Difference between revisions of "Riders"

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(note about fun patch)
(major rewrite: clear separation of facts and comments/strategy, short introduction with all else in sections)
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:''They were to have met in the garden of the ''Chapelle Expiatoire'' at five o'clock in the afternoon, but Julio Desnoyers with the impatience of a lover who hopes to advance the moment of meeting by presenting himself before the appointed time, arrived a half hour earlier.''
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Three of the '''Four Horsemen of the Apocalypse''' - '''Death''', '''Famine''' and '''Pestilence''' (all {{magenta|&}}) - appear in NetHack as monsters on the [[Astral Plane]]. They are collectively known as '''The Riders''', even though they are not riding anything.
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== Common traits ==
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All riders come back to life after being killed: after 12 turns, a rider corpse has a 1/3 chance of revival on each turn<ref>[[mkobj.c#line664]]</ref>. Eating their corpses doesn't get rid of them either; it gets rid of [[you]] quite effectively, though. This is a [[YASD]] that usually occurs only once.
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Teleportation has a special effect on riders: if they are zapped with a wand of teleportation, they are teleported to a square adjacent to you. This is a very bad idea.
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The only way to permanently banish them is to kill them, then fill every square on the level with monsters so that when they revive, there is nowhere for them to go. You know a Rider has disappeared when you get the message "You feel less hassled"<ref>[[do.c#line1584]]</ref>.
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== Death ==
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'''Death''' has a HP-draining [[melee attack]], and uses the [[touch of death]]. Zapping a wand of death (or casting the [[finger of death]]) at it heals it.
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== Famine ==
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Famine has a hunger-inducing melee attack.
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== Pestilence ==
  
So opens '''''The Four Horsemen of the Apocalypse''''' by Vicente Blasco Ibanez, as translated from Spanish to English by Charlotte Brewster Jordan. The book is in the public domain; you can [http://books.google.com/books?ie=ISO-8859-1&id=WpjHV20u8LoC&dq=The+Four+Horsemen+of+the+Apocalypse+by+Vicente+Blasco+Ibanez&psp=wp&pg=PP7&printsec=2&lpg=PP7 read it at Google Books]. Since the mention of the four horsemen in the [[Bible]], they have appeared in many other places: in the book quoted above, in the books' various motion film versions, and also in [[roguelike]] games including ''[[ToME]]'' and ''[[NetHack]]''.
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Pestilence has a [[Disease]]-spreading melee attack.
  
Three of the horsemen, [[Death]], [[Famine]] and [[Pestilence]], appear in NetHack at the [[Astral Plane]]. [[We]] often call them '''The Riders''', despite that that they are merely [[major demon]]s who are not riding anything. Then where is the fourth horseman, [[War]]?
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== War ==
  
== You are War ==
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''[[You]]'' are War.
''[[You]]'' are War. You descended through the [[Mazes of Menace]] and retrieved the [[Amulet of Yendor]], in the process massacring large numbers of [[monster]]s (or hiring [[pet]]s to do it). You made War on the dungeon, seized the Amulet, left the [[dungeon]] for the Elemental Planes. Now, with your arrival on Astral, and the imminent #[[offer]]ing of the Amulet, all four Riders meet, and it feels like the world is about to end.
 
  
In the game, only [[Death]], [[Famine]] and [[Pestilence]] are named. However, if you #[[chat]] to Death, you are told, "Who do you think you are, War?", though the punctuation is ambiguous. But the comment in [[monst.c#line2741]] is definately not ambiguous:
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In the game, only [[Death]], [[Famine]] and [[Pestilence]] are named. If you #[[chat]] to Death, you are told, "Who do you think you are, War?", though the punctuation is ambiguous. However, a comment in the [[source code|source]]<ref>[[monst.c#line2741]]</ref> is definitely not ambiguous:
  
 
  /* Riders -- the Four Horsemen of the Apocalypse ("War" == player)
 
  /* Riders -- the Four Horsemen of the Apocalypse ("War" == player)
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== Strategy ==
 
== Strategy ==
Of the three riders, Pestilence is widely considered to be the most dangerous. Hence a common [[Astral Plane]] [[strategy]] is to identify which altar is guarded by Pestilence using [[telepathy]], and then explore that altar last.
 
  
Teleportation has a special effect on riders: if they are zapped with a wand of teleportation, they are teleported to a square adjacent to you. ''This is a very bad idea.''
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Of the three riders, Pestilence is widely considered to be the most dangerous. Hence a common Astral Plane [[strategy]] is to identify which altar is guarded by Pestilence using [[telepathy]], and then explore that altar last.
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[[Acid blob]]s are a good candidate for filling up the Astral Plane in order to dismiss the Riders, as they can be create en masse with a [[scroll of create monster]].
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== Mythology ==
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The horsemen are characters in ''Revelation'', the last book of the Bible.
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:''They were to have met in the garden of the ''Chapelle Expiatoire'' at five o'clock in the afternoon, but Julio Desnoyers with the impatience of a lover who hopes to advance the moment of meeting by presenting himself before the appointed time, arrived a half hour earlier.''
  
All riders come back to life; after 12 turns, a rider corpse has a 1/3 chance of revival on each turn<ref>[[mkobj.c#line664]]</ref>. The only way to permanently banish them is to kill them, then fill every square on the level with monsters so that when they revive, there is nowhere for them to go. You know a Rider has disappeared when you get the message "You feel less hassled"<ref>[[do.c#line1584]]</ref>.
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So opens ''The Four Horsemen of the Apocalypse'' by Vicente Blasco Ibanez, as translated from Spanish to English by Charlotte Brewster Jordan. The book is in the public domain; you can [http://books.google.com/books?ie=ISO-8859-1&id=WpjHV20u8LoC&dq=The+Four+Horsemen+of+the+Apocalypse+by+Vicente+Blasco+Ibanez&psp=wp&pg=PP7&printsec=2&lpg=PP7 read it at Google Books]. Since the mention of the four horsemen in the [[Bible]], they have appeared in many other places: in the book quoted above, in the books' various motion film versions, and also in [[roguelike]] games including ''[[ToME]]'' and ''[[NetHack]]''.
  
By the way, eating their corpses doesn't get rid of them either; it gets rid of [[you]] quite effectively, though. A [[YASD]] for the ages, to be sure.
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== Related patches ==
  
== Common suggestions ==
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[[GreyKnight]] has written a [http://bilious.homelinux.org/?178 rudimentary patch] which occasionally replaces the Riders with some or all of the [[Seven Deadly Sins]].
A common suggestion put forth by the community is to sometimes have the Riders replaced by some or all of the '''Seven Deadly Sins'''. [[GreyKnight]] has written a [http://bilious.homelinux.org/?178 rudimentary patch] to that effect.
 
  
 
== Source code references ==
 
== Source code references ==
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<references />
 
<references />
  
 
[[Category:Monsters]]
 
[[Category:Monsters]]

Revision as of 23:35, 4 August 2006

Three of the Four Horsemen of the Apocalypse - Death, Famine and Pestilence (all &) - appear in NetHack as monsters on the Astral Plane. They are collectively known as The Riders, even though they are not riding anything.

Common traits

All riders come back to life after being killed: after 12 turns, a rider corpse has a 1/3 chance of revival on each turn[1]. Eating their corpses doesn't get rid of them either; it gets rid of you quite effectively, though. This is a YASD that usually occurs only once.

Teleportation has a special effect on riders: if they are zapped with a wand of teleportation, they are teleported to a square adjacent to you. This is a very bad idea.

The only way to permanently banish them is to kill them, then fill every square on the level with monsters so that when they revive, there is nowhere for them to go. You know a Rider has disappeared when you get the message "You feel less hassled"[2].

Death

Death has a HP-draining melee attack, and uses the touch of death. Zapping a wand of death (or casting the finger of death) at it heals it.

Famine

Famine has a hunger-inducing melee attack.

Pestilence

Pestilence has a Disease-spreading melee attack.

War

You are War.

In the game, only Death, Famine and Pestilence are named. If you #chat to Death, you are told, "Who do you think you are, War?", though the punctuation is ambiguous. However, a comment in the source[3] is definitely not ambiguous:

/* Riders -- the Four Horsemen of the Apocalypse ("War" == player)
 */

Strategy

Of the three riders, Pestilence is widely considered to be the most dangerous. Hence a common Astral Plane strategy is to identify which altar is guarded by Pestilence using telepathy, and then explore that altar last.

Acid blobs are a good candidate for filling up the Astral Plane in order to dismiss the Riders, as they can be create en masse with a scroll of create monster.

Mythology

The horsemen are characters in Revelation, the last book of the Bible.

They were to have met in the garden of the Chapelle Expiatoire at five o'clock in the afternoon, but Julio Desnoyers with the impatience of a lover who hopes to advance the moment of meeting by presenting himself before the appointed time, arrived a half hour earlier.

So opens The Four Horsemen of the Apocalypse by Vicente Blasco Ibanez, as translated from Spanish to English by Charlotte Brewster Jordan. The book is in the public domain; you can read it at Google Books. Since the mention of the four horsemen in the Bible, they have appeared in many other places: in the book quoted above, in the books' various motion film versions, and also in roguelike games including ToME and NetHack.

Related patches

GreyKnight has written a rudimentary patch which occasionally replaces the Riders with some or all of the Seven Deadly Sins.

Source code references