Difference between revisions of "Cheating"
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− | + | '''Cheating''' consists of actions which would make illegitmate your score. | |
− | Especially, | + | |
+ | There are valid forms of cheating such as [[explore mode]], in which NetHack lets you revive a dead character, but also prevents your score from counting on the high-scores list. | ||
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+ | Especially, try not to copy save files anywhere (''save-scumming''). Saving is for interrupting NetHack, not for having a saved game to reload after having died. If you want to play NetHack again after the death of your character, use [[explore mode]] or start a new game in a new random dungeon. Use of copied save files (save-scumming) makes illegitimate your high score when comparing against other players. | ||
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+ | A [[death]] by [[trickery]] is a detection by NetHack of some form of cheating. | ||
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+ | {{stub}} | ||
+ | |||
+ | [[Category:Articles]] |
Revision as of 05:17, 10 December 2005
Cheating consists of actions which would make illegitmate your score.
There are valid forms of cheating such as explore mode, in which NetHack lets you revive a dead character, but also prevents your score from counting on the high-scores list.
Especially, try not to copy save files anywhere (save-scumming). Saving is for interrupting NetHack, not for having a saved game to reload after having died. If you want to play NetHack again after the death of your character, use explore mode or start a new game in a new random dungeon. Use of copied save files (save-scumming) makes illegitimate your high score when comparing against other players.
A death by trickery is a detection by NetHack of some form of cheating.
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