Difference between revisions of "Ghost"

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(monster box)
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{{monster
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|name=Ghost
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|symbol={{gray| }}
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|tile=[[Image:Ghost.png]]
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|difficulty=12
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|level=10
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|experience=216
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|speed=18
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|AC=-5
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|MR=50
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|align=-5
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|frequency=No random generation
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|genocidable=No
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|attacks=Touch 1d1
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|weight=1450
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|nutr=0 (and no corpse)
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|size=Medium
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|resistances=Cold, Sleep, Disintegration, Poison, Petrification
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|resistances conveyed=None
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}}
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A '''ghost''' is a type of [[monster]] in [[NetHack]]. Ghosts are most likely to appear as copies of previous-dead players in [[bones file]]s, complete with their whole object assortment, and the pet may be nearby (feral). A ghost's inventory will always have all-cursed objects.
 
A '''ghost''' is a type of [[monster]] in [[NetHack]]. Ghosts are most likely to appear as copies of previous-dead players in [[bones file]]s, complete with their whole object assortment, and the pet may be nearby (feral). A ghost's inventory will always have all-cursed objects.
  

Revision as of 16:07, 24 September 2006

A ghost is a type of monster in NetHack. Ghosts are most likely to appear as copies of previous-dead players in bones files, complete with their whole object assortment, and the pet may be nearby (feral). A ghost's inventory will always have all-cursed objects.

Ghosts will also appear in graveyards and in haunted temples.