Difference between revisions of "Moldier"

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(Created page with "In SpliceHack, '''moldiers''' are humanoid fungi that can use weapons. <simpletabs> Brown|{{monster |name=brown moldier |symbol={{brown|F}} |difficulty=7 |level=5 |e...")
 
(Mold warriors)
 
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In [[SpliceHack]], '''moldiers''' are humanoid fungi that can use weapons.
+
In [[SpliceHack]], '''moldiers''' are humanoid fungi that can use weapons. There are four types of moldier:
 +
* {{brown|F}} '''brown moldier'''
 +
* {{yellow|F}} '''yellow moldier'''
 +
* {{green|F}} '''green moldier'''
 +
* {{red|F}} '''red moldier'''
  
 +
== Generation ==
 +
Like other [[fungi]] in SpliceHack, moldiers can sometimes grow on corpses.<ref>https://github.com/NullCGT/SpliceHack/blob/Spl-R-1.1.0/src/do.c#L2016</ref>
 +
 +
In theory it should be possible for a [[mold]] to [[grow up]] into a [[moldier]] of the same color.<ref>https://github.com/NullCGT/SpliceHack/blob/Spl-R-1.1.0/src/mondata.c#L1070</ref>
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 +
== Description ==
 
<simpletabs>
 
<simpletabs>
Brown|{{monster
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Brown Moldier|{{monster
 
  |name=brown moldier
 
  |name=brown moldier
 
  |symbol={{brown|F}}
 
  |symbol={{brown|F}}
Line 21: Line 31:
 
  |resistances conveyed=
 
  |resistances conveyed=
 
  |attributes={{attributes|A brown moldier|breathless=1|humanoid=1|noeyes=1|stalk=1|neuter=1|hostile=1}}
 
  |attributes={{attributes|A brown moldier|breathless=1|humanoid=1|noeyes=1|stalk=1|neuter=1|hostile=1}}
 +
|reference=[https://github.com/NullCGT/SpliceHack/blob/Spl-R-1.1.0/src/monst.c#L2300 SpliceHack 1.1.0 monst.c L2300]
 
}}
 
}}
  
 
|-|
 
|-|
Yellow|{{monster
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Yellow Moldier|{{monster
 
  |name=yellow moldier
 
  |name=yellow moldier
 
  |symbol={{yellow|F}}
 
  |symbol={{yellow|F}}
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  |resistances conveyed=
 
  |resistances conveyed=
 
  |attributes={{attributes|A yellow moldier|breathless=1|humanoid=1|noeyes=1|stalk=1|neuter=1|hostile=1}}
 
  |attributes={{attributes|A yellow moldier|breathless=1|humanoid=1|noeyes=1|stalk=1|neuter=1|hostile=1}}
 +
|reference=[https://github.com/NullCGT/SpliceHack/blob/Spl-R-1.1.0/src/monst.c#L2300 SpliceHack 1.1.0 monst.c L2308]
 
}}
 
}}
 
{{clear}}
 
{{clear}}
  
 
|-|
 
|-|
Green|{{monster
+
Green Moldier|{{monster
 
  |name=green moldier
 
  |name=green moldier
 
  |symbol={{green|F}}
 
  |symbol={{green|F}}
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  |nutr=200
 
  |nutr=200
 
  |size=Medium
 
  |size=Medium
  |resistances=Cold, Acid, Petrification
+
  |resistances=Sleep, Acid, Petrification
 
  |resistances conveyed=
 
  |resistances conveyed=
 
  |attributes={{attributes|A green moldier|breathless=1|humanoid=1|noeyes=1|stalk=1|neuter=1|hostile=1}}
 
  |attributes={{attributes|A green moldier|breathless=1|humanoid=1|noeyes=1|stalk=1|neuter=1|hostile=1}}
 +
|reference=[https://github.com/NullCGT/SpliceHack/blob/Spl-R-1.1.0/src/monst.c#L2300 SpliceHack 1.1.0 monst.c L2316]
 
}}
 
}}
 
|-|
 
|-|
Red|{{monster
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Red Moldier|{{monster
 
  |name=red moldier
 
  |name=red moldier
 
  |symbol={{red|F}}
 
  |symbol={{red|F}}
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  |resistances conveyed=
 
  |resistances conveyed=
 
  |attributes={{attributes|A red moldier|breathless=1|humanoid=1|noeyes=1|stalk=1|neuter=1|hostile=1|infravisible=1}}
 
  |attributes={{attributes|A red moldier|breathless=1|humanoid=1|noeyes=1|stalk=1|neuter=1|hostile=1|infravisible=1}}
 +
|reference=[https://github.com/NullCGT/SpliceHack/blob/Spl-R-1.1.0/src/monst.c#L2300 SpliceHack 1.1.0 monst.c L2324]
 
}}
 
}}
 
</simpletabs>
 
</simpletabs>
 
{{clear}}
 
{{clear}}
  
{{stub}}
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== Strategy ==
 +
When killing a large number of monsters, such as in a [[throne room]], you may want to [[stash]] all the loot to prevent a moldier from growing out of a corpse and using it.
 +
 
 +
Much like regular molds, moldiers should be fought using [[ranged attack]]s if you don't have the required resistances to their passives. All moldiers resist [[sleep]], so do not rely on drugged arrows or the sleep spell to slow them down.
 +
 
 +
In SpliceHack, all [[fungi]] receive an extra d6 damage from copper.<ref>https://github.com/NullCGT/SpliceHack/blob/b3a1427a43fd6ecc6088129e72ac594a1d3e531f/src/mondata.c#L348</ref><ref>https://github.com/NullCGT/SpliceHack/blob/b3a1427a43fd6ecc6088129e72ac594a1d3e531f/src/mondata.c#L340</ref><ref>https://github.com/NullCGT/SpliceHack/blob/Spl-R-1.1.0/src/uhitm.c#L844</ref> Moldiers are probably the only fungi which necessitate such a damage bonus.
 +
 
 +
Moldier corpses are heavy but provide very little nutrition. Unlike mold corpses, moldier corpses also provide no resistances. Therefore intentionally creating moldiers or carrying around their corpses is probably useless.
 +
 
 +
== History ==
 +
In SpliceHack 0.8.2, there were humanoid fungi called '''mold warriors'''. These were replaced with moldiers in version 1.0.0.
  
 +
== References ==
 +
<References />
 
[[Category:SpliceHack Monsters]]
 
[[Category:SpliceHack Monsters]]

Latest revision as of 20:26, 30 April 2022

In SpliceHack, moldiers are humanoid fungi that can use weapons. There are four types of moldier:

  • F brown moldier
  • F yellow moldier
  • F green moldier
  • F red moldier

Generation

Like other fungi in SpliceHack, moldiers can sometimes grow on corpses.[1]

In theory it should be possible for a mold to grow up into a moldier of the same color.[2]

Description

Strategy

When killing a large number of monsters, such as in a throne room, you may want to stash all the loot to prevent a moldier from growing out of a corpse and using it.

Much like regular molds, moldiers should be fought using ranged attacks if you don't have the required resistances to their passives. All moldiers resist sleep, so do not rely on drugged arrows or the sleep spell to slow them down.

In SpliceHack, all fungi receive an extra d6 damage from copper.[3][4][5] Moldiers are probably the only fungi which necessitate such a damage bonus.

Moldier corpses are heavy but provide very little nutrition. Unlike mold corpses, moldier corpses also provide no resistances. Therefore intentionally creating moldiers or carrying around their corpses is probably useless.

History

In SpliceHack 0.8.2, there were humanoid fungi called mold warriors. These were replaced with moldiers in version 1.0.0.

References