Forum:Pets carring loads

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Revision as of 02:07, 24 September 2010 by Tjr (talk | contribs) (better plan for DeathOnAStick)
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I saw some YASD where this guy had a bunch of giants carrying his dilithium crystals for him b4 he did something stupid and acended wrong. How do you make your pets carry your stuff? 98.209.175.130 02:21, September 23, 2010 (UTC)

Perhaps you are referring to DeathOnAStick. In general, for maximum pet carrying capacity, see Credit_cloning#Using_pets. For how to make pets pick up objects in the first place, see apport. Tjr 10:03, September 23, 2010 (UTC)
Actually, this is something I've wondered myself. Normal apport results in pets picking up items and dropping them. The apport comes into play to simulate "if I drop this item near the player, I may get a treat!". However the DeathOnAStick ascension seems to imply that the Giants (chosen because they like gems?) were to permanently hold onto several hundred gems each. The only time I've seen pets keeping inventory and never dropping it is for equipped items and a single unicorn horn. Even monsters that like an object will drop it; including arch liches that want the book of the dead. How exactly was he planning on using giants to transport the gems? -- Qazmlpok 21:01, September 23, 2010 (UTC)
Remember he only would have needed the giants to be carrying the bags on the turn he went up the staircase/through the portal; he could have used an Elbereth cage (with scrolls of scare monster for Air and Water) or a boulder fort to ensure their standing on the squares containing the bags of gems, and them simply waited for them all to be carrying their bags at the same time. Possibly training apport might have helped with that; he certainly would have had enough meatballs to train it to whatever level he wanted. For the portals, he could have just thrown the amulet onto the square with the portal, and then picked it up and gone through when ready. As for moving said bags of gems within the level, he would have been able to do that himself; the maximum a giant can carry is around 1400, which is moveable by a player. In fact that may explain why he used giants instead of dragons, which can carry considerably more.
This process might also explain why drinking that cursed potion of gain level would have been so devastating: not only might he not arrive with all his giants, but also they could easily have not been carrying their bags of holding. This may be why he 'lost' them at the portals.
If he had 8 blessed bags of holding, each weighing 1400, that equates to around 45000 gems. Add another that he himself could have carried, plus maybe another two from two leashed, non-adjacent giants, and you get 62000 or so. This certainly is more than anyone could have carried up via any other means. -Ion frigate 00:08, September 24, 2010 (UTC)
Ascending with as many gems as possible is much simpler if they are created in the Astral Plane sanctuary. Recipe:
  • Rocks to polymorph come from stoning and smashing statues.
  • Chickatrice corpses: laying and hatching eggs.
  • Stonable monsters can be summoned by a ki-rin, which can't escape diagonally between boulders.
  • Boulders are polymorphed statues (to keep the priest and the riders out of the way).
  • Giants: reverse genocide before they are extinct. Dragon eggs are likely better.
  • Items: rider farming or gifted spellbooks.
  • Curses: Magicbane and a sack.
Writing a bot to carry this out is left as an exercise for the people on #nethack. Tjr 02:07, September 24, 2010 (UTC)