Difference between revisions of "Forum:Homosexual Foocubi?"

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: I've considered implementing this in xNetHack, but all of the available/proposed ways of incorporating this seem like they have something problematic that make me hold off on it. The SLEX approach is weird because it means you get to decide, at the instant you have your first foocubus encounter, whether or not you want the encounter to proceed. Having orientation be a config-file option or a start-of-game option (like gender is) seems too weighty and important for this one smallish part of the game. The LGB patch linked above seems like it ignores the player's orientation entirely, which has unfortunate implications. Also, an implementation that makes some fixed small percentage of foocubi homosexual could land someone in hot water for perceived underrepresentation or arguments over inaccurate numbers (as seen on this page).
 
: I've considered implementing this in xNetHack, but all of the available/proposed ways of incorporating this seem like they have something problematic that make me hold off on it. The SLEX approach is weird because it means you get to decide, at the instant you have your first foocubus encounter, whether or not you want the encounter to proceed. Having orientation be a config-file option or a start-of-game option (like gender is) seems too weighty and important for this one smallish part of the game. The LGB patch linked above seems like it ignores the player's orientation entirely, which has unfortunate implications. Also, an implementation that makes some fixed small percentage of foocubi homosexual could land someone in hot water for perceived underrepresentation or arguments over inaccurate numbers (as seen on this page).
 
: Also worth noting that SpliceHack has a nonbinary character option (and from what I can see in its code, that makes you totally immune to seduction attacks).
 
: Also worth noting that SpliceHack has a nonbinary character option (and from what I can see in its code, that makes you totally immune to seduction attacks).
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"Having orientation be a config-file option or a start-of-game option (like gender is) seems too weighty and important for this one smallish part of the game."
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I disagree. I would say it's of reasonable weight and importance. Foocubi interactions are a sufficiently significant part of the mechanics of the game what with permanently altering the state of your character, and yet over here on my end I -really- don't want to have relations with incubi. I'm not really okay with having to sacrifice personal comfort in order to get the most out of a game that I'm playing to enjoy. There's a reason why I spent an hour looking and when I couldn't find anything I made an account specifically so that I could ask my questions here.
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I'm not a programmer or anything, but were it up to me I would have a compound option for Hetero/Homo/Bi/Ace. As such, I would encourage efforts proceeding in that direction. [[User:Word on the Wind|Word on the Wind]] ([[User talk:Word on the Wind|talk]]) 21:11, 5 March 2019 (UTC)

Revision as of 21:11, 5 March 2019


I'm a lesbian who isn't interested in incubi.

Some preliminary searches haven't turned up anything I feel I can call a lead. Anyone know of any mods or whathaveyou that would switch the interests of the foocubi?

In the SLASH'EM Extended variant, the first encounter with a foocubus has you decide whether your character is straight or homosexual. However, I don't think any other variant has that feature. --Bluescreenofdeath (talk) 11:20, 5 March 2019 (UTC)
I proposed a patch to add foocubi of varying orientations a while back, but I doubt anyone has implemented it. Aaron Rotenberg (talk) 12:15, 5 March 2019 (UTC)
That's a neat idea. I'd change the percentiles though to be roughly more 35% het, 30% bi, 30% homo and 5% ace. Word on the Wind (talk) 19:50, 5 March 2019 (UTC) Word on the Wind
I've considered implementing this in xNetHack, but all of the available/proposed ways of incorporating this seem like they have something problematic that make me hold off on it. The SLEX approach is weird because it means you get to decide, at the instant you have your first foocubus encounter, whether or not you want the encounter to proceed. Having orientation be a config-file option or a start-of-game option (like gender is) seems too weighty and important for this one smallish part of the game. The LGB patch linked above seems like it ignores the player's orientation entirely, which has unfortunate implications. Also, an implementation that makes some fixed small percentage of foocubi homosexual could land someone in hot water for perceived underrepresentation or arguments over inaccurate numbers (as seen on this page).
Also worth noting that SpliceHack has a nonbinary character option (and from what I can see in its code, that makes you totally immune to seduction attacks).

"Having orientation be a config-file option or a start-of-game option (like gender is) seems too weighty and important for this one smallish part of the game."

I disagree. I would say it's of reasonable weight and importance. Foocubi interactions are a sufficiently significant part of the mechanics of the game what with permanently altering the state of your character, and yet over here on my end I -really- don't want to have relations with incubi. I'm not really okay with having to sacrifice personal comfort in order to get the most out of a game that I'm playing to enjoy. There's a reason why I spent an hour looking and when I couldn't find anything I made an account specifically so that I could ask my questions here.

I'm not a programmer or anything, but were it up to me I would have a compound option for Hetero/Homo/Bi/Ace. As such, I would encourage efforts proceeding in that direction. Word on the Wind (talk) 21:11, 5 March 2019 (UTC)