Ring of increase damage
|Base price||150 zm|
|Probability out of rings||3.57%|
|Probability out of items in:|
A ring of increase damage adds its enchantment to your damage rolls. The enchantment can be altered by charging. This does not affect damage you deal with spells. The effect stacks if you wear two of them.
Another option is enlightenment. While enlightenment will not identify a +0 ring of increased damage, you'll otherwise receive one of the following messages:
|Enchantment||Enlightenment Message |
|-13 or less||You have a huge damage penalty.|
|-12 to -7||You have a large damage penalty.|
|-6 to -4||You have a moderate damage penalty.|
|-3 to -1||You have a small damage penalty.|
|1 to 3||You have a small damage bonus.|
|4 to 6||You have a moderate damage bonus.|
|7 to 12||You have a large damage bonus.|
|13 or more||You have a huge damage bonus.|
The ring provides a flat boost to damage. While this is always beneficial, enchanting your weapon to +7 will give better results in most situations and does not require a ring slot. This ring is most useful when dual wielding or throwing multiple projectiles, as it will add the damage bonus to each attack. Monks relying on martial arts may also find it to be useful, as they otherwise have few ways to improve their damage.
If the ring is of an edible material, it may be possible to eat it to permanently gain a damage bonus.