Difference between revisions of "Double Trouble"

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'''Double Trouble''' is a [[monster spell]] specific to the [[Wizard of Yendor]].  As the name suggests, if he casts this spell and there is only one Wizard in the dungeon, he will clone himself, creating a copy with all the powers of the original Wizard.  The clone has a 50% chance of being created with a [[cheap plastic imitation of the Amulet of Yendor]] and will temporarily take on the appearance of a random monster (like a mimic, but with monsters) before his first move. (This leads to the odd message "''[[Wait!]] That's the Wizard of Yendor!''" if one attempts to move onto the tile occupied by the clone before it attempts to attack.)
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'''Double Trouble''' is a [[monster spell]] that appears in ''[[NetHack]]'', and is cast exclusively by the [[Wizard of Yendor]].{{refsrc|src/mcastu.c|803|version=NetHack 3.6.7|name="wizrestrict"|comment=Only the Wizard has access to the spell}}
  
If you use [[The Staff of Aesculapius]] or [[Stormbringer]] to [[level drain]] the Wizard to level 18 or below, he cannot cast Double Trouble.<ref>[[Source:Mcastu.c#line168]], [[Source:Mcastu.c#line188]], [[Source:Mcastu.c#line90]]</ref>
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==Description==
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As the name suggests, the spell creates a clone of the caster with all of the powers of the original. The Wizard of Yendor can cast this spell at level 19 or higher, and will only do so if he can see you and no clone is already present.<ref name="wizrestrict"/>{{refsrc|src/mcastu.c|101|version=NetHack 3.6.7|comment=casting level for Double Trouble}}{{refsrc|src/mcastu.c|397|version=NetHack 3.6.7}} The clone has a {{frac|2}} chance of being created with a [[cheap plastic imitation of the Amulet of Yendor]], and will temporarily take on the appearance of one of the following monsters before his first move:{{refsrc|src/wizard.c|49|version=NetHack 3.6.7}}
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* {{monsymlink|human}}
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* {{monsymlink|water demon}}
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* {{monsymlink|vampire}}
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* {{monsymlink|red dragon}}
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* {{monsymlink|troll}}
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* {{monsymlink|umber hulk}}
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* {{monsymlink|xorn}}
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* {{monsymlink|xan}}
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* {{monsymlink|cockatrice}}
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* {{monsymlink|floating eye}}
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* {{monsymlink|guardian naga}}
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* {{monsymlink|trapper}}
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The clone's shifted appearance functions similarly to a [[mimic]]: attacking or moving in the direction of a disguised clone will reveal them to be the Wizard of Yendor.
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==Strategy==
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[[The Staff of Aesculapius]] or [[Stormbringer]] can [[level drain]] the Wizard to level 18 or below, preventing him from casting Double Trouble.
  
 
==References==
 
==References==
 
<references/>
 
<references/>
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{{nethack-367}}
 
[[Category:Monster spells]]
 
[[Category:Monster spells]]
{{nethack-343}}
 

Latest revision as of 22:39, 14 December 2023

Double Trouble is a monster spell that appears in NetHack, and is cast exclusively by the Wizard of Yendor.[1]

Description

As the name suggests, the spell creates a clone of the caster with all of the powers of the original. The Wizard of Yendor can cast this spell at level 19 or higher, and will only do so if he can see you and no clone is already present.[1][2][3] The clone has a 12 chance of being created with a cheap plastic imitation of the Amulet of Yendor, and will temporarily take on the appearance of one of the following monsters before his first move:[4]

The clone's shifted appearance functions similarly to a mimic: attacking or moving in the direction of a disguised clone will reveal them to be the Wizard of Yendor.

Strategy

The Staff of Aesculapius or Stormbringer can level drain the Wizard to level 18 or below, preventing him from casting Double Trouble.

References