|Damage vs. small||1d12 (1-12)|
|Damage vs. large||3d6 (3-18)|
|Weapon skill||two-handed sword|
|Base price||50 zm|
Strong humanoid monsters may be generated with a two-handed sword if they do not have a default weapon, especially if they are lords or overlords. Croesus is always generated with a two-handed sword.
Two-handed sword skill
Two-handed swords are solid early game weapons for their high damage rolls - particularly for weaker roles such as Tourists - but can become a nuisance when cursed, making it an unpopular choice to use past the mid-game. The #tip command can be used to get curse removal items out of a carried bag, but most players will still prefer a one-handed and/or curse-resistant weapon at this stage.
SLASH'EM introduces the Deathsword, an artifact two-handed sword that is the second guaranteed sacrifice gift for Barbarians and is chaotic for wishing purposes. It has a +14 damage bonus and +5 to-hit against humans, but is considered generally unremarkable amongst chaotic artifacts.