Difference between revisions of "Grand Master"

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(Monster_starting_inventory)
(fix infobox)
Line 10: Line 10:
 
  |MR=70
 
  |MR=70
 
  |align=0
 
  |align=0
  |frequency=Not randomly generated; unique
+
  |frequency=Unique
 
  |genocidable=No
 
  |genocidable=No
  |attacks=Physical 4d10, physical 2d8, [[monster spell|spell-casting]] (clerical), spell-casting (clerical)
+
  |attacks=Claw 4d10, kick 2d8, [[monster spell|spell-casting]] (clerical), spell-casting (clerical)
 
  |weight=1450
 
  |weight=1450
 
  |nutr=400
 
  |nutr=400
  |size=Human
+
  |size=Medium
 
  |attributes={{attributes|The Grand Master|humanoid=1|seeinvis=1|herbivore=1|nopoly=1|human=1|peaceful=1|strong=1|nasty=1|magic=1|close=1|infravisible=1}}
 
  |attributes={{attributes|The Grand Master|humanoid=1|seeinvis=1|herbivore=1|nopoly=1|human=1|peaceful=1|strong=1|nasty=1|magic=1|close=1|infravisible=1}}
 
  |resistances=Fire, shock, sleep, poison
 
  |resistances=Fire, shock, sleep, poison
 
  |resistances conveyed=None
 
  |resistances conveyed=None
 +
|reference=[[monst.c#line3110]]
 
}}
 
}}
  

Revision as of 16:37, 25 September 2011


For the skill level, see Skill and Martial arts.

The Grand Master, @, is the Monk quest leader. He is generated weaponless.

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