Difference between revisions of "Healthstone"

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A '''healthstone''' (in SLASH'EM) is a [[gray stone]] that modifies a player's heal rate. [[Blessed]] or [[noncursed]] healthstones increase it, [[cursed]] healthstones decrease it. Unfortunately healthstones are always generated cursed. Unlike luckstones, healthstones are cumulative - two blessed healthstones are better than one. To be precise, you have a [[health]] bonus which is 2 for each blessed healthstone in your main inventory, plus 1 for each uncursed healthstone, minus 2 for each cursed healthstone. This bonus is added to your [[level]] and [[constitution]] when calculating how fast you heal.
 
A '''healthstone''' (in SLASH'EM) is a [[gray stone]] that modifies a player's heal rate. [[Blessed]] or [[noncursed]] healthstones increase it, [[cursed]] healthstones decrease it. Unfortunately healthstones are always generated cursed. Unlike luckstones, healthstones are cumulative - two blessed healthstones are better than one. To be precise, you have a [[health]] bonus which is 2 for each blessed healthstone in your main inventory, plus 1 for each uncursed healthstone, minus 2 for each cursed healthstone. This bonus is added to your [[level]] and [[constitution]] when calculating how fast you heal.
 
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Healthstones can be created with a 1 in 2 chance by [[Upgrading_objects|upgrading]] [[flint stone]]s.
 
After a spoiler by Eva Myers.
 
After a spoiler by Eva Myers.
  

Revision as of 11:34, 7 July 2011

* Gray stone.png
Name healthstone
Appearance gray stone
Damage vs. small 1d3
Damage vs. large 1d3
To-hit bonus +0
Weapon skill sling
Size one-handed
Base price 60 zm
(+10/positive
enchant)
Weight 10
Material mineral

A healthstone (in SLASH'EM) is a gray stone that modifies a player's heal rate. Blessed or noncursed healthstones increase it, cursed healthstones decrease it. Unfortunately healthstones are always generated cursed. Unlike luckstones, healthstones are cumulative - two blessed healthstones are better than one. To be precise, you have a health bonus which is 2 for each blessed healthstone in your main inventory, plus 1 for each uncursed healthstone, minus 2 for each cursed healthstone. This bonus is added to your level and constitution when calculating how fast you heal. Healthstones can be created with a 1 in 2 chance by upgrading flint stones. After a spoiler by Eva Myers.

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