Difference between revisions of "Fountain"
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− | '''Fountains''' are a [[dungeon feature]] represented by a '''{''' (left curly bracket). They are found randomly scattered throught the dungeon, usually in rooms that do not have any other [[dungeon feature]] (ie: [[chest]]s, [[sink]]s) in them. A randomly generated fountain will have a 1/7 chance of being [[blessed]]. You use a fountain by dipping items into it, and by [[quaff]]ing its water. Upon use, the fountain has a 1/3 chance of drying up. You recieve no warning before this happens, except in [[Minetown]] where the guards get angry when you destroy objects. | + | '''Fountains''' are a [[dungeon feature]] represented by a '''{''' (left curly bracket). They are found randomly scattered throught the dungeon, usually in rooms that do not have any other [[dungeon feature]] (ie: [[chest]]s, [[sink]]s) in them. A randomly generated fountain will have a 1/7 (14%) chance of being [[blessed]]. You use a fountain by dipping items into it, and by [[quaff]]ing its water. Upon use, the fountain has a 1/3 (33%) chance of drying up. You recieve no warning before this happens, except in [[Minetown]] where the guards get angry when you destroy objects. |
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== Quaffing from a fountain == | == Quaffing from a fountain == | ||
− | You can drink from a fountain by | + | You can drink from a fountain by [[quaff command|quaffing]] its water while standing over it. Upon doing so you get a message indicating the results. The results of drinking from a fountain are dependant upon its [[BUC]] status, your [[luck]] [[attribute]], and the condition of dungeon [[monster]]s. Randomly generated fountains have a 1/7 (14%) chance of being [[blessed]], an attribute that cannot be determined prior to use. |
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− | | '''Effect''' || Your hunger is reduced slightly || '''Chance''' || style="text-align:right" | 3/10 | + | | '''Effect''' || Your hunger is reduced slightly || '''Chance(30%)''' || style="text-align:right" | 3/10 |
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− | | '''Effect''' || Your wisdom is exercised. All your attributes restored to maximum. | + | | '''Effect''' || Your wisdom is exercised. All your attributes restored to maximum. One of your attributes is increased by 1. || '''Chance(70%)''' || style="text-align:right" | 7/10 |
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! Condition !! NetHack Message | ! Condition !! NetHack Message | ||
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− | | || Wow! This makes you feel great! | + | | || Wow! This makes you feel great!<br>A wisp of vapor escapes the fountain... |
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− | | '''Effect''' || All of your attributes are increased by 1, if your [[luck]] is 4 or higher. || '''Chance''' || style="text-align:right" | 7/10 | + | | '''Effect''' || All of your attributes are increased by 1, if your [[luck]] is 4 or higher. || '''Chance(70%)''' || style="text-align:right" | 7/10 |
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| colspan="4" | | | colspan="4" | | ||
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! Condition !! NetHack Message | ! Condition !! NetHack Message | ||
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− | | || Wow! This makes you feel great! | + | | || Wow! This makes you feel great!<br>A wisp of vapor escapes the fountain... |
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− | | '''Effect''' || Your hunger is reduced slightly || '''Chance''' || style="text-align:right" | 9/30 | + | | '''Effect''' || Your hunger is reduced slightly || '''Chance(30%)''' || style="text-align:right" | 9/30 |
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| colspan="4" | | | colspan="4" | | ||
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− | | '''Effect''' || No effect || '''Chance''' || style="text-align:right" | 9/30 | + | | '''Effect''' || No effect || '''Chance(30%)''' || style="text-align:right" | 9/30 |
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| colspan="4" | | | colspan="4" | | ||
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− | | '''Effect''' || You see your attributes and exercise your [[wisdom]] || '''Chance''' || style="text-align:right" | 1/30 | + | | '''Effect''' || You see your attributes and exercise your [[wisdom]] || '''Chance(3%)''' || style="text-align:right" | 1/30 |
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| colspan="4" | | | colspan="4" | | ||
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− | | '''Effect''' || Your hunger increases || '''Chance''' || style="text-align:right" | 1/30 | + | | '''Effect''' || Your hunger increases || '''Chance(3%)''' || style="text-align:right" | 1/30 |
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| colspan="4" | | | colspan="4" | | ||
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− | | '''Effect''' || You are [[poison]]ed and lose hit points || '''Chance''' || style="text-align:right" | 1/30 | + | | '''Effect''' || You are [[poison]]ed and lose hit points || '''Chance(3%)''' || style="text-align:right" | 1/30 |
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| colspan="4" | | | colspan="4" | | ||
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− | | '''Effect''' || [[water moccasin]]s (d5+1) are created || '''Chance''' || style="text-align:right" | 1/30 | + | | '''Effect''' || [[water moccasin]]s (d5+1) are created || '''Chance(3%)''' || style="text-align:right" | 1/30 |
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| colspan="4" | | | colspan="4" | | ||
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− | | '''Effect''' || A [[water demon]] is summoned with a 80+ | + | | '''Effect''' || A [[water demon]] is summoned with a 80+Dungeon_Level/100 (81%+) chance of being hostile. The deeper you are the greater the chance of hostility. || '''Chance(3%)''' || style="text-align:right" | 1/30 |
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| colspan="4" | | | colspan="4" | | ||
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− | | '''Effect''' || A [[water nymph]] is summoned || '''Chance''' || style="text-align:right" | 1/30 | + | | '''Effect''' || A [[water nymph]] is summoned || '''Chance(3%)''' || style="text-align:right" | 1/30 |
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| colspan="4" | | | colspan="4" | | ||
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− | | '''Effect''' || Each item in your inventory has a 1/5 chance of being cursed. Your hunger increases. Your constitution is abused. || '''Chance''' || style="text-align:right" | 1/30 | + | | '''Effect''' || Each item in your inventory has a 1/5 (20%) chance of being cursed. Your hunger increases. Your constitution is abused. || '''Chance(3%)''' || style="text-align:right" | 1/30 |
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| colspan="4" | | | colspan="4" | | ||
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− | | '''Effect''' || You gain [[see invisible]] and exercise your wisdom || '''Chance''' || style="text-align:right" | 1/30 | + | | '''Effect''' || You gain [[see invisible]] and exercise your wisdom || '''Chance(3%)''' || style="text-align:right" | 1/30 |
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| colspan="4" | | | colspan="4" | | ||
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− | | '''Effect''' || You briefly see monsters and exercise your wisdom || '''Chance''' || style="text-align:right" | 1/30 | + | | '''Effect''' || You briefly see monsters and exercise your wisdom || '''Chance(3%)''' || style="text-align:right" | 1/30 |
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| colspan="4" | | | colspan="4" | | ||
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− | | '''Effect''' || You find a random [[gem]] and exercise your wisdom || '''Chance''' || style="text-align:right" | 1/30 | + | | '''Effect''' || You find a random [[gem]] and exercise your wisdom || '''Chance(3%)''' || style="text-align:right" | 1/30 |
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| colspan="4" | | | colspan="4" | | ||
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− | | '''Effect''' || Monsters on the level flee from you for a while || '''Chance''' || style="text-align:right" | 1/30 | + | | '''Effect''' || Monsters on the level flee from you for a while || '''Chance(3%)''' || style="text-align:right" | 1/30 |
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| colspan="4" | | | colspan="4" | | ||
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− | | '''Effect''' || Pools may be created near you || '''Chance''' || style="text-align:right" | 1/30 | + | | '''Effect''' || Pools may be created near you || '''Chance(3%)''' || style="text-align:right" | 1/30 |
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| colspan="4" | | | colspan="4" | |
Revision as of 03:35, 10 June 2006
Fountains are a dungeon feature represented by a { (left curly bracket). They are found randomly scattered throught the dungeon, usually in rooms that do not have any other dungeon feature (ie: chests, sinks) in them. A randomly generated fountain will have a 1/7 (14%) chance of being blessed. You use a fountain by dipping items into it, and by quaffing its water. Upon use, the fountain has a 1/3 (33%) chance of drying up. You recieve no warning before this happens, except in Minetown where the guards get angry when you destroy objects.
Quaffing from a fountain
You can drink from a fountain by quaffing its water while standing over it. Upon doing so you get a message indicating the results. The results of drinking from a fountain are dependant upon its BUC status, your luck attribute, and the condition of dungeon monsters. Randomly generated fountains have a 1/7 (14%) chance of being blessed, an attribute that cannot be determined prior to use.
Effect | Your hunger is reduced slightly | Chance(30%) | 3/10 | ||||
| |||||||
Effect | Your wisdom is exercised. All your attributes restored to maximum. One of your attributes is increased by 1. | Chance(70%) | 7/10 | ||||
| |||||||
Effect | All of your attributes are increased by 1, if your luck is 4 or higher. | Chance(70%) | 7/10 | ||||
|
Effect | Your hunger is reduced slightly | Chance(30%) | 9/30 | ||||||||||||
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Effect | No effect | Chance(30%) | 9/30 | ||||||||||||
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Effect | You see your attributes and exercise your wisdom | Chance(3%) | 1/30 | ||||||||||||
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Effect | Your hunger increases | Chance(3%) | 1/30 | ||||||||||||
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Effect | You are poisoned and lose hit points | Chance(3%) | 1/30 | ||||||||||||
| |||||||||||||||
Effect | water moccasins (d5+1) are created | Chance(3%) | 1/30 | ||||||||||||
| |||||||||||||||
Effect | A water demon is summoned with a 80+Dungeon_Level/100 (81%+) chance of being hostile. The deeper you are the greater the chance of hostility. | Chance(3%) | 1/30 | ||||||||||||
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Effect | A water nymph is summoned | Chance(3%) | 1/30 | ||||||||||||
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Effect | Each item in your inventory has a 1/5 (20%) chance of being cursed. Your hunger increases. Your constitution is abused. | Chance(3%) | 1/30 | ||||||||||||
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Effect | You gain see invisible and exercise your wisdom | Chance(3%) | 1/30 | ||||||||||||
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Effect | You briefly see monsters and exercise your wisdom | Chance(3%) | 1/30 | ||||||||||||
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Effect | You find a random gem and exercise your wisdom | Chance(3%) | 1/30 | ||||||||||||
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Effect | Monsters on the level flee from you for a while | Chance(3%) | 1/30 | ||||||||||||
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Effect | Pools may be created near you | Chance(3%) | 1/30 | ||||||||||||
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Dipping items into a fountain
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