Difference between revisions of "Izchak"

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(Etiquette: transfer edit by 70.114.59.116 from old wiki http://nethack.wikia.com/index.php?title=Izchak&curid=3732&diff=54098&oldid=53930)
(Etiquette: how to play extinctionist without killing Izchak, and still meet most definitions of the conduct)
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Although there are no special in-game penalties for doing so, many players consider it extremely poor form to kill this particular shopkeeper. The NetHack community itself is somewhat divided on this issue - in [[Freenode|#nethack]], it's rare to see someone reprimand another player for killing him (although most people try to avoid it); in [[RGRN]], at least several vocal regulars will usually reprimand any transgressions; and the wiki itself sees a broad mix of editors' opinions.
 
Although there are no special in-game penalties for doing so, many players consider it extremely poor form to kill this particular shopkeeper. The NetHack community itself is somewhat divided on this issue - in [[Freenode|#nethack]], it's rare to see someone reprimand another player for killing him (although most people try to avoid it); in [[RGRN]], at least several vocal regulars will usually reprimand any transgressions; and the wiki itself sees a broad mix of editors' opinions.
  
For [[extinctionist]] games, it is considered acceptable to leave Izchak alive.  
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For [[extinctionist]] games, it is considered acceptable to leave Izchak alive. (Note that although there is no "official" definition of extinctionism, most automated definitions, e.g. the ones used at the [[:/dev/null/nethack tournament]], care only about the monster kill and born counters and extinction flag. Getting these up to their maximum values for [[shopkeeper]]s can be done via repeatedly killing any shopkeeper. Thus, you can play an extinctionist game while leaving Izchak alive by killing, resurrecting, and rekilling another shopkeeper to compensate; an extinctionist game would likely want to do this anyway in order to gain 120 or 255 shopkeeper kills.)
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[[Category:Monsters]]
 
[[Category:Monsters]]

Revision as of 14:16, 24 January 2011

This article is about the in-game shopkeeper. For the DevTeam member, see Izchak Miller.

Izchak is a special shopkeeper who runs the lighting store in Mine Town. He has a slightly different conversational repertoire from other shopkeepers, but is otherwise identical for game purposes.

History

One of the founding members of the NetHack DevTeam was Izchak Miller. Professor Miller passed away on the 1st of April 1994 at the age of 58, from complications due to cancer. The DevTeam put Izchak the shopkeeper into the game as a tribute, inspired partly by his work on the shopkeeper code. The character on the navigation imagemap on the NetHack site is also named after him.

Etiquette

Although there are no special in-game penalties for doing so, many players consider it extremely poor form to kill this particular shopkeeper. The NetHack community itself is somewhat divided on this issue - in #nethack, it's rare to see someone reprimand another player for killing him (although most people try to avoid it); in RGRN, at least several vocal regulars will usually reprimand any transgressions; and the wiki itself sees a broad mix of editors' opinions.

For extinctionist games, it is considered acceptable to leave Izchak alive. (Note that although there is no "official" definition of extinctionism, most automated definitions, e.g. the ones used at the /dev/null/nethack tournament, care only about the monster kill and born counters and extinction flag. Getting these up to their maximum values for shopkeepers can be done via repeatedly killing any shopkeeper. Thus, you can play an extinctionist game while leaving Izchak alive by killing, resurrecting, and rekilling another shopkeeper to compensate; an extinctionist game would likely want to do this anyway in order to gain 120 or 255 shopkeeper kills.)