Difference between revisions of "Forum:ToC overhaul"

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(New article outline proposals)
 
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What do you think?  
 
What do you think?  
 
--[[User:Cherokee Jack|Cherokee Jack]] ([[User talk:Cherokee Jack|talk]]) 20:37, 12 November 2016 (UTC)
 
--[[User:Cherokee Jack|Cherokee Jack]] ([[User talk:Cherokee Jack|talk]]) 20:37, 12 November 2016 (UTC)
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:A standard style for every page is an excellent idea - the wiki tends to be all over the place at the moment. For many monsters, this kind of structure would be overkill though. Consider the grid bug article.
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*:Generation would be empty: the monster is generated with frequency 3 which is already noted in the infobox and there is no special generation of this monster
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*:Inventory would be empty
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*:Messages would have "You get zapped!" along with the explanation, but this may better fit under the Combat section
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*:Combat, i.e. the attack the monster has, is already listed in the infobox so this is unneeded
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*:Death Drops will be empty
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*:Strategy would mention the orthagonal movement of grid bugs and the and would probably contain the meat of the existing article
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*:Mythology would mention Tron
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*:History would be mostly empty
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*:Variants - I'm not sure what would be here but I suspect nothing
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*:The rest would remain largely as-is
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:I think that an infobox re-think isneeded. A lot of the information can be conveyed easily via the box rather than via text under headings. For monsters, I suggest the format as follows, with all the rest moved to the infobox
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*:Short introduction
 +
*:Combat
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*:Strategy
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*:Messages
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*:Mythology
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*:History
 +
*:Variants
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*:See Also
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*:References
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*:External Links
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:--[[User:LinkVanyali|LinkVanyali]] ([[User talk:LinkVanyali|talk]]) 17:37, 14 November 2016 (UTC)

Revision as of 17:37, 14 November 2016


Since the release of NetHack 3.6.0 there has been a push to update all of the version-specific articles to be consistent with the 3.6 series. Many features have not changed, so not all pages need changes in content. However, if you wanted to make any general improvements to all articles on the wiki, this would be a good opportunity.

Earlier this year I tried out ADOM for the first time and, while I am still fond of NetHack, I'm impressed by the amount of organization in the other roguelike's wiki. All pages for objects and monsters (that I have seen) have a consistent table of contents. For example, every monster has a section on what happens if you eat its corpse, even the monsters that don't leave corpses (in that case, it simply says that the monster doesn't leave one).

Many NetHack features already have essential information like this in their articles, but there is a lot of variation in the names and contents of the sections, so unless the information is in the infobox or clearly signaled by a subheading, you may have to search through the body text to find it. I think it would be helpful to have a standard organization scheme for feature-centered articles on this wiki.

There is a proposed standard table of contents on the NetHackWiki style guide, which I think logically organizes the contents of many articles:

  • Generation
  • Map(s)
  • Messages
  • Strategy
  • Mythology / Origin
  • History
  • Encyclopedia entry
  • See also
  • References
  • External links

Obviously not every section will be used in any given article—"Maps" is not usually relevant to articles about items or monsters—and some articles might require additional sections and subsections for completeness. But I think this is a good start.

I'd like to propose a few tables of contents that tweak this basic framework to fit different types of features (items, monsters, special levels). I've put some of these section headings in articles I've edited, but this is my first attempt to standardize them into an organization scheme.

What do you think? --Cherokee Jack (talk) 20:37, 12 November 2016 (UTC)

A standard style for every page is an excellent idea - the wiki tends to be all over the place at the moment. For many monsters, this kind of structure would be overkill though. Consider the grid bug article.


  • Generation would be empty: the monster is generated with frequency 3 which is already noted in the infobox and there is no special generation of this monster
    Inventory would be empty
    Messages would have "You get zapped!" along with the explanation, but this may better fit under the Combat section
    Combat, i.e. the attack the monster has, is already listed in the infobox so this is unneeded
    Death Drops will be empty
    Strategy would mention the orthagonal movement of grid bugs and the and would probably contain the meat of the existing article
    Mythology would mention Tron
    History would be mostly empty
    Variants - I'm not sure what would be here but I suspect nothing
    The rest would remain largely as-is


I think that an infobox re-think isneeded. A lot of the information can be conveyed easily via the box rather than via text under headings. For monsters, I suggest the format as follows, with all the rest moved to the infobox


  • Short introduction
    Combat
    Strategy
    Messages
    Mythology
    History
    Variants
    See Also
    References
    External Links
--LinkVanyali (talk) 17:37, 14 November 2016 (UTC)