Difference between revisions of "Physical damage"

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m (Fixed reference syntax)
(Not affected by cancellation. Update refs. Update from nethack-343 to nethack-367.)
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'''Physical damage''', known as '''AD_PHYS''' in the source{{refsrc|include/monattk.h|37|version=NetHack 3.6.0}}, is the basic type of damage that monster attacks inflict upon the hero:
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'''Physical damage''', known as '''AD_PHYS''' in the source{{refsrc|nethack=3.6.7|include/monattk.h|37}}, is the basic type of damage that monster attacks inflict upon the hero:
  
 
  The rothe hits! The rothe bites!
 
  The rothe hits! The rothe bites!
  
It is not affected by [[magic cancellation]], but may be reduced by your [[AC]].   
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It is not affected by [[cancellation]] or [[magic cancellation]], but may be reduced by your [[armor class]].   
  
 
The [[half physical damage]] property halves physical damage from most sources.
 
The [[half physical damage]] property halves physical damage from most sources.
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[[Category:Monster damage types]]
 
[[Category:Monster damage types]]
{{nethack-343}}
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{{nethack-367}}

Revision as of 14:52, 7 July 2024

Physical damage, known as AD_PHYS in the source[1], is the basic type of damage that monster attacks inflict upon the hero:

The rothe hits! The rothe bites!

It is not affected by cancellation or magic cancellation, but may be reduced by your armor class.

The half physical damage property halves physical damage from most sources.

References

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