Difference between revisions of "Pick-axe"

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(Pick-axe can break weaponless conduct; mention dwarvish mattock.)
(note about shoppes)
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In the #[[enhance]] screen, the '''pick-axe''' [[skill]] applies to both the pick-axe and the two-handed [[dwarvish mattock]] (broad pick).
 
In the #[[enhance]] screen, the '''pick-axe''' [[skill]] applies to both the pick-axe and the two-handed [[dwarvish mattock]] (broad pick).
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To prevent theft, [[shopkeeper]]s will not let you into shops with a pick-axe or mattock in your main inventory. It must be held in a container or left behind.
  
 
[[Category:Tools]]
 
[[Category:Tools]]

Revision as of 18:50, 16 July 2006

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Name Pick-axe
Appearance Pick-axe
Base price {{{cost}}} zm
Weight {{{weight}}}
Material [[{{{material}}}]]
Monster use Will not be used by monsters.

A pick-axe is a tool that is also a weapon. It can be (a)pplied to dig into walls, through the floor, or to smash boulders and statues. For those aiming for the weaponless conduct, a common accident is to break the conduct by hitting a monster while tunneling a pick-axe.

Archeologists start with a pick-axe, and many can be found on the bodies of recently deceased dwarves.

In the #enhance screen, the pick-axe skill applies to both the pick-axe and the two-handed dwarvish mattock (broad pick).

To prevent theft, shopkeepers will not let you into shops with a pick-axe or mattock in your main inventory. It must be held in a container or left behind.