Difference between revisions of "Bell"

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m (typo)
(infobox; mention the Bell of Opening)
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{{tool
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  |color=copper color
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  |name=bell
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  |cost=50
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  |weight=30
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}}
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A '''bell''' is a [[musical instrument]]. It does not play notes; its function is to ring. Bells are often found on [[grave]]s reading "Saved by the bell!" All bells are generated uncursed.
 
A '''bell''' is a [[musical instrument]]. It does not play notes; its function is to ring. Bells are often found on [[grave]]s reading "Saved by the bell!" All bells are generated uncursed.
  
 
Ringing a blessed or uncursed bell wakes [[monster]]s and calls [[pet]]s. A cursed bell, however, may summon a [[nymph]].
 
Ringing a blessed or uncursed bell wakes [[monster]]s and calls [[pet]]s. A cursed bell, however, may summon a [[nymph]].
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Unlike [[horn]]s, [[harp]]s, and [[flute]]s, there are no randomly-generated magical bells. The only magical bell in the game is the [[Bell of Opening]], which has the distinct appearance of "''silver bell''".
  
 
[[Category:Musical instruments]]
 
[[Category:Musical instruments]]

Revision as of 01:27, 15 October 2006

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Name bell
Appearance bell
Base price 50 zm
Weight 30
Material [[{{{material}}}]]
Monster use Will not be used by monsters.

A bell is a musical instrument. It does not play notes; its function is to ring. Bells are often found on graves reading "Saved by the bell!" All bells are generated uncursed.

Ringing a blessed or uncursed bell wakes monsters and calls pets. A cursed bell, however, may summon a nymph.

Unlike horns, harps, and flutes, there are no randomly-generated magical bells. The only magical bell in the game is the Bell of Opening, which has the distinct appearance of "silver bell".