Difference between revisions of "Orcrist"
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Ray Chason (talk | contribs) (Previous versions) |
Ray Chason (talk | contribs) m (Link two handed sword to its modern name) |
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In [[Hack 1.0]] and [[Hack 1.0.1]], any weapon can be named Orcrist and do extra damage against orcs; there can even be more than one Orcrist. | In [[Hack 1.0]] and [[Hack 1.0.1]], any weapon can be named Orcrist and do extra damage against orcs; there can even be more than one Orcrist. | ||
− | [[Hack 1.0.2]] restricted this advantage to [[two handed sword]]s. Other weapons could still be named Orcrist, but would do no extra damage. | + | [[Hack 1.0.2]] restricted this advantage to [[two-handed sword]]s. Other weapons could still be named Orcrist, but would do no extra damage. |
Orcrist became an [[elven broadsword]] in [[NetHack 3.1.0]]. | Orcrist became an [[elven broadsword]] in [[NetHack 3.1.0]]. | ||
[[Category:Artifact weapons]] | [[Category:Artifact weapons]] |
Revision as of 01:51, 19 July 2006
The Orcrist is a chaotically aligned elven broadsword. It is one of two artifacts in the game that can be created by #name-ing them. To do so type in #name, select a normal elven broadsword, and name it Orcrist. To make sure you did it correctly, you may now try to name the sword into something completely different – all artifacts resist naming. The Orcrist gives a +d5 to hit and double damage against all orcs.
In previous versions
In Hack 1.0 and Hack 1.0.1, any weapon can be named Orcrist and do extra damage against orcs; there can even be more than one Orcrist.
Hack 1.0.2 restricted this advantage to two-handed swords. Other weapons could still be named Orcrist, but would do no extra damage.
Orcrist became an elven broadsword in NetHack 3.1.0.