Difference between revisions of "Forum:Jack Vance"
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# The [[Roguelike]] mechanic of [[wikipedia:permadeath|permadeath]] would surely have appealed to Vance | # The [[Roguelike]] mechanic of [[wikipedia:permadeath|permadeath]] would surely have appealed to Vance | ||
# Likewise, the many modes of [[YASD]] are also in keeping with the writer's mordant style | # Likewise, the many modes of [[YASD]] are also in keeping with the writer's mordant style | ||
− | # The [[encyclopedia]] concept | + | # The [[encyclopedia]] concept parallels Vance's frequent use of world-building footnotes |
# [[Main Page|Pages]] identifying Vance origins as at this time are [[The Eyes of the Overworld]], [[Sandestin]], and [[Vecna]]. | # [[Main Page|Pages]] identifying Vance origins as at this time are [[The Eyes of the Overworld]], [[Sandestin]], and [[Vecna]]. | ||
# I suspect that such links as there are, are more in the domains of style and tone, less obviously in the content. | # I suspect that such links as there are, are more in the domains of style and tone, less obviously in the content. |
Revision as of 21:16, 4 August 2019
This is a look at the influences of the late fantastical writer Jack Vance on the game of Nethack. It has been asserted that Vance's writing was "highly influential on Dungeons & Dragons (but not NetHack itself so much)." Although the assertion seems valid, there is scope for further exploration of links between Vance and The Game.
- The Roguelike mechanic of permadeath would surely have appealed to Vance
- Likewise, the many modes of YASD are also in keeping with the writer's mordant style
- The encyclopedia concept parallels Vance's frequent use of world-building footnotes
- Pages identifying Vance origins as at this time are The Eyes of the Overworld, Sandestin, and Vecna.
- I suspect that such links as there are, are more in the domains of style and tone, less obviously in the content.
- One obvious departure is that Nethack does not use the 'fire and forget' Vancian magic.
Wikid (talk) 21:02, 4 August 2019 (UTC)