Difference between revisions of "Master Assassin"

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m (nemeses only steal your quest artifact, not the amulet)
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The {{questmon|Master Assassin|Rogue|nemesis}}
 
The {{questmon|Master Assassin|Rogue|nemesis}}
  
The Master Assassin can be very annoying. If you're a competent fighter, he doesn't pose much of a threat to you, but he has a nasty habit of teleporting into the lower left corner of his level (the area that is inaccessible to you while in the larger middle portion) and healing himself. There are a few good ways to take him out quickly and easily:
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Reaching him generally proves to be more difficult than fighting him, due to the design of the level. While Master Assassin can be very annoying, if you're a competent fighter, he doesn't pose much of a threat to you, but he has a nasty habit of teleporting into the lower left corner of his level (the area that is inaccessible to you while in the larger middle portion) and healing himself. There are a few good ways to take him out quickly and easily:
  
 
'''Zap Him!''' Zap him with a [[wand of death]] to get rid of him instantly. It's entirely likely that you won't have a wand of death at this point, so:
 
'''Zap Him!''' Zap him with a [[wand of death]] to get rid of him instantly. It's entirely likely that you won't have a wand of death at this point, so:
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'''Put Him Down!''' Throw a [[potion of sleeping]] or [[potion of paralysis|paralysis]] at him and then beat his head in.
 
'''Put Him Down!''' Throw a [[potion of sleeping]] or [[potion of paralysis|paralysis]] at him and then beat his head in.
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Alternatively, after he lands on the upstairs, leave the level via whatever means you have prepared, and then re-enter. This will remove the whole "hard to reach" part of the conflict, turning it into a basic boss fight.
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Instead of reaching him directly, one can also use a [[drum of earthquake]] to wake him up from the bottom right part of the left segment. This requires at least level 13.
  
 
{{stub|More information about fighting, etc. is needed.}}
 
{{stub|More information about fighting, etc. is needed.}}

Revision as of 05:41, 20 March 2010

The Master Assassin, @, is the Rogue quest nemesis.

Reaching him generally proves to be more difficult than fighting him, due to the design of the level. While Master Assassin can be very annoying, if you're a competent fighter, he doesn't pose much of a threat to you, but he has a nasty habit of teleporting into the lower left corner of his level (the area that is inaccessible to you while in the larger middle portion) and healing himself. There are a few good ways to take him out quickly and easily:

Zap Him! Zap him with a wand of death to get rid of him instantly. It's entirely likely that you won't have a wand of death at this point, so:

Gas Him! You know that potion of sickness you start the game with? Throw it at him and he'll soon be gone.

Put Him Down! Throw a potion of sleeping or paralysis at him and then beat his head in.

Alternatively, after he lands on the upstairs, leave the level via whatever means you have prepared, and then re-enter. This will remove the whole "hard to reach" part of the conflict, turning it into a basic boss fight.

Instead of reaching him directly, one can also use a drum of earthquake to wake him up from the bottom right part of the left segment. This requires at least level 13.

This page is a stub. Should you wish to do so, you can contribute by expanding this page.

A user has suggested improving this page or section as follows:

"More information about fighting, etc. is needed."