Difference between revisions of "Damage"

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Damage in Nethack reduces the current [[hit points]] of the [[monster]] or character that receives it.  If a creature is reduced to 0 or fewer HP, he, she, or it [[Death|dies]].
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'''Damage''' in Nethack reduces the current [[hit points]] of the [[monster]] or character that receives it.  If a creature is reduced to 0 or fewer HP, he, she, or it [[Death|dies]].
  
 
Damage can come from a variety of sources, including physical and magical attacks, as well as falling down stairs or onto a sink, stepping on a trap, being hit by a bounced or reflected spell, and many others.
 
Damage can come from a variety of sources, including physical and magical attacks, as well as falling down stairs or onto a sink, stepping on a trap, being hit by a bounced or reflected spell, and many others.

Revision as of 22:37, 27 February 2007

Damage in Nethack reduces the current hit points of the monster or character that receives it. If a creature is reduced to 0 or fewer HP, he, she, or it dies.

Damage can come from a variety of sources, including physical and magical attacks, as well as falling down stairs or onto a sink, stepping on a trap, being hit by a bounced or reflected spell, and many others.

The physical damage you do can be increased by wearing a ring of increase damage, and decreased by erosion of the weapon you are using.

Damage from some spells and effects can be reduced or eliminated by having the appropriate resistance, magic cancellation, or magic resistance.

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