Difference between revisions of "Robe"

From NetHackWiki
Jump to navigation Jump to search
m (special)
(killing aligned priests for robes)
Line 18: Line 18:
  
 
A robe will not affect the penalty for wearing a [[shield]], or for metallic [[gloves]], [[helmet]]s, or [[boots]].
 
A robe will not affect the penalty for wearing a [[shield]], or for metallic [[gloves]], [[helmet]]s, or [[boots]].
 +
 +
== Obtaining ==
 +
 +
[[Aligned priest]]s (and [[high priest]]s) each have a 6/7 chance of being generated with a robe, which you can then obtain by killing the priest.<ref>[[makemon.c#line568]] (aligned/high priest starting armor)</ref> If you have a sufficiently strong [[pet]], or are willing to accept the [[murder]] penalties yourself, this can be a good way to obtain a robe without [[wish]]ing or [[polypiling]] for it.
  
 
== References ==
 
== References ==

Revision as of 12:35, 14 November 2006

[   robe   Robe.png
Appearance robe
Slot cloak
AC 2
Special
Base price 50 zm
Weight 15
Material cloth

A robe is a special kind of cloak that increases the success rate of spellcasting, even when wearing metallic armor. It also provides MC3.

Effect

Each role has a specific penalty for wearing metal body armor, which is added to the difficulty level of each spell cast. Wearing a robe will reduce this penalty by half.[1]. If you do not wear metallic body armor, the robe will instead decrease the spell difficulty by your role's penalty amount.[2]

A robe will not affect the penalty for wearing a shield, or for metallic gloves, helmets, or boots.

Obtaining

Aligned priests (and high priests) each have a 6/7 chance of being generated with a robe, which you can then obtain by killing the priest.[3] If you have a sufficiently strong pet, or are willing to accept the murder penalties yourself, this can be a good way to obtain a robe without wishing or polypiling for it.

References

  1. spell.c#line1150
  2. spell.c#line1152
  3. makemon.c#line568 (aligned/high priest starting armor)