Difference between revisions of "Bell"
Ray Chason (talk | contribs) (Correct probability of breaking a cursed bell; some clarifications on nymph summoning) |
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A '''bell''' is a [[musical instrument]]. It does not play notes; its function is to ring. Bells are often found on [[grave]]s reading "Saved by the bell!"<ref>{{sourcecode|Mklev.c|1394}}</ref> All bells are generated uncursed. | A '''bell''' is a [[musical instrument]]. It does not play notes; its function is to ring. Bells are often found on [[grave]]s reading "Saved by the bell!"<ref>{{sourcecode|Mklev.c|1394}}</ref> All bells are generated uncursed. | ||
− | Ringing a blessed or uncursed bell wakes [[monster]]s and calls [[pet]]s. A cursed bell, however, has a 1/4 chance of summoning a [[nymph]] (she won't be carrying any items), unless any of the nymphs are [[genocide]]d or [[extinct]]. If a nymph is summoned, the bell has a 7% chance of breaking (the [[Bell of Opening]] never breaks). If the bell doesn't break, then with equal probability: | + | Ringing a blessed or uncursed bell wakes [[monster]]s and calls [[pet]]s. The latter effect is not really noticable. A cursed bell, however, has a 1/4 chance of summoning a [[nymph]] (she won't be carrying any items), unless any of the nymphs are [[genocide]]d or [[extinct]]. If a nymph is summoned, the bell has a 7% chance of breaking (the [[Bell of Opening]] never breaks). If the bell doesn't break, then with equal probability: |
* there may be no effect; | * there may be no effect; | ||
* the summoned nymph may be fast; or | * the summoned nymph may be fast; or |
Revision as of 22:56, 6 April 2010
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Name | bell |
Appearance | bell |
Base price | 50 zm |
Weight | 30 |
Material | [[{{{material}}}]] |
Monster use | Will not be used by monsters. |
A bell is a musical instrument. It does not play notes; its function is to ring. Bells are often found on graves reading "Saved by the bell!"[1] All bells are generated uncursed.
Ringing a blessed or uncursed bell wakes monsters and calls pets. The latter effect is not really noticable. A cursed bell, however, has a 1/4 chance of summoning a nymph (she won't be carrying any items), unless any of the nymphs are genocided or extinct. If a nymph is summoned, the bell has a 7% chance of breaking (the Bell of Opening never breaks). If the bell doesn't break, then with equal probability:
- there may be no effect;
- the summoned nymph may be fast; or
- the player will be paralysed for 2 turns.[2]
Unlike horns, harps, and flutes, there are no randomly-generated magical bells. The only magical bell in the game is the Bell of Opening, which has the distinct appearance of "silver bell".
References
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