Mineral is the material of rocks, stones and boulders. By definition it can be surmised that the dungeon in general is comprised of mineral.
- Rocks and boulders.
- Flintstones, loadstones, luckstones and touchstones.
- Marble wands.
- Granite, opal, clay, coral, black onyx and moonstone rings.
- Statues and figurines.
- Stone golems owe their thick hide attribute to their mineral constitution. Polymerging too many mineral items will result in one being created, as will inflicting stoning on another golem.
- Gemstone is a similar material in many ways, and is affected by stone to flesh in the same way.