Difference between revisions of "Ixoth"

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m (Generation: *)
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{{monster
 
|name=Ixoth
 
|difficulty=22
 
|level=15
 
|experience=545
 
|speed=12
 
|AC=-1
 
|MR=20
 
|align=-14
 
|frequency=Unique
 
|genocidable=No
 
|attacks=Breath [[fire]] 8d6, bite 4d8, [[monster spell|spell-casting]], claw 2d4, claw [[covetous|quest-artifact-stealing]] 2d4
 
|weight=4500
 
|nutr=1600
 
|size=Gigantic
 
|attributes={{attributes|Ixoth|fly=1|thick=1|nohands=1|carnivore=1|seeinvis=1|nopoly=1|hostile=1|strong=1|nasty=1|stalk=1|greedy=1|jewels=1|magic=1|wantsarti=1|waitsforu=1|infravisible=1}}
 
|resistances=Fire, stoning
 
|resistances conveyed=Fire (100%)
 
|reference=[[monst.c#line3245]]
 
}}
 
 
{{questmon|Ixoth|Knight|nemesis}} He is a [[red dragon]] that guards the [[Bell of Opening]] and the Knight's [[quest artifact]], the [[Magic Mirror of Merlin]]. Strangely, the default tileset gives him an identical appearance to [[Nalzok]] and the [[Minion of Huhetotl]].
 
 
Like any other red dragon, eating Ixoth's [[corpse]] or [[tin]] is guaranteed to confer [[fire resistance]].
 
 
 
==Generation==
 
==Generation==
 
Ixoth will always generate at the same point on [[The Dragon's Lair|the goal level]], deep within his dark cavern; he sits meditating next to the entrance of a small subsection where he stores his hoard.
 
Ixoth will always generate at the same point on [[The Dragon's Lair|the goal level]], deep within his dark cavern; he sits meditating next to the entrance of a small subsection where he stores his hoard.
  
 
Ixoth will always leave a corpse upon death due to his size, but does not drop any scales unlike normal red dragons.
 
Ixoth will always leave a corpse upon death due to his size, but does not drop any scales unlike normal red dragons.
 
==Strategy==
 
Approaching Ixoth can be difficult due to the layout and darkness of his cave; unless you have [[stealth]], he will likely become aware of your presence and [[teleport]] next to you while you are navigating the southern bend. As with all [[covetous]] monsters, it may be more ideal to engrave [[Elbereth]] or drop a [[scroll of scare monster]] on the stairs and awaken him from there.
 
 
{{upcoming|NetHack 3.7.0|A scroll of scare monster on the ground no longer scares any @ monster or any [[unique]] monster.}}
 
 
In practice, Ixoth will not use his fire breath unless he has teleported to the upstair to heal, since his [[covetous]] behavior will keep him in melee range. The [[magic resistance]] from the Magic Mirror of Merlin will prevent a [[wand of polymorph]] [[wand of death|or death]] from working on him, but not the [[wand of sleep]]. Magic resistance of your own is recommended to protect your items from [[curse items]] and [[destroy armor]].
 
 
If you are [[mount]]ed and are at least [[skilled]] in using the [[lance]], you can possibly use your speed to [[joust]] Ixoth to death, especially if you can lure him out while remaining on the upstair. Note that while Ixoth will be unable to attack on most turns after being stunned from the joust, it is more likely than not that there will be one or two turns where Ixoth recovers before you can joust, potentially trying to destroy your armor or else flee to the upstairs.
 
 
==Variants==
 
===Biodiversity patch===
 
In any game with the [[biodiversity patch]], Ixoth is no longer a red dragon, but instead the white-colored '''Hwitwyrm''', though his attacks and attributes remain the same.
 
 
===dNetHack===
 
Ixoth still appears in [[dNetHack]], but his role as the nemesis guarding the Knight's quest artifact is given to [[Nimune]] - he instead appears as a monster around [[King Arthur]]'s castle on the home level.
 
 
===EvilHack===
 
In [[EvilHack]], Ixoth has a stronger hit die for his claw attacks, and he is additionally given [[poison resistance]].
 
 
==Encyclopedia entry==
 
Ixoth shares his encyclopedia entry with all other dragons.
 
{{encyclopedia|<poem>
 
In the West the dragon was the natural enemy of man.  Although preferring to live in bleak and desolate regions, whenever it was seen among men it left in its wake a trail of destruction and disease.  Yet any attempt to slay this beast was a perilous undertaking.  For the dragon's assailant had to contend not only with clouds of sulphurous fumes pouring from its fire breathing nostrils, but also with the thrashings of its tail, the most deadly part of its serpent-like body.
 
{{right-align|[ Mythical Beasts by Deirdre Headon (The Leprechaun Library) ]}}
 
 
"One whom the dragons will speak with," he said, "that is a dragonlord, or at least that is the center of the matter.  It's not a trick of mastering the dragons, as most people think. Dragons have no masters.  The question is always the same, with a dragon:  will he talk to you or will he eat you?  If you can count upon his doing the former, and not doing the latter, why then you're a dragonlord."
 
{{right-align|[ The Tombs of Atuan, by Ursula K. Le Guin ]}}
 
</poem>}}
 
 
{{nethack-366}}
 

Revision as of 05:44, 4 October 2022

Generation

Ixoth will always generate at the same point on the goal level, deep within his dark cavern; he sits meditating next to the entrance of a small subsection where he stores his hoard.

Ixoth will always leave a corpse upon death due to his size, but does not drop any scales unlike normal red dragons.