Difference between revisions of "Attribute"
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(moving to Category:Attributes; separate the six basic attributes) |
(Add a section about →training attributes: .) |
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# [[wisdom]] | # [[wisdom]] | ||
# [[charisma]] | # [[charisma]] | ||
+ | |||
+ | == Training attributes == | ||
+ | As you play ''[[NetHack]]'', you will see messages such as: | ||
+ | * You feel strong! You must have been exercising. | ||
+ | * You feel agile! You must have been working on your reflexes. | ||
+ | * You feel tough! You must be leading a healthy life-style. | ||
+ | |||
+ | These indicate an increase in strength, dexterity, and constitution respectively. Strength attributes come from [[exercise]]; NetHack will periodically check and adjust your stats, upward or downward. | ||
+ | |||
+ | For example, the pushing of [[boulder]]s exercises your strength; some players become stronger as they play [[Sokoban]]. | ||
=== Other traits of the [[player]] === | === Other traits of the [[player]] === |
Revision as of 21:10, 15 April 2006
An attribute shows some capability of the player.
- This page is a stub. Should you wish to do so, you can contribute by expanding this page.
Six basic attributes
These are the six basic attributes, as in Dungeons and Dragons:
Training attributes
As you play NetHack, you will see messages such as:
- You feel strong! You must have been exercising.
- You feel agile! You must have been working on your reflexes.
- You feel tough! You must be leading a healthy life-style.
These indicate an increase in strength, dexterity, and constitution respectively. Strength attributes come from exercise; NetHack will periodically check and adjust your stats, upward or downward.
For example, the pushing of boulders exercises your strength; some players become stronger as they play Sokoban.
Other traits of the player
These are important, though you might choose to avoid calling them attributes.