Difference between revisions of "Forum:Cursed two-handed weapon effects"

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:Well, I think a cursed weapon has more than just making your hand(s) stuck. A curse is a kind of magic, after all. --[[User:NDos|NDos]] ([[User talk:NDos|talk]]) 02:58, 27 June 2018 (UTC)
 
:Well, I think a cursed weapon has more than just making your hand(s) stuck. A curse is a kind of magic, after all. --[[User:NDos|NDos]] ([[User talk:NDos|talk]]) 02:58, 27 June 2018 (UTC)
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:That does seem like a bug. I'd report that to the dev team cause if you can't shimmy the lid up with the weapon stuck to your hands, you certainly shouldn't be able to manipulate a key into a lock.--[[User:SophiaMakoto|𝓢𝑜𝓅𝒽𝒾𝒶 𝓜𝒶𝓀𝑜𝓉𝑜]] ([[User talk:SophiaMakoto|talk]]) 03:13, 15 October 2018 (UTC)

Latest revision as of 03:13, 15 October 2018



OK, in level 1 or 2 I found Cleaver on the floor, picked it up, and stupidly wielded it.


Cursed. Darn. Not a mistake I've made in a very long time. My pet getting killed almost instantly by an arrow trap as the game started did help.


Now I find that I can use a key to open a chest but not loot it.


I can see not being able to use the key and loot, or not being able to do either, but am having trouble wrapping my mind around being able to do one but not the other. Are chests actually more complicated than just a box with a lid?


Martyf (talk) 19:59, 25 June 2018 (UTC)

Well, I think a cursed weapon has more than just making your hand(s) stuck. A curse is a kind of magic, after all. --NDos (talk) 02:58, 27 June 2018 (UTC)
That does seem like a bug. I'd report that to the dev team cause if you can't shimmy the lid up with the weapon stuck to your hands, you certainly shouldn't be able to manipulate a key into a lock.--𝓢𝑜𝓅𝒽𝒾𝒶 𝓜𝒶𝓀𝑜𝓉𝑜 (talk) 03:13, 15 October 2018 (UTC)