Difference between revisions of "@Play"
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|[http://www.gamesetwatch.com/2006/09/_play_the_first_two_roguelikes.php Rogue and its Inspiration] | |[http://www.gamesetwatch.com/2006/09/_play_the_first_two_roguelikes.php Rogue and its Inspiration] | ||
|September 03, 2006 | |September 03, 2006 | ||
− | |A view on the original roguelike game, Rogue. | + | |A view on the original roguelike game, ''Rogue''. |
|- | |- | ||
|4. | |4. | ||
Line 28: | Line 28: | ||
|- | |- | ||
|5. | |5. | ||
− | |[http://www.gamesetwatch.com/2006/10/_play_pokemon_mysterious_dunge.php Pokemon Mystery Dungeon Blue & Red Rescue Team] | + | |[http://www.gamesetwatch.com/2006/10/_play_pokemon_mysterious_dunge.php Pokemon <nowiki>[</nowiki>''sic''<nowiki>]</nowiki> Mystery Dungeon Blue & Red Rescue Team] |
|October 02, 2006 | |October 02, 2006 | ||
− | | | + | |''Pokémon Mystery Dungeon Blue'' & ''Red Rescue Team'' for Nintendo hand-held consoles. |
|- | |- | ||
|6. | |6. | ||
|[http://www.gamesetwatch.com/2006/10/_play_toejam_earl_the_roguelik_1.php ToeJam & Earl, The Roguelike That's Not An RPG] | |[http://www.gamesetwatch.com/2006/10/_play_toejam_earl_the_roguelik_1.php ToeJam & Earl, The Roguelike That's Not An RPG] | ||
|October 15, 2006 | |October 15, 2006 | ||
− | |ToeJam & Earl for the Sega Genesis. | + | |''ToeJam & Earl'' for the Sega Genesis. |
|- | |- | ||
|7. | |7. | ||
|[http://www.gamesetwatch.com/2006/10/_play_thou_art_early_but_well_1.php Thou Art Early, But We'll Admit Thee] | |[http://www.gamesetwatch.com/2006/10/_play_thou_art_early_but_well_1.php Thou Art Early, But We'll Admit Thee] | ||
|October 29, 2006 | |October 29, 2006 | ||
− | |The many ways to die in NetHack. | + | |The many ways to die in ''[[NetHack]]''. |
|- | |- | ||
|8. | |8. | ||
|[http://www.gamesetwatch.com/2006/11/_play_an_view_of_the_field.php A View of the Field] | |[http://www.gamesetwatch.com/2006/11/_play_an_view_of_the_field.php A View of the Field] | ||
|November 13, 2006 | |November 13, 2006 | ||
− | |NetHack, | + | |''NetHack'', ''[[Ancient Domains of Mystery]]'' & ''[[Linley's Dungeon Crawl]]''. |
|- | |- | ||
|9. | |9. | ||
|[http://www.gamesetwatch.com/2006/11/_play_hack_hacks.php Hack Hacks] | |[http://www.gamesetwatch.com/2006/11/_play_hack_hacks.php Hack Hacks] | ||
|November 27, 2006 | |November 27, 2006 | ||
− | |NetHack patches. | + | |''NetHack'' patches. |
|- | |- | ||
|10. | |10. | ||
Line 60: | Line 60: | ||
|[http://www.gamesetwatch.com/2006/12/_play_i_never_meta_rogue_i_did.php I Never Meta Rogue I Didn't Like] | |[http://www.gamesetwatch.com/2006/12/_play_i_never_meta_rogue_i_did.php I Never Meta Rogue I Didn't Like] | ||
|December 25, 2006 | |December 25, 2006 | ||
− | | | + | |How the match may continue between the games. |
|- | |- | ||
|12. | |12. | ||
Line 73: | Line 73: | ||
|- | |- | ||
|14. | |14. | ||
− | |[http://www.gamesetwatch.com/2007/02/_play_adom_nethack_with_a_goat_1.php ADOM, Nethack With A Goatee] | + | |[http://www.gamesetwatch.com/2007/02/_play_adom_nethack_with_a_goat_1.php ADOM, Nethack <nowiki>[</nowiki>''sic''<nowiki>]</nowiki> With A Goatee] |
|February 6, 2007 | |February 6, 2007 | ||
− | | | + | |''Ancient Domains of Mystery''. |
|- | |- | ||
|15. | |15. | ||
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|[http://www.gamesetwatch.com/2007/03/_play_before_learning_to_walk.php Before Learning to Walk, One Must First Crawl] | |[http://www.gamesetwatch.com/2007/03/_play_before_learning_to_walk.php Before Learning to Walk, One Must First Crawl] | ||
|March 6th, 2007 | |March 6th, 2007 | ||
− | |Dungeon Crawl. | + | |''Dungeon Crawl''. |
|- | |- | ||
|17. | |17. | ||
|[http://www.gamesetwatch.com/2007/03/_play_i_believe_it_not_1.php I Believe It Not!] | |[http://www.gamesetwatch.com/2007/03/_play_i_believe_it_not_1.php I Believe It Not!] | ||
|March 20th, 2007 | |March 20th, 2007 | ||
− | |The funny features of NetHack. | + | |The funny features of ''NetHack''. |
+ | |- | ||
+ | |18. | ||
+ | |[http://www.gamesetwatch.com/2007/04/_play_storytelling_bah_1.php Storytelling, Bah!] | ||
+ | |April 2nd, 2007 | ||
+ | |The declining state of storytelling and interactivity in gaming. | ||
|} | |} | ||
[[Category:Websites]] | [[Category:Websites]] |
Revision as of 21:36, 4 April 2007
@ Play is a "bi-weekly column by John Harris which discusses the history, present and future of the Roguelike dungeon exploring genre.". It is published on Gamesetwatch.com. The articles so far are:
# | Title | Date | Summary |
---|---|---|---|
1. | An Introduction To Some Rogue-s | August 06, 2006 | Introduction to the genre. |
2. | What the hell does Q do again? | August 20, 2006 | A summary of keys. |
3. | Rogue and its Inspiration | September 03, 2006 | A view on the original roguelike game, Rogue. |
4. | Giant Eel Stories, Volume 1 | September 18, 2006 | Some interesting Usenet ascension posts. |
5. | Pokemon [sic] Mystery Dungeon Blue & Red Rescue Team | October 02, 2006 | Pokémon Mystery Dungeon Blue & Red Rescue Team for Nintendo hand-held consoles. |
6. | ToeJam & Earl, The Roguelike That's Not An RPG | October 15, 2006 | ToeJam & Earl for the Sega Genesis. |
7. | Thou Art Early, But We'll Admit Thee | October 29, 2006 | The many ways to die in NetHack. |
8. | A View of the Field | November 13, 2006 | NetHack, Ancient Domains of Mystery & Linley's Dungeon Crawl. |
9. | Hack Hacks | November 27, 2006 | NetHack patches. |
10. | A Coward Dies A Thousand Deaths, My Computer, Several Billion | December 10, 2006 | Rog-O-Matic & Borg, the automatic roguelike player bots. |
11. | I Never Meta Rogue I Didn't Like | December 25, 2006 | How the match may continue between the games. |
12. | Giant Eel Stories, Volume 2 | January 8, 2007 | Some more Usenet ascension posts. |
13. | Mapping the Infinite Cavern | January 22, 2007 | On dungeon generation algorithms. |
14. | ADOM, Nethack [sic] With A Goatee | February 6, 2007 | Ancient Domains of Mystery. |
15. | Tips For Travel In Gridland | February 19th, 2007 | Moving safely in the grid of any roguelike. |
16. | Before Learning to Walk, One Must First Crawl | March 6th, 2007 | Dungeon Crawl. |
17. | I Believe It Not! | March 20th, 2007 | The funny features of NetHack. |
18. | Storytelling, Bah! | April 2nd, 2007 | The declining state of storytelling and interactivity in gaming. |