Item (SLASH'EM)

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Artifacts

Item Symbol Base type Notes
Item Symbol Base type Notes
Bat from Hell ) Baseball bat Chaotic. First sacrifice gift for Rogues. +3 to hit and +20 to damage.
Deathsword ) Two-handed sword Second sacrifice gift for Barbarians. +5 to hit and +14 to damage against humans.
Deep Freeze ) Athame First sacrifice gift for Ice Mages. +5 to hit and +5 to damage unless enemy is cold-resistant. Confers cold resistance.
Deluder ] Cloak of displacement Neutral. Second sacrifice gift for Wizards. Acts as a luckstone when carried. Confers stealth when worn.
Disrupter ) Mace First sacrifice gift for Priests. +5 to hit and +30 to damage against undead.
Doomblade ) Orcish short sword Chaotic. Deals 10 additional damage, with a 25% chance of adding 5*d4.
Elfrist ) Orcish spear Chaotic. +5 to hit and +15 to damage against elves and drow, with a 15% chance of cancelling said creatures.
Gauntlets of Defense ] Gauntlets of dexterity First sacrifice gift for Monks. When worn, halve damage from physical attacks and increase dexterity. When invoked, toggle invisibility.
Hellfire ) Crossbow Chaotic. Confers fire resistance. +5 to hit and +7 to damage per bolt. When crossbow bolts fired from Hellfire hit a monster, they explode for 2d6 fire damage.
Holy Spear of Light ) Silver spear Lawful. Illuminates area when carried. Can be invoked to create light and damage undead and demons. +5 to hit and +10 to damage against undead.
Houchou ) Spoon Chaotic. Instantly kills any monster it hits, but is destroyed in the process.
Luckblade ) Short sword Neutral. Acts as a luckstone. +5 to hit and +5 to damage.
Mirrorbright ] Shield of reflection Neutral. Confers hallucination resistance.
Plague ) Dark elven bow Chaotic. Confers poison resistance. +5 to hit and +7 to damage per arrow. Arrows fired from Plague are automatically poisoned.
Quick Blade ) Elven short sword Lawful. +9 to hit and +2 to damage.
Reaper ) Halberd Lawful. +5 to hit and +20 to damage while mounted. Second sacrifice gift for Yeomen.
Serpent's Tongue ) Dagger Chaotic. First sacrifice gift for Necromancers. +2 to hit and 2x damage. Does extra damage to monsters without poison resistance, including a 10% chance of instakill.
Skullcrusher ) Club Lawful. +3 to hit and +10 to damage. First sacrifice gift for Cavemen.
Sword of Balance ) Silver short sword Neutral. +2 to hit and +5 to damage against lawful and chaotic monsters.
Sword of Justice ) Long sword Lawful. +5 to hit and +2 to damage against neutral and chaotic monsters.
Thiefbane ) Long sword Chaotic. Wielded by One-Eyed Sam, owner of the Black Market. +5 to hit and +1 to damage against @s, with a 10% chance of beheading the monster and a 15% chance of cancelling it.
Wallet of Perseus ( Bag of holding Has a greater capacity than a normal bag of holding.
Werebane ) Silver saber
5 to hit and +2 to damage against werecreatures, with a 15% chance of cancelling them.
Whisperfeet ] Speed boots Neutral. First sacrifice gift for Tourists. Acts as a luckstone. Confers stealth when worn.
Candle of Eternal Flame ( Magic candle Flame Mage quest artifact. Confers warning, teleport control, and cold resistance when carried. Summons a tame fire elemental when invoked.
Storm Whistle ( Magic whistle Ice Mage quest artifact. Confers warning, teleport control, and cold resistance when carried. Summons a tame water elemental when invoked.
Great Dagger of Glaurgnaa ) Great dagger Necromancer quest artifact. Chaotic. +8 to hit and +4 to damage against lawful and neutral monsters. Drains levels. When invoked, boosts spell energy.
Stake of Van Helsing ) Wooden stake Undead Slayer quest artifact. Confers magic resistance when carried. +5 to hit and +12 damage. 10% chance of instantly killing vampires and vampire bats.
Crown of Saint Edward ] Helm of telepathy Yeoman quest artifact. Lawful. Confers magic resistance and halves damage from spells when carried.
Nighthorn ( Unicorn horn Lawful. Confers reflection when carried. Acquired by killing Nightmare on the Lawful Quest. Generated cursed and +0.
Eye of the Beholder % Eyeball Neutral. Does 150-199 damage when eaten. When invoked, instant death if the player's luck is less than -9, and otherwise reduces all non-undead monsters in the Eye's line of sight to 1/3 of their remaining HP. Invoking the Eye reduces the player's alignment and luck by 3 each.
Hand of Vecna % Severed hand Chaotic. Does 150-199 damage when eaten. When invoked, does 5-24 damage if the player's luck is less than -9, and otherwise summons 4-7 tame graveyard creatures. Invoking the Hand reduces the player's alignment and luck by 3 each.
Key of Law ( Skeleton key Lawful. Can open the indestructible doors in Vlad's tower.
Key of Neutrality ( Skeleton key Neutral. Can open the indestructible doors in Vlad's tower.
Key of Chaos ( Skeleton key Chaotic. Can open the indestructible doors in Vlad's tower.

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