Difference between revisions of "Baalzebub's Lair"

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m (Map: spelling fix)
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== Map ==
 
== Map ==
                     
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  --------------------------------------------------
 
  --------------------------------------------------
 
  .................................................|
 
  .................................................|
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  | |....|  --------...........--------------       
 
  | |....|  --------...........--------------       
 
  ---....---|..................S............|----   
 
  ---....---|..................S............|----   
  ....--....S..----------------|............S.>.|   
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  ....--....S..----------------|............S.>.|   
 
  ---....---|..................|............|----   
 
  ---....---|..................|............|----   
 
  | |....|  --------...........-----S--------       
 
  | |....|  --------...........-----S--------       
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The lair itself constitutes the right-hand side of the level.  The central core is surrounded by undiggable walls, although it is possible to dig from the northern tunnel all the way to the southern one, if you are so inclined.  The left-hand side of the level is filled with ordinary Gehennom-like maze, and contains the upstair.
 
The lair itself constitutes the right-hand side of the level.  The central core is surrounded by undiggable walls, although it is possible to dig from the northern tunnel all the way to the southern one, if you are so inclined.  The left-hand side of the level is filled with ordinary Gehennom-like maze, and contains the upstair.
  
The rectangular chamber is occupied by Baalzebub, a [[ghost]], a [[horned devil]], and a [[barbed devil]]. Three random [[V]] and a random [[L]] are placed randomly in the central area, as are two [[fire trap]]s, a [[sleeping gas trap]], a [[spiked pit]], a [[magic trap]], and an [[anti-magic trap]]; also three scrolls, two weapons, two pieces of armour, two potions, and a gem (all chosen randomly).
+
The rectangular chamber is occupied by [[Baalzebub]], a [[ghost]], a [[horned devil]], and a [[barbed devil]]. Three random [[V]] and a random [[L]] are placed randomly in the central area, as are two [[fire trap]]s, a [[sleeping gas trap]], a [[spiked pit]], a [[magic trap]], and an [[anti-magic trap]]; also three scrolls, two weapons, two pieces of armour, two potions, and a gem (all chosen randomly).
  
 
{{DOD}}
 
{{DOD}}
 
 
[[Category:Special levels]]
 
[[Category:Special levels]]

Revision as of 08:21, 17 December 2009

Baalzebub's Lair is a special level somewhere between the 6th and 9th levels of Gehennom (and therefore between DL 31 and DL 38). It may contain the stairs to Vlad's Tower.

This level is eligible to leave bones files. The entire level is no-teleport.

Map

--------------------------------------------------
.................................................|
--------------------------------------------------
|                                                
|                        ------------            
| ------         ---------..........|            
| |....|  --------...........--------------      
---....---|..................S............|----  
....--....S..----------------|............S.>.|  
---....---|..................|............|----  
| |....|  --------...........-----S--------      
| ------         ---------..........|            
|                        ------------            
|                                                
--------------------------------------------------
.................................................|
--------------------------------------------------

The lair itself constitutes the right-hand side of the level. The central core is surrounded by undiggable walls, although it is possible to dig from the northern tunnel all the way to the southern one, if you are so inclined. The left-hand side of the level is filled with ordinary Gehennom-like maze, and contains the upstair.

The rectangular chamber is occupied by Baalzebub, a ghost, a horned devil, and a barbed devil. Three random V and a random L are placed randomly in the central area, as are two fire traps, a sleeping gas trap, a spiked pit, a magic trap, and an anti-magic trap; also three scrolls, two weapons, two pieces of armour, two potions, and a gem (all chosen randomly).

This page is based on a spoiler by Dylan O'Donnell. The original license is:

Redistribution, copying, and editing of these spoilers, with or without modification, are permitted provided that the following conditions are met:

  1. The original contributors to any spoiler must continue to be credited.
  2. Any modifications to the spoiler must be acknowledged and credited.