Difference between revisions of "Potion of monster detection"
Jump to navigation
Jump to search
(see also: spellbook of detect monsters) |
(add some more detailed information) |
||
Line 1: | Line 1: | ||
{{potion|name=monster detection|cost=150}} | {{potion|name=monster detection|cost=150}} | ||
− | |||
− | |||
− | |||
− | |||
− | If there are no monsters on the current level, you will receive the message, | + | A '''potion of monster detection''' will show all monsters on the current level when [[quaff]]ed. |
+ | |||
+ | * A blessed potion will show all monsters on the map for 21–60 (more) turns. | ||
+ | * An uncursed potion will show just the monsters against a black background. | ||
+ | * A cursed potion will [[aggravate]] all monsters on the level. | ||
+ | |||
+ | If you already have 300 or more turns of monster detection, a blessed potion will only add one more. | ||
+ | |||
+ | If you quaff a non-blessed potion while there are no monsters on the current level, you will receive the message, ''“You feel threatened.”'' | ||
== See also == | == See also == |
Revision as of 06:13, 1 April 2009
! | |
---|---|
Name | monster detection |
Appearance | random |
Base price | 150 zm |
Weight | 20 |
Monster use | Will not be used by monsters. |
A potion of monster detection will show all monsters on the current level when quaffed.
- A blessed potion will show all monsters on the map for 21–60 (more) turns.
- An uncursed potion will show just the monsters against a black background.
- A cursed potion will aggravate all monsters on the level.
If you already have 300 or more turns of monster detection, a blessed potion will only add one more.
If you quaff a non-blessed potion while there are no monsters on the current level, you will receive the message, “You feel threatened.”