Difference between revisions of "Bullwhip"

From NetHackWiki
Jump to navigation Jump to search
(balrogs)
Line 14: Line 14:
  
 
[[Archeologist]]s start with a +2 bullwhip.<ref>[[u_init.c#line30]]</ref>
 
[[Archeologist]]s start with a +2 bullwhip.<ref>[[u_init.c#line30]]</ref>
 +
 +
The demon [[balrog]]s are always generated with a bullwhip, and can steal your weapon with it.
  
 
== Whip skill ==
 
== Whip skill ==

Revision as of 13:51, 11 September 2007

) Bullwhip.png
Name bullwhip
Appearance bullwhip
Damage vs. small 1d2
Damage vs. large 1
To-hit bonus +0
Weapon skill whip
Size one-handed
Base price 4 zm
(+10/positive
enchant)
Weight 20
Material leather

A bullwhip is a kind of weapon. In addition to its obvious uses, it can be used to grab weapons out of enemies' hands.

Archeologists start with a +2 bullwhip.[1]

The demon balrogs are always generated with a bullwhip, and can steal your weapon with it.

Whip skill

Whip
Max Role
Basic
Expert

Both bullwhips and rubber hoses use the whip skill. There are no artifact whips.

References


This page is a stub. Should you wish to do so, you can contribute by expanding this page.