Difference between revisions of "Healthstone"

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Healthstones
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Healthstones - Slashem
  
As you might expect from the name, healthstones affect the rate at which you heal. Blessed or uncursed healthstones increase it, cursed healthstones decrease it, and unfortunately healthstones are always generated cursed. Unlike luckstones, healthstones are cumulative - two blessed healthstones are better than one. To be precise, you have a health bonus which is 2 for each blessed healthstone in you main inventory, plus 1 for each uncursed healthstone, minus 2 for each cursed healthstone. This bonus is added to your level and constitution when calculating how fast you heal.
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{{weapon
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  |color=gray
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  |glyph=*
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  |tile=??
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  |name=healthstone
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  |appearance=[[gray stone]]
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  |smalldmg=?
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  |largedmg=?
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  |skill=?
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  |cost=?
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  |weight=10
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  |material=mineral
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}}
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A '''luckstone''' is a [[gray stone]] that modifies a player's [[Luck]] and [[Luck timeout]]. A [[noncursed]] luckstone adds three Luck (which may exceed the ordinary maximum of ten) and a [[cursed]] luckstone subtracts three Luck.
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A [[cursed]] luckstone prevents the timeout of negative Luck, [[blessed]] prevents the timeout of positive Luck, and [[uncursed]] prevents the timeout of any Luck. Luck is a scalar (i.e. single) value, which means blessing your luckstone is not terribly necessary unless your total Luck is negative (though it's useful in that it's harder to curse a blessed luckstone than an uncursed one).
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A '''healthstone''' is a [[gray stone]] that modifies a player's heal rate. [[Blessed]] or [[noncursed]] healthstones increase it, [[cursed]] healthstones decrease it, and unfortunately healthstones are always generated cursed. Unlike luckstones, healthstones are cumulative - two blessed healthstones are better than one. To be precise, you have a health bonus which is 2 for each blessed healthstone in you main inventory, plus 1 for each uncursed healthstone, minus 2 for each cursed healthstone. This bonus is added to your level and constitution when calculating how fast you heal.
  
 
This spoiler was written by Eva Myers.
 
This spoiler was written by Eva Myers.
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[[Category:Gems]]
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{{stub}}

Revision as of 08:36, 5 March 2007

Healthstones - Slashem


* ??
Name healthstone
Appearance gray stone
Damage vs. small ?
Damage vs. large ?
To-hit bonus +0
Weapon skill ?
Size one-handed
Base price ? zm
(+10/positive
enchant)
Weight 10
Material mineral

A luckstone is a gray stone that modifies a player's Luck and Luck timeout. A noncursed luckstone adds three Luck (which may exceed the ordinary maximum of ten) and a cursed luckstone subtracts three Luck.

A cursed luckstone prevents the timeout of negative Luck, blessed prevents the timeout of positive Luck, and uncursed prevents the timeout of any Luck. Luck is a scalar (i.e. single) value, which means blessing your luckstone is not terribly necessary unless your total Luck is negative (though it's useful in that it's harder to curse a blessed luckstone than an uncursed one).




A healthstone is a gray stone that modifies a player's heal rate. Blessed or noncursed healthstones increase it, cursed healthstones decrease it, and unfortunately healthstones are always generated cursed. Unlike luckstones, healthstones are cumulative - two blessed healthstones are better than one. To be precise, you have a health bonus which is 2 for each blessed healthstone in you main inventory, plus 1 for each uncursed healthstone, minus 2 for each cursed healthstone. This bonus is added to your level and constitution when calculating how fast you heal.

This spoiler was written by Eva Myers.

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