Difference between revisions of "Furnace"

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m (Forging)
m (Forging)
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Known recipes so far:
 
Known recipes so far:
  
To create a {{baseball bat}}, put in a {{club}} and a {{rubber hose}}.
+
* To create a {{baseball bat}}, put in a {{club}} and a {{rubber hose}}.
To create a {{battle axe}}, put in an axe and an axe.
+
* To create a {{battle axe}}, put in an axe and an axe.
To create a {{heavy iron ball}}, put in a {{iron chain}} and a {{boulder}}.
+
* To create a {{heavy iron ball}}, put in a {{iron chain}} and a {{boulder}}.
To create a {{long sword}}, put in a {{short sword}} and a {{short sword}}.
+
* To create a {{long sword}}, put in a {{short sword}} and a {{short sword}}.
To create a {{spiked chain}}, put in a {{iron chain}} and a {{dagger}}.
+
* To create a {{spiked chain}}, put in a {{iron chain}} and a {{dagger}}.
To create a {{spiked chain}}, put in a {{iron chain}} and a {{knife}}.
+
* To create a {{spiked chain}}, put in a {{iron chain}} and a {{knife}}.
To create a {{triple flail}}, put in a {{flail}} and a {{flail}}.
+
* To create a {{triple flail}}, put in a {{flail}} and a {{flail}}.
 
     /* armor */
 
     /* armor */
To create a {{helm of telepathy}}, put in a {{amulet of esp}} and a {{helmet}}.
+
* To create a {{helm of telepathy}}, put in a {{amulet of esp}} and a {{helmet}}.
To create a {{shield of reflection}}, put in a {{amulet of reflection}} and a {{large shield}}.
+
* To create a {{shield of reflection}}, put in a {{amulet of reflection}} and a {{large shield}}.
To create a {{tinfoil hat}}, put in a {{dented pot}} and a {{dunce cap}}.
+
* To create a {{tinfoil hat}}, put in a {{dented pot}} and a {{dunce cap}}.
 
     /* rings */
 
     /* rings */
To create a {{ring of conflict}}, put in a {{ring of hunger}} and a {{ring of aggravate monster}}.
+
* To create a {{ring of conflict}}, put in a {{ring of hunger}} and a {{ring of aggravate monster}}.
To create a {{ring of polymorph control}}, put in a {{ring of polymorph}} and a {{ring of teleport control}}.
+
* To create a {{ring of polymorph control}}, put in a {{ring of polymorph}} and a {{ring of teleport control}}.
To create a {{ring of teleport control}}, put in a {{ring of teleportation}} and a {{ring of polymorph control}}.
+
* To create a {{ring of teleport control}}, put in a {{ring of teleportation}} and a {{ring of polymorph control}}.
 
     /* tools */
 
     /* tools */
To create {{lenses}}, put in a {{crystal ball}} and a {{towel}}.
+
* To create {{lenses}}, put in a {{crystal ball}} and a {{towel}}.
To create a {{lock pick}}, put in a {{skeleton key}} and a {{skeleton key}}.
+
* To create a {{lock pick}}, put in a {{skeleton key}} and a {{skeleton key}}.
To create a {{skeleton key}}, put in a {{lock pick}} and a {{lock pick}}.
+
* To create a {{skeleton key}}, put in a {{lock pick}} and a {{lock pick}}.
 
     /* magical tools */
 
     /* magical tools */
To create a {{crystal ball}}, put in a {{loadstone}} and a {{scroll of identify}}.
+
* To create a {{crystal ball}}, put in a {{loadstone}} and a {{scroll of identify}}.
To create a {{crystal ball}}, put in a {{luckstone}} and a {{scroll of identify}}.
+
* To create a {{crystal ball}}, put in a {{luckstone}} and a {{scroll of identify}}.
To create a {{horn of plenty}}, put in a {{food ration}} and a {{tooled horn}}.
+
* To create a {{horn of plenty}}, put in a {{food ration}} and a {{tooled horn}}.
To create a {{magic flute}}, put in a {{flute}} and a {{scroll of taming}}.
+
* To create a {{magic flute}}, put in a {{flute}} and a {{scroll of taming}}.
To create a {{oilskin sack}}, put in a {{can of grease}} and a {{bag of holding}}.
+
* To create a {{oilskin sack}}, put in a {{can of grease}} and a {{bag of holding}}.
To create a {{oilskin sack}}, put in a {{can of grease}} and a {{bag of rats}}.
+
* To create a {{oilskin sack}}, put in a {{can of grease}} and a {{bag of rats}}.
 
     /* wands */
 
     /* wands */
To create a {{wand of create monster}}, put in a {{wand of polymorph}} and a {{wand of nothing}}.
+
* To create a {{wand of create monster}}, put in a {{wand of polymorph}} and a {{wand of nothing}}.
To create a {{wand of enlightenment}}, put in a {{wand of opening}} and a {{wand of light}}.
+
* To create a {{wand of enlightenment}}, put in a {{wand of opening}} and a {{wand of light}}.
To create a {{wand of nothing}}, put in a {{wand of opening}} and a {{wand of locking}}.
+
* To create a {{wand of nothing}}, put in a {{wand of opening}} and a {{wand of locking}}.
 
     /* food/gems/junk */
 
     /* food/gems/junk */
To create a {{k ration}}, put in a {{c ration}} and a {{food ration}}.
+
* To create a {{k ration}}, put in a {{c ration}} and a {{food ration}}.
  
 
     /* artifacts */
 
     /* artifacts */
To create {{Frostburn}}, put in {{Frost brand}} and {{Fire brand}}.
+
* To create {{Frostburn}}, put in {{Frost brand}} and {{Fire brand}}.
To create {{Mortality Dial}}, put in {{Trollsbane}} and {{Werebane}}.
+
* To create {{Mortality Dial}}, put in {{Trollsbane}} and {{Werebane}}.
To create {{Squall}}, put in {{Sunspot}} and {{Sonicboom}}.
+
* To create {{Squall}}, put in {{Sunspot}} and {{Sonicboom}}.
  
 
==History==
 
==History==

Revision as of 00:01, 26 September 2021

A furnace is a dungeon feature introduced in SpliceHack. It can be used with the #cook extended command to increase the nutritional value of food, and increase the chance of gaining an intrinsic.

Effects

Quaffing

Quaffing from a furnace kills you; the furnace contains lava.

Sitting

Sitting on a furnace deals fire damage to you.

Dipping

Dipping anything into a furnace has a 130 chance of blowing up the furnace. Dipping potions or scrolls into a furnace destroys them. If you #dip an item that can survive the lava damage into a furnace, such as a metallic weapon, there is a 130 chance the item becomes blessed, and a 130 chance the item becomes erodeproofed.

Forging

Type #forge or press Alt Shift F to create new or changed items while standing at a furnace.

Known recipes so far:

   /* armor */
   /* rings */
   /* tools */
   /* magical tools */
   /* wands */
   /* food/gems/junk */
   /* artifacts */

History

A furnace could previously be used with the #cook extended command to increase the nutritional value of food, and increase the chance of gaining an intrinsic from that food.

This page is a stub. Should you wish to do so, you can contribute by expanding this page.