Forum:Handling monster color changes in UnNetHack
Revision as of 15:33, 29 May 2013 by Bulwersator (talk | contribs) (Is there anybody with a better method of handling this change?)
Version 5.0 of UnNetHack changes color of multiple monsters (r1455). My suggested method of handling this in monsym templates is to it like it is done with Cthulhu (different symbols in UnNetHack and SLASH'EM)
- Create templates for variants (Template:Monsym/master mind flayer (UnNetHack) and Template:Monsym/master mind flayer (vanilla))
- replace Template:Monsym/master mind flayer by proper one (or maybe leave multivariant one)
- modify Template:Monsym/master mind flayer to look like Template:Monsym/Cthulhu (displays both possibilities)
Is there anybody with a better method of handling this change? Second question - when this mass edit should be done? UnNetHack 5.0 will be used during Junethack and released after tournament Bulwersator (talk) 15:32, 29 May 2013 (UTC)