Difference between revisions of "Forum:Disabling rogue level"
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Hi, is there a way to disable the rogue level(as in make it not appear,while a normal level at its place)? The tileset does not work on it and while I can handle bad graphics if the gameplay is good, I draw the line at ASCII... | Hi, is there a way to disable the rogue level(as in make it not appear,while a normal level at its place)? The tileset does not work on it and while I can handle bad graphics if the gameplay is good, I draw the line at ASCII... | ||
:Comment out [[Source:NetHack_3.4.3/include/config.h#line322|this line]] at compile time.[[User:Kufat|Kufat]] ([[User talk:Kufat|talk]]) 23:38, 5 March 2015 (UTC) | :Comment out [[Source:NetHack_3.4.3/include/config.h#line322|this line]] at compile time.[[User:Kufat|Kufat]] ([[User talk:Kufat|talk]]) 23:38, 5 March 2015 (UTC) | ||
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+ | Sorry if I am being obtuse but what is compile time? When I extract? And I don't see any file called config. |
Revision as of 01:32, 6 March 2015
Hi, is there a way to disable the rogue level(as in make it not appear,while a normal level at its place)? The tileset does not work on it and while I can handle bad graphics if the gameplay is good, I draw the line at ASCII...
Sorry if I am being obtuse but what is compile time? When I extract? And I don't see any file called config.