|Base price||80 zm|
|Monster use||Will not be used by monsters.|
Figurines are similar to statues in that casting stone to flesh at them re-animates them. However, this is where the similarities end. Figurines are generally lighter than statues, cannot be created by petrifying a creature, and cannot be destroyed with a pick-axe or wand of striking. They are classified as magical tools because they can be (a)pplied to an adjacent square to re-animate. The resulting creature is most likely to be tame if the figurine was blessed, peaceful if it was uncursed, and hostile if it was cursed; however, even a blessed figurine may create a hostile monster, or a cursed figurine a tame monster. The odds are as follows:
If a figurine is applied to a square with a monster on it, the figurine will be lost and nothing will be spawned. Attempting to apply a figurine onto solid rock or a square containing a boulder will not succeed if the monster cannot walk through walls, but this will not waste the figurine. Applying a figurine > or < will always succeed, even if you are surrounded by monsters, unless the entire level is filled (The figurine writhes and then shatters into pieces!). Applying a figurine does not respect extinction, except for monsters with special limits such as erinyes and Nazgul.
Figurines are generated as a random monster, based upon your level upon the figurine's creation and the dungeon level, but are severely biased towards non-human monsters. Figurines are generated 75% uncursed, 12.5% blessed, and 12.5% cursed. A cursed figurine will automatically transform 200-9200 turns after it is placed into your or a monster's inventory, or after being cursed. Dropping the figurine will not prevent this transformation, but uncursing it will. The transformation occurs as if you applied the figurine yourself, so there is still a 20% chance that the monster won't be hostile. If the transformation fails for any reason it will try again after 1-5000 turns
- Some players wish for a blessed figurine of an Archon (or Solar in SLASH'EM) in the hopes of gaining a powerful pet; as noted above, this may backfire and leave the player in a nasty situation should the angel turn out to be hostile! It can be a good idea to stand two squares from the stairs when applying it so you can #jump to escape a bad outcome.
- Randomly found figurines might be less use to you blessed, since a peaceful or hostile creature can be used to block the path of more dangerous foes whereas a tame creature is more likely to be rolled over by the same enemy.
- It can also simply be used as portable sacrifice fodder, perhaps relying on your pet to kill a peaceful.
- You set the figurine beside you and it transforms.
- You applied a figurine.
- You set the figurine beside you and it transforms. ...into a pile of dust.
- You applied a figurine of a Nazgul or erinys after they were extinct.
- You get a bad feeling about this
- The monster generated was hostile.
- The figurine writhes and then shatters into pieces!
- You applied the figurine to a square with a monster on it or applied a figurine of a genocided monster. The figurine is lost and unrecoverable.
- You see a <monster> drop out of your pack!
- You were carrying a cursed figurine, which spontaneously transformed.
- You suddenly see a figurine transform into <monster>
- A cursed figurine on the ground suddenly transformed.
Then it appeared in Paris at just about the time that Paris
was full of Carlists who had to get out of Spain. One of
them must have brought it with him, but, whoever he was, it's
likely he knew nothing about its real value. It had been --
no doubt as a precaution during the Carlist trouble in Spain
-- painted or enameled over to look like nothing more than a
fairly interesting black statuette. And in that disguise,
sir, it was, you might say, kicked around Paris for seventy
years by private owners and dealers too stupid to see what
it was under the skin.