Source:NetHack 3.4.3/dat/oracle.des
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This file describes the layout of the Oracle level.
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License
1. # SCCS Id: @(#)oracle.des 3.4 1995/10/07 2. # NetHack may be freely redistributed. See license for details.
Level layout
3. # 4. # Oracle level 5. # 6. 7. LEVEL: "oracle" 8. 9. ROOM: "ordinary" , lit, (3,3), (center,center), (11,9) 10. NAME: "central" 11. OBJECT:'`',"statue",(0,0),"forest centaur",1 12. OBJECT:'`',"statue",(0,8),"mountain centaur",1 13. OBJECT:'`',"statue",(10,0),"mountain centaur",1 14. OBJECT:'`',"statue",(10,8),"forest centaur",1 15. OBJECT:'`',"statue",(5,1),"plains centaur",1 16. OBJECT:'`',"statue",(5,7),"plains centaur",1 17. OBJECT:'`',"statue",(2,4),"plains centaur",1 18. OBJECT:'`',"statue",(8,4),"plains centaur",1 19. MONSTER: random, random, random 20. MONSTER: random, random, random 21. 22. SUBROOM: "delphi" , lit , (4,3) , (3,3), "central" 23. FOUNTAIN: (0, 1) 24. FOUNTAIN: (1, 0) 25. FOUNTAIN: (1, 2) 26. FOUNTAIN: (2, 1) 27. MONSTER: '@', "Oracle", (1,1) 28. DOOR: false , nodoor , random, random 29. 30. ROOM: "ordinary" , random, random, random, random 31. STAIR: random, up 32. OBJECT: random,random,random 33. 34. ROOM: "ordinary" , random, random, random, random 35. STAIR: random, down 36. OBJECT: random, random, random 37. TRAP: random, random 38. MONSTER: random, random, random 39. MONSTER: random, random, random 40. 41. ROOM: "ordinary" , random, random, random, random 42. OBJECT: random, random, random 43. OBJECT: random, random, random 44. MONSTER: random, random, random 45. 46. ROOM: "ordinary" , random, random, random, random 47. OBJECT: random, random, random 48. TRAP: random, random 49. MONSTER: random, random, random 50. 51. ROOM: "ordinary" , random, random, random, random 52. OBJECT: random, random, random 53. TRAP: random, random 54. MONSTER: random, random, random 55. 56. RANDOM_CORRIDORS