Difference between revisions of "Bell"
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(infobox; mention the Bell of Opening) |
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+ | {{tool | ||
+ | |color=copper color | ||
+ | |name=bell | ||
+ | |cost=50 | ||
+ | |weight=30 | ||
+ | }} | ||
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A '''bell''' is a [[musical instrument]]. It does not play notes; its function is to ring. Bells are often found on [[grave]]s reading "Saved by the bell!" All bells are generated uncursed. | A '''bell''' is a [[musical instrument]]. It does not play notes; its function is to ring. Bells are often found on [[grave]]s reading "Saved by the bell!" All bells are generated uncursed. | ||
Ringing a blessed or uncursed bell wakes [[monster]]s and calls [[pet]]s. A cursed bell, however, may summon a [[nymph]]. | Ringing a blessed or uncursed bell wakes [[monster]]s and calls [[pet]]s. A cursed bell, however, may summon a [[nymph]]. | ||
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+ | Unlike [[horn]]s, [[harp]]s, and [[flute]]s, there are no randomly-generated magical bells. The only magical bell in the game is the [[Bell of Opening]], which has the distinct appearance of "''silver bell''". | ||
[[Category:Musical instruments]] | [[Category:Musical instruments]] |
Revision as of 01:27, 15 October 2006
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Name | bell |
Appearance | bell |
Base price | 50 zm |
Weight | 30 |
Material | [[{{{material}}}]] |
Monster use | Will not be used by monsters. |
A bell is a musical instrument. It does not play notes; its function is to ring. Bells are often found on graves reading "Saved by the bell!" All bells are generated uncursed.
Ringing a blessed or uncursed bell wakes monsters and calls pets. A cursed bell, however, may summon a nymph.
Unlike horns, harps, and flutes, there are no randomly-generated magical bells. The only magical bell in the game is the Bell of Opening, which has the distinct appearance of "silver bell".