Difference between revisions of "Forum:Handling monster color changes in UnNetHack"

From NetHackWiki
Jump to navigation Jump to search
(Is there anybody with a better method of handling this change?)
 
Line 3: Line 3:
 
<!-- Please put your content under this line.  Be sure to sign your edits with four tildes ~~~~ -->
 
<!-- Please put your content under this line.  Be sure to sign your edits with four tildes ~~~~ -->
  
Version 5.0 of UnNetHack changes color of multiple monsters ([https://sourceforge.net/apps/trac/unnethack/changeset/1455 r1455]). My suggested method of handling this in monsym templates is to it like it is done with Cthulhu (different symbols in UnNetHack and SLASH'EM)
+
See [[NetHackWiki:Community_Portal#Handling_monster_color_changes_in_UnNetHack]]
* Create templates for variants ([[Template:Monsym/master mind flayer (UnNetHack)]] and [[Template:Monsym/master mind flayer (vanilla)]])
 
* replace [[Special:WhatLinksHere/Template:Monsym/master_mind_flayer|Template:Monsym/master mind flayer]] by proper one (or maybe leave multivariant one)
 
* modify [[Template:Monsym/master mind flayer]] to look like [[Template:Monsym/Cthulhu]] (displays both possibilities)
 
 
 
Is there anybody with a better method of handling this change? Second question - when this mass edit should be done? UnNetHack 5.0 will be used during Junethack and released after tournament [[User:Bulwersator|Bulwersator]] ([[User talk:Bulwersator|talk]]) 15:32, 29 May 2013 (UTC)
 

Latest revision as of 15:36, 29 May 2013