Difference between revisions of "Shapeshifter"
Jump to navigation
Jump to search
m (Mentioning mimics) |
m (Huh. I guess the ring of protection from shape changers works on mimics. If it's good enough for NetHack, it's good enough for me.) |
||
Line 12: | Line 12: | ||
* {{brightred|@}}, werewolves | * {{brightred|@}}, werewolves | ||
− | Finally, we have the [[mimic]]s. They | + | Finally, we have the [[mimic]]s. They do not attempt to change into other creatures, but they instead pretend to be objects, and most often reside in shops. As far as actually fooling player's goes, these are by far the most effective. There are three variations: |
* {{brown|m}}, small mimics | * {{brown|m}}, small mimics | ||
* {{red|m}}, large mimics | * {{red|m}}, large mimics |
Revision as of 20:15, 8 August 2007
The shapeshifters or shape changers include:
- :, chameleons
- @, doppelgangers
- &, sandestins
All are capable of imitating other monsters - which monsters they imitate is dependent on which monster is in question - and will shift between disguises on a frequent basis. Wearing a ring of protection from shape changers will force them into their normal form.
Lycanthropes are also a type of shape changer, alternating between human and animal. They are:
- @, wererats
- @, werejackals
- @, werewolves
Finally, we have the mimics. They do not attempt to change into other creatures, but they instead pretend to be objects, and most often reside in shops. As far as actually fooling player's goes, these are by far the most effective. There are three variations:
- m, small mimics
- m, large mimics
- m, giant mimics
- This page is a stub. Should you wish to do so, you can contribute by expanding this page.