Difference between revisions of "Skeleton"
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− | A '''skeleton''' is a magically | + | A '''skeleton''' is a magically animated undead creature. Unlike [[shade]]s, only humanoid creatures can be used to create skeletons. Skeletons have a slowing attack. |
[[Orcus Town]] is the only place where skeletons appear. | [[Orcus Town]] is the only place where skeletons appear. | ||
[[Category:Monsters]] | [[Category:Monsters]] |
Revision as of 15:28, 11 November 2006
Shade | |
---|---|
Difficulty | 14 |
Attacks |
2d6, speed drain 1d6 |
Base level | 12 |
Base experience | 359 |
Speed | 8 |
Base AC | 4 |
Base MR | 0 |
Alignment | 0 (neutral) |
Frequency (by normal means) | No random generation |
Genocidable | No |
Weight | 300 |
Nutritional value | 5 (but no corpse) |
Size | Medium |
Resistances | Cold, Sleep, Poison, Petrification |
Resistances conveyed |
None
|
A skeleton is a magically animated undead creature. Unlike shades, only humanoid creatures can be used to create skeletons. Skeletons have a slowing attack.
Orcus Town is the only place where skeletons appear.