User:Tungtn/Physical damage analysis/Monk
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Note: Monks usually transition into spellcasting due to their weak close combat options.
Note 2: Martial arts in NetHack rolls a d4, and you do NOT get the skill damage bonus if you roll a 1. In DynaHack no such exception applies.
Note 3: The "no skill bonus for 1 damage" applies to ALL weapons if they roll a 1, but this can only happen if the weapon itself is +0 or lower and inflicts no artifact.
Early game
martial arts (basic)
- start str: +0
- basic martial arts: +3
- NetHack
- 1 / 4 / 7
- DynaHack
- 4 / 5.5 / 7
+0 darts (thrown)
- thrown: no str bonus
- restricted dart: -2 or -5 (DynaHack)
- small: 1 / 1 / 1
- large: 1 / 1 / 1
Mid game
martial arts (expert)
- 18 str: +2
- expert martial arts: +6
- subtotal of bonuses: +2 (roll 1, NetHack only) or +8 (roll 2-4)
- NetHack
- 3 / 8 / 12
- DynaHack
- 9 / 10.5 / 12
+0 poisoned darts (thrown)
- thrown: no str bonus
- restricted dart: -2 or -5 (DynaHack)
- poison is applied after bonuses/penalties
- resist: 1 / 1 / 1
- non-resist: 2 / 4.5 / 7
+0 Excalibur (dipped, lawful only)
- 18 str: +2
- restricted long sword: -2 or -5 (DynaHack)
- subtotal of bonuses: +0 or -3 (DynaHack)
- NetHack
- small: 2 / 10 / 18
- large: 2 / 12 / 22
- DynaHack
- small: 1 / 7 / 15
- large: 1 / 9 / 19
Late game
martial arts (grand master)
- 18/** str: +6
- grand master martial arts: +9
- subtotal of bonuses: +6 (roll 1, NetHack only) or +15 (roll 2-4)
- NetHack
- 7 / 15.25 / 19
- DynaHack
- 16 / 17.5 / 19
+7 poisoned darts (thrown)
- thrown: no str bonus
- restricted dart: -2 or -5 (DynaHack)
- NetHack
- unpoisoned/poison resist
- small: 6 / 7 / 8
- large: 6 / 6.5 / 7
- poison
- small: 7 / 10.5 / 14
- large: 7 / 10 / 13
- unpoisoned/poison resist
- DynaHack
- unpoisoned/poison resist
- small: 3 / 4 / 5
- large: 3 / 3.5 / 4
- poison
- small: 4 / 7.5 / 11
- large: 4 / 7 / 10
- unpoisoned/poison resist
+7 Excalibur (lawful crowning)
- 18/** str: +6
- basic long sword: +0
- small: 15 / 23 / 31
- large: 15 / 25 / 35
+7 Vorpal Blade (neutral crowning)
- 18/** str: +6
- basic long sword: +0
- small: 15 / 23.5 / 22
- large: 15 / 20.5 / 26
+7 Stormbringer (choatic crowning)
- 18/** str: +6
- basic broadsword: +0
- resist
- small: 15 / 18 / 21
- large: 15 / 17.5 / 20
- non-resist
- small: 17 / 24 / 31
- large: 17 / 23.5 / 30
Late game damage breakdowns
martial arts (grand master)
15.25:
- +6 from 18/** strength
- +6.75 avg from skill
- +9 for grand master martial arts, BUT only if the d4 martial arts base damage roll lands 2 or higher
- +2.5 avg from martial arts base damage
- d4 martial arts base damage roll
+7 Excalibur
23/25:
- +7 from enchantment
- +6 from 18/** strength
- +10/12 avg from Excalibur base damage
- +0 from basic long sword skill
- lawful crowning unrestricts long sword skill