Difference between revisions of "Pick-axe"
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(Pick-axe can break weaponless conduct; mention dwarvish mattock.) |
(note about shoppes) |
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In the #[[enhance]] screen, the '''pick-axe''' [[skill]] applies to both the pick-axe and the two-handed [[dwarvish mattock]] (broad pick). | In the #[[enhance]] screen, the '''pick-axe''' [[skill]] applies to both the pick-axe and the two-handed [[dwarvish mattock]] (broad pick). | ||
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+ | To prevent theft, [[shopkeeper]]s will not let you into shops with a pick-axe or mattock in your main inventory. It must be held in a container or left behind. | ||
[[Category:Tools]] | [[Category:Tools]] |
Revision as of 18:50, 16 July 2006
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Name | Pick-axe |
Appearance | Pick-axe |
Base price | {{{cost}}} zm |
Weight | {{{weight}}} |
Material | [[{{{material}}}]] |
Monster use | Will not be used by monsters. |
A pick-axe is a tool that is also a weapon. It can be (a)pplied to dig into walls, through the floor, or to smash boulders and statues. For those aiming for the weaponless conduct, a common accident is to break the conduct by hitting a monster while tunneling a pick-axe.
Archeologists start with a pick-axe, and many can be found on the bodies of recently deceased dwarves.
In the #enhance screen, the pick-axe skill applies to both the pick-axe and the two-handed dwarvish mattock (broad pick).
To prevent theft, shopkeepers will not let you into shops with a pick-axe or mattock in your main inventory. It must be held in a container or left behind.