Difference between revisions of "Potion of monster detection"

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(clarification regarding hallucination)
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A '''potion of monster detection''' will show all monsters on the current level when [[quaff]]ed.
 
A '''potion of monster detection''' will show all monsters on the current level when [[quaff]]ed.
  
* A blessed potion will show all monsters on the map for 21–60 (more) turns.<ref>Turns of monster-detection granted by blessed potion. ({{sourcecode|potion.c|630}})</ref>
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* A blessed potion will show all monsters on the map for 21–60 (more) turns.{{refsrc|potion.c|630}}
* An uncursed potion will show just the monsters against a black background,<ref>Effect of non-blessed monster detection. ({{function|detect.c|monster_detect}})</ref> and will exercise [[Wisdom]] if any are found.<ref>Non-blessed potion will exercise Wisdom if monsters are found. ({{sourcecode|potion.c|647}})</ref>
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* An uncursed potion will show just the monsters against a black background,{{reffunc|detect.c|monster_detect}} and will exercise [[Wisdom]] if any are found.{{refsrc|potion.c|647}}
* A cursed potion has the same effect as an uncursed potion, but will also wake all sleeping and paralyzed monsters on the level.<ref>Cursed potion wakes monsters. ({{sourcecode|detect.c|625}})</ref> ''(“Monsters sense the presence of you.”)''
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* A cursed potion has the same effect as an uncursed potion, but will also wake all sleeping and paralyzed monsters on the level.{{refsrc|detect.c|625}} ''(“Monsters sense the presence of you.”)''
  
 
If you already have 300 or more turns of monster detection, a blessed potion will only add one more.
 
If you already have 300 or more turns of monster detection, a blessed potion will only add one more.

Revision as of 20:43, 5 October 2012

! Pink potion.png
Name monster detection
Appearance random
Base price 150 zm
Weight 20
Monster use Will not be used by monsters.

A potion of monster detection will show all monsters on the current level when quaffed.

  • A blessed potion will show all monsters on the map for 21–60 (more) turns.[1]
  • An uncursed potion will show just the monsters against a black background,[2] and will exercise Wisdom if any are found.[3]
  • A cursed potion has the same effect as an uncursed potion, but will also wake all sleeping and paralyzed monsters on the level.[4] (“Monsters sense the presence of you.”)

If you already have 300 or more turns of monster detection, a blessed potion will only add one more.

If you quaff a non-blessed potion while there are no monsters on the current level, you will receive the message You feel threatened.

If you quaff a potion of monster detection while hallucinating, it will not reveal the monsters' true identities.

See also

References