User:Bulwersator/level generation
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Revision as of 13:48, 23 February 2013 by Bulwersator (talk | contribs) (There should be level generation article, anybody is welcomed to write it, starting from this blank page)
A user has suggested improving this page or section as follows:
"There should be level generation article, anybody is welcomed to write it, starting from this blank page"
There is 1/3 chance for monster in every normal room (100% chance for player with amulet).[1]