COLNO <= 140
#define MAXCO 160
#else
#define MAXCO (COLNO+20)
#endif
#ifndef OVLB
STATIC_DCL int mrank_sz;
#else /* OVLB */
STATIC_OVL NEARDATA int mrank_sz = 0; /* loaded by max_rank_sz (from u_init) */
#endif /* OVLB */
STATIC_DCL const char *NDECL(rank);
xlev_to_rank
#ifdef OVL1
/* convert experience level (1..30) to rank index (0..8) */
int
xlev_to_rank(xlev)
int xlev;
{
return (xlev <= 2) ? 0 : (xlev <= 30) ? ((xlev + 2) / 4) : 8;
}
The conversion produces the following result:
Rank | 0 | 1 | 2 |
Level | 1 to 2 | 3 to 5 | 6 to 9 |
Rank | 3 | 4 | 5 |
Level | 10 to 13 | 14 to 17 | 18 to 21 |
Rank | 6 | 7 | 8 |
Level | 22 to 25 | 26 to 29 | 30 |
rank_to_xlev
#if 0 /* not currently needed */
/* convert rank index (0..8) to experience level (1..30) */
int
rank_to_xlev(rank)
int rank;
{
return (rank <= 0) ? 1 : (rank <= 8) ? ((rank * 4) - 2) : 30;
}
#endif
rank_of
const char *
rank_of(lev, monnum, female)
int lev;
short monnum;
boolean female;
{
register struct Role *role;
register int i;
/* Find the role */
for (role = (struct Role *) roles; role->name.m; role++)
if (monnum == role->malenum || monnum == role->femalenum)
break;
if (!role->name.m)
role = &urole;
/* Find the rank */
for (i = xlev_to_rank((int)lev); i >= 0; i--) {
if (female && role->rank[i].f) return (role->rank[i].f);
if (role->rank[i].m) return (role->rank[i].m);
}
/* Try the role name, instead */
if (female && role->name.f) return (role->name.f);
else if (role->name.m) return (role->name.m);
return ("Player");
}
rank
STATIC_OVL const char *
rank()
{
return(rank_of(u.ulevel, Role_switch, flags.female));
}
title_to_mon
int
title_to_mon(str, rank_indx, title_length)
const char *str;
int *rank_indx, *title_length;
{
register int i, j;
/* Loop through each of the roles */
for (i = 0; roles[i].name.m; i++)
for (j = 0; j < 9; j++) {
if (roles[i].rank[j].m && !strncmpi(str,
roles[i].rank[j].m, strlen(roles[i].rank[j].m))) {
if (rank_indx) *rank_indx = j;
if (title_length) *title_length = strlen(roles[i].rank[j].m);
return roles[i].malenum;
}
if (roles[i].rank[j].f && !strncmpi(str,
roles[i].rank[j].f, strlen(roles[i].rank[j].f))) {
if (rank_indx) *rank_indx = j;
if (title_length) *title_length = strlen(roles[i].rank[j].f);
return ((roles[i].femalenum != NON_PM) ?
roles[i].femalenum : roles[i].malenum);
}
}
return NON_PM;
}
#endif /* OVL1 */
max_rank_sz
#ifdef OVLB
void
max_rank_sz()
{
register int i, r, maxr = 0;
for (i = 0; i < 9; i++) {
if (urole.rank[i].m && (r = strlen(urole.rank[i].m)) > maxr) maxr = r;
if (urole.rank[i].f && (r = strlen(urole.rank[i].f)) > maxr) maxr = r;
}
mrank_sz = maxr;
return;
}
#endif /* OVLB */
botl_score
#ifdef OVL0
#ifdef SCORE_ON_BOTL
long
botl_score()
{
int deepest = deepest_lev_reached(FALSE);
#ifndef GOLDOBJ
long ugold = u.ugold + hidden_gold();
if ((ugold -= u.ugold0) < 0L) ugold = 0L;
return ugold + u.urexp + (long)(50 * (deepest - 1))
#else
long umoney = money_cnt(invent) + hidden_gold();
if ((umoney -= u.umoney0) < 0L) umoney = 0L;
return umoney + u.urexp + (long)(50 * (deepest - 1))
#endif
+ (long)(deepest > 30 ? 10000 :
deepest > 20 ? 1000*(deepest - 20) : 0);
}
#endif
botl
STATIC_OVL void
bot1()
{
char newbot1[MAXCO];
register char *nb;
register int i,j;
Strcpy(newbot1, plname);
if('a' <= newbot1[0] && newbot1[0] <= 'z') newbot1[0] += 'A'-'a';
newbot1[10] = 0;
Sprintf(nb = eos(newbot1)," the ");
if (Upolyd) {
char mbot[BUFSZ];
int k = 0;
Strcpy(mbot, mons[u.umonnum].mname);
while(mbot[k] != 0) {
if ((k == 0 || (k > 0 && mbot[k-1] == ' ')) &&
'a' <= mbot[k] && mbot[k] <= 'z')
mbot[k] += 'A' - 'a';
k++;
}
Sprintf(nb = eos(nb), mbot);
} else
Sprintf(nb = eos(nb), rank());
Sprintf(nb = eos(nb)," ");
i = mrank_sz + 15;
j = (nb + 2) - newbot1; /* aka strlen(newbot1) but less computation */
if((i - j) > 0)
Sprintf(nb = eos(nb),"%*s", i-j, " "); /* pad with spaces */
if (ACURR(A_STR) > 18) {
if (ACURR(A_STR) > STR18(100))
Sprintf(nb = eos(nb),"St:%2d ",ACURR(A_STR)-100);
else if (ACURR(A_STR) < STR18(100))
Sprintf(nb = eos(nb), "St:18/%02d ",ACURR(A_STR)-18);
else
Sprintf(nb = eos(nb),"St:18/** ");
} else
Sprintf(nb = eos(nb), "St:%-1d ",ACURR(A_STR));
Sprintf(nb = eos(nb),
"Dx:%-1d Co:%-1d In:%-1d Wi:%-1d Ch:%-1d",
ACURR(A_DEX), ACURR(A_CON), ACURR(A_INT), ACURR(A_WIS), ACURR(A_CHA));
Sprintf(nb = eos(nb), (u.ualign.type == A_CHAOTIC) ? " Chaotic" :
(u.ualign.type == A_NEUTRAL) ? " Neutral" : " Lawful");
#ifdef SCORE_ON_BOTL
if (flags.showscore)
Sprintf(nb = eos(nb), " S:%ld", botl_score());
#endif
curs(WIN_STATUS, 1, 0);
putstr(WIN_STATUS, 0, newbot1);
}
describe_level
/* provide the name of the current level for display by various ports */
int
describe_level(buf)
char *buf;
{
int ret = 1;
/* TODO: Add in dungeon name */
if (Is_knox(&u.uz))
Sprintf(buf, "%s ", dungeons[u.uz.dnum].dname);
else if (In_quest(&u.uz))
Sprintf(buf, "Home %d ", dunlev(&u.uz));
else if (In_endgame(&u.uz))
Sprintf(buf,
Is_astralevel(&u.uz) ? "Astral Plane " : "End Game ");
else {
/* ports with more room may expand this one */
Sprintf(buf, "Dlvl:%-2d ", depth(&u.uz));
ret = 0;
}
return ret;
}
bot2
STATIC_OVL void
bot2()
{
char newbot2[MAXCO];
register char *nb;
int hp, hpmax;
int cap = near_capacity();
hp = Upolyd ? u.mh : u.uhp;
hpmax = Upolyd ? u.mhmax : u.uhpmax;
if(hp < 0) hp = 0;
(void) describe_level(newbot2);
Sprintf(nb = eos(newbot2),
"%c:%-2ld HP:%d(%d) Pw:%d(%d) AC:%-2d", oc_syms[COIN_CLASS],
#ifndef GOLDOBJ
u.ugold,
#else
money_cnt(invent),
#endif
hp, hpmax, u.uen, u.uenmax, u.uac);
if (Upolyd)
Sprintf(nb = eos(nb), " HD:%d", mons[u.umonnum].mlevel);
#ifdef EXP_ON_BOTL
else if(flags.showexp)
Sprintf(nb = eos(nb), " Xp:%u/%-1ld", u.ulevel,u.uexp);
#endif
else
Sprintf(nb = eos(nb), " Exp:%u", u.ulevel);
if(flags.time)
Sprintf(nb = eos(nb), " T:%ld", moves);
if(strcmp(hu_stat[u.uhs], " ")) {
Sprintf(nb = eos(nb), " ");
Strcat(newbot2, hu_stat[u.uhs]);
}
if(Confusion) Sprintf(nb = eos(nb), " Conf");
if(Sick) {
if (u.usick_type & SICK_VOMITABLE)
Sprintf(nb = eos(nb), " FoodPois");
if (u.usick_type & SICK_NONVOMITABLE)
Sprintf(nb = eos(nb), " Ill");
}
if(Blind) Sprintf(nb = eos(nb), " Blind");
if(Stunned) Sprintf(nb = eos(nb), " Stun");
if(Hallucination) Sprintf(nb = eos(nb), " Hallu");
if(Slimed) Sprintf(nb = eos(nb), " Slime");
if(cap > UNENCUMBERED)
Sprintf(nb = eos(nb), " %s", enc_stat[cap]);
curs(WIN_STATUS, 1, 1);
putstr(WIN_STATUS, 0, newbot2);
}
bot
void
bot()
{
bot1();
bot2();
flags.botl = flags.botlx = 0;
}
#endif /* OVL0 */
/*botl.c*/