Difference between revisions of "Physical damage"

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(See also: damage type. Remove stub tag. There's not much to expand here.)
 
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'''Physical damage''', known as '''AD_PHYS''' in the source{{refsrc|include/monattk.h|37|version=NetHack 3.6.0}}, is the basic type of damage that monster attacks inflict upon the hero:
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'''Physical damage''', known as '''AD_PHYS''' in the source{{refsrc|nethack=3.6.7|include/monattk.h|37}}, is the basic type of damage that monster attacks inflict upon the hero:
  
 
  The rothe hits! The rothe bites!
 
  The rothe hits! The rothe bites!
  
It is not affected by [[magic cancellation]], but may be reduced by your [[AC]].   
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It is not affected by [[cancellation]] or [[magic cancellation]], but may be reduced by your [[armor class]].   
  
 
The [[half physical damage]] property halves physical damage from most sources.
 
The [[half physical damage]] property halves physical damage from most sources.
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==See also==
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* [[Damage type]]
  
 
==References==
 
==References==
 
 
<references/>
 
<references/>
 
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{{nethack-367}}
{{stub}}
 
 
 
 
[[Category:Monster damage types]]
 
[[Category:Monster damage types]]
{{nethack-343}}
 

Latest revision as of 14:54, 7 July 2024

Physical damage, known as AD_PHYS in the source[1], is the basic type of damage that monster attacks inflict upon the hero:

The rothe hits! The rothe bites!

It is not affected by cancellation or magic cancellation, but may be reduced by your armor class.

The half physical damage property halves physical damage from most sources.

See also

References