Difference between revisions of "Source:NetHack 3.4.3/include/qt xpms.h"

From NetHackWiki
Jump to navigation Jump to search
(Description of XPM; links to images converted to PNG)
(Link to list page; minor tweaks)
Line 1: Line 1:
 
Below is the full text to include/qt_xpms.h from NetHack 3.4.3. To link to a particular line, write [[qt_xpms.h#line123|<nowiki>[[qt_xpms.h#line123]]</nowiki>]], for example.
 
Below is the full text to include/qt_xpms.h from NetHack 3.4.3. To link to a particular line, write [[qt_xpms.h#line123|<nowiki>[[qt_xpms.h#line123]]</nowiki>]], for example.
  
These are images in the [[wikipedia:XPM|XPM]] format.  XPM is an image format often used with the X Window System.  XPMs can be edited with some image programs such as [http://www.gimp.org The GIMP] and also incorporated into C and C++ programs as source code.
+
These are images in the [[wikipedia:XPM|XPM]] format.  XPM is an image format often used with the X Window System.  XPMs can be edited with some image programs such as [http://www.gimp.org GIMP] and also incorporated into C and C++ programs as source code.
  
The order of the images in this file is alphabetical rather than functional.  The images were perhaps created in The GIMP or something similar, and then strung together as if with "cat *.xpm >qt_xpms.h" to create this file.
+
The order of the images in this file is alphabetical rather than functional.  The images were perhaps created in GIMP or something similar, and then strung together as if with "cat *.xpm >qt_xpms.h" to create this file.  See [[List of qt_xpms.h images]] for the images grouped by categories.
  
The images linked from this page were created by extracting the XPMs and using The Gimp to convert them to PNGs, except as noted.
+
The images linked from this page were created by extracting the XPMs and using GIMP to convert them to PNGs, except as noted.
  
 
  <span id="line1">1.    /* XPM */</span>
 
  <span id="line1">1.    /* XPM */</span>
Line 182: Line 182:
 
  <span id="line168">168.  "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"</span>
 
  <span id="line168">168.  "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"</span>
 
  <span id="line169">169.  };</span>
 
  <span id="line169">169.  };</span>
<span id="line170">170.  /* XPM */</span>
 
  
 
Icon displayed to show the adventurer is [[alignment|chaotic]].  Appearance:  [[image:chaotic.png]]
 
Icon displayed to show the adventurer is [[alignment|chaotic]].  Appearance:  [[image:chaotic.png]]
  
 +
<span id="line170">170.  /* XPM */</span>
 
  <span id="line171">171.  static const char *cns_xpm[] = {</span>
 
  <span id="line171">171.  static const char *cns_xpm[] = {</span>
 
  <span id="line172">172.  /* width height ncolors chars_per_pixel */</span>
 
  <span id="line172">172.  /* width height ncolors chars_per_pixel */</span>
Line 251: Line 251:
 
  <span id="line234">234.  "@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@"</span>
 
  <span id="line234">234.  "@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@"</span>
 
  <span id="line235">235.  };</span>
 
  <span id="line235">235.  };</span>
<span id="line236">236.  /* XPM */</span>
 
  
 
Icon displayed above the adventurer's [[constitution]] score.  Appearance: [[image:cns.png]]
 
Icon displayed above the adventurer's [[constitution]] score.  Appearance: [[image:cns.png]]
  
 +
<span id="line236">236.  /* XPM */</span>
 
  <span id="line237">237.  static const char *confused_xpm[] = {</span>
 
  <span id="line237">237.  static const char *confused_xpm[] = {</span>
 
  <span id="line238">238.  /* width height ncolors chars_per_pixel */</span>
 
  <span id="line238">238.  /* width height ncolors chars_per_pixel */</span>
Line 1,004: Line 1,004:
 
Image combined with a small monster [[tile]] to mark the monster as a [[pet]].  Appearance: [[image:pet_mark_small.png]]
 
Image combined with a small monster [[tile]] to mark the monster as a [[pet]].  Appearance: [[image:pet_mark_small.png]]
  
This image is invalid as coded.  Line 937 promises width and height of 5 pixels, but lines 942 through 945 have only four pixel rows.  Qt seems to tolerate this, but The GIMP refuses to load this image.
+
This image is invalid as coded.  Line 937 promises width and height of 5 pixels, but lines 942 through 945 have only four pixel rows.  Qt seems to tolerate this, but GIMP refuses to load this image.
  
 
  <span id="line947">947.  /* XPM */</span>
 
  <span id="line947">947.  /* XPM */</span>

Revision as of 15:49, 3 September 2006

Below is the full text to include/qt_xpms.h from NetHack 3.4.3. To link to a particular line, write [[qt_xpms.h#line123]], for example.

These are images in the XPM format. XPM is an image format often used with the X Window System. XPMs can be edited with some image programs such as GIMP and also incorporated into C and C++ programs as source code.

The order of the images in this file is alphabetical rather than functional. The images were perhaps created in GIMP or something similar, and then strung together as if with "cat *.xpm >qt_xpms.h" to create this file. See List of qt_xpms.h images for the images grouped by categories.

The images linked from this page were created by extracting the XPMs and using GIMP to convert them to PNGs, except as noted.

1.    /* XPM */
2.    static const char *blind_xpm[] = {
3.    /* width height ncolors chars_per_pixel */
4.    "40 40 5 1",
5.    /* colors */
6.    "  c #000000",
7.    ". c None",
8.    "X c #909090",
9.    "o c #606060",
10.   "O c #303030",
11.   /* pixels */
12.   "........................................",
13.   "........................................",
14.   "........................................",
15.   "........................................",
16.   "........................................",
17.   "........................................",
18.   "........................................",
19.   "........................................",
20.   "........................................",
21.   "........................................",
22.   "........................................",
23.   "........................................",
24.   "....ooooooooooooooooooooooooooooooooX...",
25.   "....                                o...",
26.   "....                                o...",
27.   "....                                o...",
28.   "....                                o...",
29.   "......o            ..o            ......",
30.   "......X           O..X           O......",
31.   ".......           o...           o......",
32.   ".......o          ....o          .......",
33.   "........O        X.....O        X.......",
34.   ".........O      X.......O      X........",
35.   "..........o   OX.........o   OX.........",
36.   "........................................",
37.   "........................................",
38.   "........................................",
39.   "........................................",
40.   "........................................",
41.   "........................................",
42.   "........................................",
43.   "........................................",
44.   "........................................",
45.   "........................................",
46.   "........................................",
47.   "........................................",
48.   "........................................",
49.   "........................................",
50.   "........................................",
51.   "........................................"
52.   };

Icon displayed when the adventurer is blind. Appearance: Blind.png

53.   /* XPM */
54.   static const char *cha_xpm[] = {
55.   /* width height ncolors chars_per_pixel */
56.   "40 40 14 1",
57.   /* colors */
58.   "  c #F85848",
59.   ". c #949E9E",
60.   "X c #F8B090",
61.   "o c #E00028",
62.   "O c #D4D4D4",
63.   "+ c None",
64.   "@ c #B0B0B0",
65.   "# c #F82C24",
66.   "$ c #F89E6C",
67.   "% c #FF0000",
68.   "& c #909090",
69.   "* c #FFFFFF",
70.   "= c #CEAA90",
71.   "- c #DADAB6",
72.   /* pixels */
73.   "++++++++++++++++++++++++++++++++++++++++",
74.   "++++++++++++++++++++++++++++++++++++++++",
75.   "++++++++++++++++++++++++++++++++++++++++",
76.   "++++++++++++++++++++++++++++++++++++++++",
77.   "++++++++++++++++++++++++++++++++++++++++",
78.   "++++++++++++++++++++++++++++++++++++++++",
79.   "++++++++++++++++++++++++++++++++++++++++",
80.   "++++++++++++++++++++++++++++++++++++++++",
81.   "++++++++++++++++++++++++++++++++++++++++",
82.   "++++++++++++++++++++++++++++++++++++++++",
83.   "++++++++++++++++++++++++++++++++++++++++",
84.   "++++++++++++++++++++++++++++++++++++++++",
85.   "+++++++++++++++=#%#=+=#%% ++++++++++++++",
86.   "++++++++++++++ %O%%%#%$$%o%=++++++++++++",
87.   "+++++++++++++# +#%%o%%o%%%%% +++++++++++",
88.   "+++++++++++ %%%%%%%%%%%%%%%%o#=+++++++++",
89.   "+++++++++ o%%%%%%%%%%%%%%%%%%%%# +++++++",
90.   "++++++ #%%%%%%o%%%o%%o%%o%o%%%%%o%o  +++",
91.   "++=#%%o%%%#= =*+**O*+**O*+- = =%%%%#@+++",
92.   "++++ %=++*+*+**O****O****O*O*O*OO%=+++++",
93.   "+++++.%=OO+*O*OO****+****+*O*+O&%=@+++++",
94.   "++++++=%=*OO+**O**O*O**O*O*OO+$%=+++++++",
95.   "+++++++#% +*OOOO****+****@O+*#%=++++++++",
96.   "++++++++#%#*+**+O+OO+O+OOO*O#o#+++++++++",
97.   "+++++++++o% O**+****O****O*#%%=+++++++++",
98.   "+++++++++ %%#O*O****+****+ %o#++++++++++",
99.   "++++++++++o%% XO*O**O*O**#%%%+++++++++++",
100.  "++++++++++ %%%o%$-**+**$%%%%=+++++++++++",
101.  "+++++++++++o%%$X$%%%%%%#= o#++++++++++++",
102.  "++++++++++@ %%%o#O$$+$$$%%%=++++++++++++",
103.  "++++++++++++#o%%%%%%%%o%%%=@++++++++++++",
104.  "+++++++++++++ %%%%%%%%%%o=++++++++++++++",
105.  "+++++++++++++++= &  &  @++++++++++++++++",
106.  "++++++++++++++++++++++++++++++++++++++++",
107.  "++++++++++++++++++++++++++++++++++++++++",
108.  "++++++++++++++++++++++++++++++++++++++++",
109.  "++++++++++++++++++++++++++++++++++++++++",
110.  "++++++++++++++++++++++++++++++++++++++++",
111.  "++++++++++++++++++++++++++++++++++++++++",
112.  "++++++++++++++++++++++++++++++++++++++++"
113.  };

Icon displayed above the adventurer's charisma score. Appearance: Cha.png

114.  /* XPM */
115.  static const char *chaotic_xpm[] = {
116.  /* width height ncolors chars_per_pixel */
117.  "40 40 9 1",
118.  /* colors */
119.  "  c #000000",
120.  ". c #5C7A7A",
121.  "X c None",
122.  "o c #B0B0B0",
123.  "O c #909090",
124.  "+ c #788C8C",
125.  "@ c #606060",
126.  "# c #FFFFFF",
127.  "$ c #303030",
128.  /* pixels */
129.  "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX",
130.  "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX",
131.  "XXXXXXXXXXXXXXXXXXXX@$     @XXXXXXXXXXXX",
132.  "XXXXXXXXXXXXXXXXXXX$$+#X$    $XXXXXXXXXX",
133.  "XXXXXXXXXXXXXXXXXX@$#o        @XXXXXXXXX",
134.  "XXXXXXXXXXXXXXXXXX$XX          OXXXXXXXX",
135.  "XXXXXXXXXXXXXXXXX@ #   $@$     $XXXXXXXX",
136.  "XXXXXXXXXXXXXXXXX@.+  $XXXO     @XXXXXXX",
137.  "XXXXXXXXXXXXXXXXX O@  XXXXX@    @XXXXXXX",
138.  "XXXXXXXXXXXXXXXXX @O $XXXXX@$   @XXXXXXX",
139.  "XXXXXXXXXXXXXXXXX O+ @XXXXO++   @XXXXXXX",
140.  "XXXXXXXXXXXXXXXXX @+ $@OXO$#$   XXXXXXXX",
141.  "XXXXXXXXXXXXXXXXX O@  $ @$Xo   $XXXXXXXX",
142.  "XXXXXXXXXXXXXXXXX +O  $X##+   $XXXXXXXXX",
143.  "XXXXXXXXXXXXXXXXX +@         $XXXXXXXXXX",
144.  "XXXXXXXXXXXXXXXXX oO        $XXXXXXXXXXX",
145.  "XXXXXXXXO@@@@@   +#        $XXXXXXXXXXXX",
146.  "XXXXXXO +o########$          $@XXXXXXXXX",
147.  "XXXXXX                     +#+.$XXXXXXXX",
148.  "XXXXXX                       @O @XXXXXXX",
149.  "XXXXXX$        $@    $@@$       @XXXXXXX",
150.  "XXXXXXX@@@@XXXXXX +  @XXXX@$    OXXXXXXX",
151.  "XXXXXXXXXXXXXXXX@ #  @XXXXXXX@@OXXXXXXXX",
152.  "XXXXXXXXXXXXXXXX@.+  @XXXXXXXXXXXXXXXXXX",
153.  "XXXXXXXXXXXXXXXX$O@  XXXXXXXXXXXXXXXXXXX",
154.  "XXXXXXXXXXXXXXXX @O  XXXXXXXXXXXXXXXXXXX",
155.  "XXXXXXXXXXXXXXXX #$ @XXXXXXXXXXXXXXXXXXX",
156.  "XXXXXXXXXXXXXXXX #  @XXXXXXXXXXXXXXXXXXX",
157.  "XXXXXXXXXXXXXXXX #  @XXXXXXXXXXXXXXXXXXX",
158.  "XXXXXXXXXXXXXXX@ #  @XXXXXXXXXXXXXXXXXXX",
159.  "XXXXXXXXXXXXXXX@ #  OXXXXXXXXXXXXXXXXXXX",
160.  "XXXXXXXXXXXXXXX@.X  XXXXXXXXXXXXXXXXXXXX",
161.  "XXXXXXXXXXXXXXX ++  XXXXXXXXXXXXXXXXXXXX",
162.  "XXXXXXXXXXXXXXX @+  XXXXXXXXXXXXXXXXXXXX",
163.  "XXXXXXXXXXXXXXX O@ @XXXXXXXXXXXXXXXXXXXX",
164.  "XXXXXXXXXXXXXXX +O @XXXXXXXXXXXXXXXXXXXX",
165.  "XXXXXXXXXXXXXXX    @XXXXXXXXXXXXXXXXXXXX",
166.  "XXXXXXXXXXXXXXX$   OXXXXXXXXXXXXXXXXXXXX",
167.  "XXXXXXXXXXXXXXXX@@OXXXXXXXXXXXXXXXXXXXXX",
168.  "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"
169.  };

Icon displayed to show the adventurer is chaotic. Appearance: Chaotic.png

170.  /* XPM */
171.  static const char *cns_xpm[] = {
172.  /* width height ncolors chars_per_pixel */
173.  "40 40 19 1",
174.  /* colors */
175.  "  c #000000",
176.  ". c #F85848",
177.  "X c #949E9E",
178.  "o c #F8B090",
179.  "O c #E00028",
180.  "+ c #7C3400",
181.  "@ c None",
182.  "# c #B0B0B0",
183.  "$ c #F82C24",
184.  "% c #F89E6C",
185.  "& c #FF0000",
186.  "* c #B64700",
187.  "= c #909090",
188.  "- c #788C8C",
189.  "; c #606060",
190.  ": c #C80050",
191.  "> c #CEAA90",
192.  ", c #303030",
193.  "< c #FFB691",
194.  /* pixels */
195.  "@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@",
196.  "@@@@@@@@@@@.oo.o$ ;@@@@@@@@@@@@@@@@@@@@@",
197.  "@@@@@@@@@@@>.o.%%O,@@@@@@@@@@@@@@@@@@@@@",
198.  "@@@@@@@@@@@@$oo.o. ,@@@@@@@@@@@@@@@@@@@@",
199.  "@@@@@@@@@@@@.oo$oo+ =@@@@@@@@@@@@@@@@@@@",
200.  "@@@@@@@@@@@@..o&oo$ ,@@@@@@@@@@@@@@@@@@@",
201.  "@@@@@@@@@@@@#.o.oo.  =@.$%@@@@@@@@@@@@@@",
202.  "@@@@@@@@@@@@@.o..oo& O.%ooo@@@@@@@@@@@@@",
203.  "@@@@@@@@@@@@@.o.&%o.$oo%O++;@@@@@@@@@@@@",
204.  "@@@@@@@@@@@@@.o.+$%$o<O+   ,@@@@@@@@@@@@",
205.  "@@@@@@@@@@@@@.oo+ $o%O   ;@>.@@@@@@@@@@@",
206.  "@@@@@@@@@@@@@.oo++o%$$ ,@@$.oo@@@@@@@@@@",
207.  "@@@@@@@@@@@@>.oo+Oo$o%.@@$oo..-@@@@@@@@@",
208.  "@@@@@@@@@@@@..o%;.o&%.$..o%O ++>@@@@@@@@",
209.  "@@@@@@@@@@@@>.$O:%o.O::::O* $oooo@@@@@@@",
210.  "@@@@@@@@@@@@::::::$$:OO&OO::oo%.;=@@@@@@",
211.  "@@@@@@@@@@@.::::::::O&&&&&O::++  ,@@@@@@",
212.  "@@@@@@@@@@>:::O&&OO&&&&&&&&::     ;@@@@@",
213.  "@@@@@@@@@@=::O&&&&&O:O&&&&&O:  ,=@@@@@@@",
214.  "@@@@@@@@@@:::&&&&&&&&:&&&&&O:  ;@@@@@@@@",
215.  "@@@@@@@@@@::O&&&&&&&&:&O&&&O:, ;@@@@@@@@",
216.  "@@@@@@@@@@::O&&&&O&O&OO&O&&O:+ ;@@@@@@@@",
217.  "@@@@@@@@@@::&&&O&&&&&O:&&&&O:,  @@@@@@@@",
218.  "@@@@@@@@@@::O&&&&&O&&&:O&O&::+  @@@@@@@@",
219.  "@@@@@@@@@@::O&&O&&&&O&OO&&&::   @@@@@@@@",
220.  "@@@@@@@@@@=::O&&&&O&&&O:&&&::   @@@@@@@@",
221.  "@@@@@@@@@@.:::O&&O&&&&&:&OO::   @@@@@@@@",
222.  "@@@@@@@@@@@:::::&&&&O&O:&&O:,   @@@@@@@@",
223.  "@@@@@@@@@@.>:::::O&&&&&:&&::+  ;@@@@@@@@",
224.  "@@@@@@@@@@>.<::::O&&O&O:&&::   @@@@@@@@@",
225.  "@@@@@@@@@@@.o%,:::O&&&O:&O:,   @@@@@@@@@",
226.  "@@@@@@@@@@@$o.  :::OO&OO&::,  ;@@@@@@@@@",
227.  "@@@@@@@@@@@&o%+ ,::O&OO&O::   =@@@@@@@@@",
228.  "@@@@@@@@@@@.oo+   :::OO:::   ,@@@@@@@@@@",
229.  "@@@@@@@@@@@..oO    +:::::    =@@@@@@@@@@",
230.  "@@@@@@@@@@@@.<.+      ,+,   ,@@@@@@@@@@@",
231.  "@@@@@@@@@@@@Oo<+  @X,      ,@@@@@@@@@@@@",
232.  "@@@@@@@@@@@@.%o$  @@@@@;, ;@@@@@@@@@@@@@",
233.  "@@@@@@@@@@@@@.o., =@@@@@@@@@@@@@@@@@@@@@",
234.  "@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@"
235.  };

Icon displayed above the adventurer's constitution score. Appearance: Cns.png

236.  /* XPM */
237.  static const char *confused_xpm[] = {
238.  /* width height ncolors chars_per_pixel */
239.  "40 40 13 1",
240.  /* colors */
241.  "  c #000000",
242.  ". c #949E9E",
243.  "X c #5C7A7A",
244.  "o c #D4D4D4",
245.  "O c None",
246.  "+ c #B0B0B0",
247.  "@ c #909090",
248.  "# c #788C8C",
249.  "$ c #606060",
250.  "% c #406868",
251.  "& c #FFFFFF",
252.  "* c #303030",
253.  "= c #6C91B6",
254.  /* pixels */
255.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
256.  "OOOOOOOOOOOOOO.=.+OO=.+O.OO+O+OO.+OOOOOO",
257.  "OOOOOOOOOOO++=====O=====+=O+==++=O+OOOOO",
258.  "OOOOOOOOOOO+=.=====.=++++===OO==+O=+OOOO",
259.  "OOOOOOOOOOO=+===.+=o==o===+&OoO======OOO",
260.  "OOOOOOOO+O+====OO+=o&&&&Oo==o&oO+==+=.O.",
261.  "OOOO+.+=+O==+&&o=oooOo&o&ooo=&oooO==O=+=",
262.  "OOOOOOOO++O===oo=oo&=&o&&oo=o==&o+==++==",
263.  "OOOOOOOO=o.=O====o&OO&o&oo&o&&oo=======O",
264.  "OOOOOOOo===+=O=O=ooO=ooooOOo=o&O=====OOO",
265.  "OOOOOOOOO+==+=======O=oo====O=o=O===+OOO",
266.  "OOOOOOOOO.=#=X=+====O========O======OOOO",
267.  "OOOOOOO.#Xo++.=#%====O==========OO==+OOO",
268.  "OOOOOO+Xo#+#+.#=.==X====+====O=+=+==+OOO",
269.  "OOOOO.+.+O===##.#=X.====oX##===o+OO.OOOO",
270.  "OOOOO#+####O#O##o.#+==#X#O#+...=OOo=+OOO",
271.  "OOOO++#o+#+X++++#.#O.#+#X.#+X+==+OO=oOOO",
272.  "OOOO#+.+..X+.##X++#++#..+XX#+##+..OOOOOO",
273.  "OOOO##....O+#++#+.++#+X+#+#X..+#+#OOOOOO",
274.  "OOOO++#+.+.#+#O+X#X#XX#.++##.#++.X$OOOOO",
275.  "OOOOO#+#+.+++#++.+++##+X###+X+X##+**OOOO",
276.  "OOOOO#..#OO#+.##o###.+..++.+#X+#+#* @OOO",
277.  "OOOOO+#.#O+#+#O.+++.###+##++###+.#* $OOO",
278.  "OOOOOOXX+#+#+#o..X##++#+..##.#+###  *OOO",
279.  "OOOOOOOX#.#X+#+#+#+.#+..+####%XX%%   OOO",
280.  "OOOOOOOO.%%X.#+#+#.++#+#+#+.X++=.%  *OOO",
281.  "OOOOOOOOO.* *##+#+.O####.+XX%%%%#%  $OOO",
282.  "OOOOOOOOOOO.   %X.+.#+++XXX=.+++#X  $OOO",
283.  "OOOOOOOOOOOO.*   %%X..#X%=.####%X*  $OOO",
284.  "OOOOOOOOOOOOOO.$ *XX%%%=.#X%###=*   OOOO",
285.  "OOOOOOOOOOOOOOOOOO+%%%=%%#.+.#=*   @OOOO",
286.  "OOOOOOOOOOOOOOOOOOo=%%%==X##X%*    OOOOO",
287.  "OOOOOOOOOOOOOOOOOOO+X%%%%X=%*     @OOOOO",
288.  "OOOOOOOOOOOOOOOOOOOOX%%%%X      *@OOOOOO",
289.  "OOOOOOOOOOOOOOOOOOOO=%%%X*   *$$OOOOOOOO",
290.  "OOOOOOOOOOOOOOOOOOOO+X%%=  .OOOOOOOOOOOO",
291.  "OOOOOOOOOOOOOOOOOOOOOX%%%  OOOOOOOOOOOOO",
292.  "OOOOOOOOOOOOOOOOOOOOO=%%* $OOOOOOOOOOOOO",
293.  "OOOOOOOOOOOOOOOOOOOOO=%%% $OOOOOOOOOOOOO",
294.  "OOOOOOOOOOOOOOOOOOOOO+%%% $OOOOOOOOOOOOO"
295.  };

Icon displayed when the adventurer is confused. Appearance: Confused.png

296.  /* XPM */
297.  static const char *dex_xpm[] = {
298.  /* width height ncolors chars_per_pixel */
299.  "40 40 19 1",
300.  /* colors */
301.  "  c #000000",
302.  ". c #949E9E",
303.  "X c #F8B090",
304.  "o c #5C7A7A",
305.  "O c #D4D4D4",
306.  "+ c #F87A24",
307.  "@ c #7C3400",
308.  "# c None",
309.  "$ c #B0B0B0",
310.  "% c #F89E6C",
311.  "& c #B64700",
312.  "* c #909090",
313.  "= c #606060",
314.  "- c #CEAA90",
315.  "; c #DADAB6",
316.  ": c #303030",
317.  "> c #F86800",
318.  ", c #FFB691",
319.  "< c #F88C48",
320.  /* pixels */
321.  "########################################",
322.  "########################################",
323.  "########################################",
324.  "########################################",
325.  "########################################",
326.  "########################################",
327.  "###############-%-######################",
328.  "##############-%X<-#####################",
329.  "#########-<<-#-%XX+==###################",
330.  "#########%,X< :<,X%@ :##################",
331.  "#########-XX%: @;X%+  *#################",
332.  "##########<,X& :<<%+: :#################",
333.  "######->+#-%%%: <,XX@  #################",
334.  "######%X%@ <,,& @XXX+  :++-#############",
335.  "######-<X+ &,X%:@+<+>:  <X&o############",
336.  "######$<X<@:<<%& <,XX@ @X,@ =###########",
337.  "#######-+%< &,,%:&,XX+ @,X+ :###########",
338.  "####<<-o&,X@:X,,&@,XX< @,X%& :##########",
339.  "####<X%::%%< &,,X:<%X%@:%XX%@ =#########",
340.  "####%%X& <X,&@%<%<%<<%& >+XX+  #########",
341.  "#####+%%@@,X%<,XXXXXXX<:@XXX<: =########",
342.  "####$%XX< <,<XXXXXXXXXX&@,XXX@ :########",
343.  "######+X<&@%%XXX%XXXX%<<><,XX&  ########",
344.  "#####$%<%X@%XXXX<X%XXXX<><%XX<  =#######",
345.  "#######<;X%XXXXX<<<XXX<XX<,XX%@ =#######",
346.  "#######-%+XXXXX%+XXXXXXXX%<,XX@ =#######",
347.  "########<XXXXXX+XX%XXXXXXXX%XX@ =#######",
348.  "########-%XXX%+%XX<XXXXXXXX%XX@  #######",
349.  "#########+,XX+XXXX<,XXXXXXXXXX@  #######",
350.  "#########-<X+%XXXX%,XXXXXXXXXX@  #######",
351.  "##########>,XXXXXX%,XXXXXXXXX%@  #######",
352.  "##########-<XXXXXX<,XXXXXXXXX<   #######",
353.  "###########%%XXXXXX%,,XXXXXXX+   #######",
354.  "############+,XXXXXX<;,,XXXXX@   #######",
355.  "############-+,XXXXXX%%%,XXX%@   #######",
356.  "#############%%XXXXXXXX%<XXXX+  =#######",
357.  "#############$%<XXXXXXXXXXXXX<: =#######",
358.  "##############$-<<XXXXXXXXXXXX&  #######",
359.  "################.&,XXXXXXXXXXX<: =######",
360.  "#################O######################"
361.  };

Icon displayed above the adventurer's dexterity score. Appearance: Dex.png

362.  /* XPM */
363.  static const char *ext_enc_xpm[] = {
364.  /* width height ncolors chars_per_pixel */
365.  "40 40 13 1",
366.  /* colors */
367.  "  c #000000",
368.  ". c #949E9E",
369.  "X c #5C7A7A",
370.  "o c #D4D4D4",
371.  "O c None",
372.  "+ c #B0B0B0",
373.  "@ c #909090",
374.  "# c #788C8C",
375.  "$ c #606060",
376.  "% c #406868",
377.  "& c #FFFFFF",
378.  "* c #303030",
379.  "= c #6C91B6",
380.  /* pixels */
381.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
382.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
383.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
384.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
385.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
386.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
387.  "OOOOOOOOOOOOOOOOOOoO+OOOOOOOOOOOOOOOOOOO",
388.  "OOOOOOOOOOOOOOOOoOXX==OOOOOOOOOOOOOOOOOO",
389.  "OOOOOOOOOOOOOOOoO=OO+==OOOOOOOOOOOOOOOOO",
390.  "OOOOOOOOOOOOOOOoXOO.*$=$OOOOOOOOOOOOOOOO",
391.  "OOOOOOOOOOOOOOOO=+# *.X *OOOOOOOOOOOOOOO",
392.  "OOOOOOOOOOOOOOOO==.OO=+@ $OOOOOOOOOOOOOO",
393.  "OOOOOOOOOOOOOOOOOXO==.OO $OOOOOOOOOOOOOO",
394.  "OOOOOOOOOOOOOOOOOO+=@$@* @OOOOOOOOOOOOOO",
395.  "OOOOOOOOOOO&&&&&&&&&&&&&&&.OOOOOOOOOOOOO",
396.  "OOOOOOOOOOOo==============X*OOOOOOOOOOOO",
397.  "OOOOOOOOOOoO===X====X=====X**OOOOOOOOOOO",
398.  "OOOOOOOOOO&============X===% $OOOOOOOOOO",
399.  "OOOOOOOOOoo======X=========%* OOOOOOOOOO",
400.  "OOOOOOOOOoO===X============X* @OOOOOOOOO",
401.  "OOOOOOOOO&=========X===%%===% $OOOOOOOOO",
402.  "OOOOOOOOoo===     ===%   *==X  OOOOOOOOO",
403.  "OOOOOOOOoO==* %*%*=== *%* *=X* @OOOOOOOO",
404.  "OOOOOOOO&=== %======% ===% ==% $OOOOOOOO",
405.  "OOOOOOOoo==* ======= *===% X=%* OOOOOOOO",
406.  "OOOOOOOoO==%    *%== *==== %=X* @OOOOOOO",
407.  "OOOOOOO&===%%*%*  == %==== *==% $OOOOOOO",
408.  "OOOOOOoo========% %=* ===X X==X  OOOOOOO",
409.  "OOOOOOoO===*====* *=% ===* ===X* @OOOOOO",
410.  "OOOOOO&===*  %*%  X== **% %====% $OOOOOO",
411.  "OOOOOoo===%%    *X===%   *=====%* OOOOOO",
412.  "OOOOOo+========================X* @OOOOO",
413.  "OOOOOo=========================%* $OOOOO",
414.  "OOOOOO=XXX%X%XXXXX%X%XXXX%X%X%X%*  OOOOO",
415.  "OOOOOO.=************************   OOOOO",
416.  "OOOOOOOO                           OOOOO",
417.  "OOOOOOOO.                         @OOOOO",
418.  "OOOOOOOOOOoOOoOOoOOoOoOoOOoOoOOOOOOOOOOO",
419.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
420.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"
421.  };

Icon displayed when the adventurer is overtaxed. Appearance: Ext enc.png

422.  /* XPM */
423.  static const char *hallu_xpm[] = {
424.  /* width height ncolors chars_per_pixel */
425.  "40 40 30 1",
426.  /* colors */
427.  "  c #F85848",
428.  ". c #5C7A7A",
429.  "X c #009100",
430.  "o c #6CFF00",
431.  "O c #E00028",
432.  "+ c #D4D4D4",
433.  "@ c #FF6C00",
434.  "# c #F87A24",
435.  "$ c None",
436.  "% c #B0B0B0",
437.  "& c #F82C24",
438.  "* c #F89E6C",
439.  "= c #FF00FF",
440.  "- c #FF0000",
441.  "; c #B64700",
442.  ": c #909090",
443.  "> c #788C8C",
444.  ", c #606060",
445.  "< c #406868",
446.  "1 c #C80050",
447.  "2 c #FFFFFF",
448.  "3 c #FFFF00",
449.  "4 c #00B6FF",
450.  "5 c #CEAA90",
451.  "6 c #DADAB6",
452.  "7 c #F86800",
453.  "8 c #FFB691",
454.  "9 c #6C91B6",
455.  "0 c #F88C48",
456.  "q c #0000FF",
457.  /* pixels */
458.  "$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$",
459.  "$$$$$$$$$$$$$$$353333335*$$$$$$$$$$$$$$$",
460.  "$$$$$$$$$$$$*33333333#7@3335$$$$$$$$$$$$",
461.  "$$$$$$$$$65333333333@7777#333*$$$$$$$$$$",
462.  "$$$$$$$$$3333333333377777733333===%$$$$$",
463.  "$$$$$$$533333333333#7777777333%=====$$$$",
464.  "$$$$$$ #3333333333o>7777773330======%$$$",
465.  "$$$$5---O#33333o3944077777333*=======$$$",
466.  "$$$$-----O333333>4444.77333330======%$$$",
467.  "$$$ ---O--;3333344444443333333:====5$$$$",
468.  "$$$ O-----733333444444433333333 ==035$$$",
469.  "$$$3--O--O333333>44444>33333333333333$$$",
470.  "$$533---O33333333944493333#333333333356$",
471.  "$$33867733333o33333:o333333o3333333333$$",
472.  "$532+2233333#333333333333oooo3#3333333%$",
473.  "6522222+33333333333333333oooooo33o3333*$",
474.  "$+22+22263333333o3333333ooooooo333333356",
475.  "662222+2533333333333333#ooooooo33333333$",
476.  "$32+22223333o3#33333o333ooooooo3#333333%",
477.  "$33222233333333333#333333ooooo333333333$",
478.  "$33368333333333333330626*oooo#333333o33%",
479.  "%333335== 33oo333333222223#333333333333$",
480.  "$3333=====:ooooo333+22+2263333333.>o333%",
481.  "$5333=====oooooo33322222223333339444935$",
482.  "$*33 ====>ooooooo3362+222633333.44444>3$",
483.  "$%330====:ooooooo333222+23333334444444$$",
484.  "$$333177 =oooXoo#333*626333333;4444444$$",
485.  "$$53##777&3oooo3333333333333#--,444449$$",
486.  "$$$3;77777#3o333333333333333O---94449$$$",
487.  "$$%*@77777#33333333333333337O----O:o3$$$",
488.  "$$$5777777333  333333333333;---O-O73$$$$",
489.  "$$$$#7777730====#:.,33333333------3$$$$$",
490.  "$$$$$577333=====qqqq<0333333#O---35$$$$$",
491.  "$$$$$%53335====qqqqqq.33o333337735$$$$$$",
492.  "$$$$$$$533 ====qqqqqqq3333333333%$$$$$$$",
493.  "$$$$$$$$%33====qqqqqqq333333333%$$$$$$$$",
494.  "$$$$$$$$$$50===qqqqqq,3333333:$$$$$$$$$$",
495.  "$$$$$$$$$%6%5503,qqq<333#335%$$$$$$$$$$$",
496.  "$$$$$$$$$$$$$%$*53,03335o$%%$$$$$$$$$$$$",
497.  "$$$$$$$$$$$$$$$$$$$$$%$$+$$$$$$$$$$$$$$$"
498.  };

Icon displayed when the adventurer is hallucinating. Appearance: Hallu.png

499.  /* XPM */
500.  static const char *hungry_xpm[] = {
501.  /* width height ncolors chars_per_pixel */
502.  "40 40 15 1",
503.  /* colors */
504.  "  c #000000",
505.  ". c #949E9E",
506.  "X c #5C7A7A",
507.  "o c #D4D4D4",
508.  "O c None",
509.  "+ c #B0B0B0",
510.  "@ c #909090",
511.  "# c #788C8C",
512.  "$ c #606060",
513.  "% c #406868",
514.  "& c #FFFFFF",
515.  "* c #CEAA90",
516.  "= c #DADAB6",
517.  "- c #303030",
518.  "; c #6C91B6",
519.  /* pixels */
520.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
521.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
522.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
523.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
524.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
525.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
526.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
527.  "OOOOOOOOOOOOOOOO========OOOOOOOOOOOOOOOO",
528.  "OOOOOOOOOOOOOO=============OOOOOOOOOOOOO",
529.  "OO;XX;@OOOOO================OOOOOOOO;XOO",
530.  "OO;%-;$OOOO==================OOOOOOO;XOO",
531.  "OO;-%;$OOO========@$#@========OOOOO+;;$O",
532.  "OO;%-;$OO=======-     -*======*OOOO.;;$O",
533.  "OO;-%;$O======*  @====.$$&=====@OOO.;;$O",
534.  "OO;X%;$O====== -========*@=====*.OO+;;$O",
535.  "OO;;;X$o====* -==========@======$OO;;;$O",
536.  "OO+;;-+o====- =============o====#@O+;;$O",
537.  "OOO;%$O===== @=============&====*$O;;;$O",
538.  "OOO+%OO====@ ==============&=====-OO;;$O",
539.  "OOo;-Oo====$ ==============o&==== OO;;$O",
540.  "OOO+%OO====@ ==============&===== O+;;#O",
541.  "OOO;-Oo====$-==============&&==== O+;;-O",
542.  "OOO;;+O=====$*============&&====* OO;;%+",
543.  "OOO;;$o=====$.============&&====X-OO;;$O",
544.  "OOO;;$O======*.===&======&&=====-$=O;;$O",
545.  "OOO;;$Oo=====.==========&&=====* @O+;;$O",
546.  "OOO;;$OO=======oo=====&&&======$-OOO;;$O",
547.  "OOO;;$OOo=======&o&&&&&&======$ @OOO;;$O",
548.  "OOO;;$OOOO========&=&========* $OOOO;;$O",
549.  "OO+;;$OOOOo=================* -OOOOO#;$O",
550.  "OOO;;$OOOOO=*==============@ -=OOOOO;;$O",
551.  "OOO;;$OOOOOOO+*==========*- $OOOOOOO;;$O",
552.  "OOOX-$OOOOOOOO@X@*====*#- -.OOOOOOOOX-$O",
553.  "OOOOOOOOOOOOOO=*@$-    -$.=OOOOOOOOOOOOO",
554.  "OOOOOOOOOOOOOOOOO=O==O=O=OOOOOOOOOOOOOOO",
555.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
556.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
557.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
558.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
559.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"
560.  };

Icon displayed when the adventurer is hungry. Appearance: Hungry.png

561.  /* XPM */
562.  static const char *hvy_enc_xpm[] = {
563.  /* width height ncolors chars_per_pixel */
564.  "40 40 13 1",
565.  /* colors */
566.  "  c #000000",
567.  ". c #949E9E",
568.  "X c #5C7A7A",
569.  "o c #D4D4D4",
570.  "O c None",
571.  "+ c #B0B0B0",
572.  "@ c #909090",
573.  "# c #788C8C",
574.  "$ c #606060",
575.  "% c #406868",
576.  "& c #FFFFFF",
577.  "* c #303030",
578.  "= c #6C91B6",
579.  /* pixels */
580.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
581.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
582.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
583.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
584.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
585.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
586.  "OOOOOOOOOOOOOOOOOOoO+OOOOOOOOOOOOOOOOOOO",
587.  "OOOOOOOOOOOOOOOOoOXX==OOOOOOOOOOOOOOOOOO",
588.  "OOOOOOOOOOOOOOOoO=OO+==OOOOOOOOOOOOOOOOO",
589.  "OOOOOOOOOOOOOOOoXOO.*$=$OOOOOOOOOOOOOOOO",
590.  "OOOOOOOOOOOOOOOO=+# *.X *OOOOOOOOOOOOOOO",
591.  "OOOOOOOOOOOOOOOO==.OO=+@ $OOOOOOOOOOOOOO",
592.  "OOOOOOOOOOOOOOOOOXO==.OO $OOOOOOOOOOOOOO",
593.  "OOOOOOOOOOOOOOOOOO+=@$@* @OOOOOOOOOOOOOO",
594.  "OOOOOOOOOOO&&&&&&&&&&&&&&&.OOOOOOOOOOOOO",
595.  "OOOOOOOOOOOo==============X*OOOOOOOOOOOO",
596.  "OOOOOOOOOOoO===X====X=====X**OOOOOOOOOOO",
597.  "OOOOOOOOOO&============X===% $OOOOOOOOOO",
598.  "OOOOOOOOOoo===*%====***%===%* OOOOOOOOOO",
599.  "OOOOOOOOOoO==% %===*    %==X* @OOOOOOOOO",
600.  "OOOOOOOOO&===% *==% X==**===% $OOOOOOOOO",
601.  "OOOOOOOOoo===% %==% ===% ===X  OOOOOOOOO",
602.  "OOOOOOOOoO==== *== *==== *==X* @OOOOOOOO",
603.  "OOOOOOOO&===== %== %==== %===% $OOOOOOOO",
604.  "OOOOOOOoo===== *== *==== *===%* OOOOOOOO",
605.  "OOOOOOOoO===== %==% ===* ====X* @OOOOOOO",
606.  "OOOOOOO&===X== *==% X==**=====% $OOOOOOO",
607.  "OOOOOOoo=====   *==*    %=====X  OOOOOOO",
608.  "OOOOOOoO=====*%%X===*%*X======%* @OOOOOO",
609.  "OOOOOOo====================X===* $OOOOOO",
610.  "OOOOOOO=%X%XXXX%XXXXXXXXX%X=%X%   OOOOOO",
611.  "OOOOOOO.=**********************   OOOOOO",
612.  "OOOOOOOOO                         OOOOOO",
613.  "OOOOOOOOO.                       @OOOOOO",
614.  "OOOOOOOOOOOoOOoOoOoOoOoOoOOoOOOOOOOOOOOO",
615.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
616.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
617.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
618.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
619.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"
620.  };

Icon displayed when the adventurer is strained. Appearance: Hvy enc.png

621.  /* XPM */
622.  static const char *int_xpm[] = {
623.  /* width height ncolors chars_per_pixel */
624.  "40 40 12 1",
625.  /* colors */
626.  "  c #000000",
627.  ". c #949E9E",
628.  "X c #5C7A7A",
629.  "o c #D4D4D4",
630.  "O c None",
631.  "+ c #B0B0B0",
632.  "@ c #909090",
633.  "# c #788C8C",
634.  "$ c #606060",
635.  "% c #406868",
636.  "& c #303030",
637.  "* c #6C91B6",
638.  /* pixels */
639.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
640.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
641.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
642.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
643.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
644.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
645.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
646.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
647.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
648.  "OOOOOOOOOOOOO+#.X.##@#OOOOOOOOOOOOOOOOOO",
649.  "OOOOOOOO+##@X#O++.#+#.##OOOOOOOOOOOOOOOO",
650.  "OOOOOO+#Xo++#X#%#+##o#O#.#+OOOOOOOOOOOOO",
651.  "OOOOO.Xo#+#++##+.XX#..+.+..XOOOOOOOOOOOO",
652.  "OOOO++.+O.+O##+#.X###..OX#.+X+OOOOOOOOOO",
653.  "OOOO#+####O#O##o##+###X#+#+.#..OOOOOOOOO",
654.  "OOO.+#o+#+X++++#.#O+#+#X.#+X++X+OOOOOOOO",
655.  "OOO.+.+..X+.##X++#++#..+XX#+#X+..OOOOOOO",
656.  "OOO##....O+#++#+.++#+X+#+#X..+#+#OOOOOOO",
657.  "OOO++#+.+.#+#O+X#X#XX#.++##.#++.X$OOOOOO",
658.  "OOOO#+#+.+++#++.+++##+X###+X+X##+&&OOOOO",
659.  "OOOO#..#OO#+.##o###.+..++.+#X+#+#& @OOOO",
660.  "OOOO.#.#O+#+#O.+++.###+##++###+.#  $OOOO",
661.  "OOOOOXX+#+#+#o..X##++#+..##.#+###  &OOOO",
662.  "OOOOOOX#.#X+#+#+#+.#+..+####XX%X%   OOOO",
663.  "OOOOOOO.%%X.#+#+#.++#+#+#+.%++*+%  &OOOO",
664.  "OOOOOOOO@& &##+#+.O####.+XXX%%%#%  $OOOO",
665.  "OOOOOOOOOO.   %X.+.#+++XXX*.+++#%  $OOOO",
666.  "OOOOOOOOOOO@&   %%X..#XXX.####%%&  $OOOO",
667.  "OOOOOOOOOOOOO@$ &XX%%%*.#X%###*&   OOOOO",
668.  "OOOOOOOOOOOOOOOOO+%%%*%%#.+.#*&   @OOOOO",
669.  "OOOOOOOOOOOOOOOOOO*%%%*.X##XX&    OOOOOO",
670.  "OOOOOOOOOOOOOOOOOOOX%%%%X*%&     @OOOOOO",
671.  "OOOOOOOOOOOOOOOOOOOX%%%%%      &@OOOOOOO",
672.  "OOOOOOOOOOOOOOOOOOO*%%%X&   &$$OOOOOOOOO",
673.  "OOOOOOOOOOOOOOOOOOO+%%%*  .OOOOOOOOOOOOO",
674.  "OOOOOOOOOOOOOOOOOOO+*%%%  OOOOOOOOOOOOOO",
675.  "OOOOOOOOOOOOOOOOOOOO*%%& $OOOOOOOOOOOOOO",
676.  "OOOOOOOOOOOOOOOOOOOO*%%% $OOOOOOOOOOOOOO",
677.  "OOOOOOOOOOOOOOOOOOOO+%%& $OOOOOOOOOOOOOO",
678.  "OOOOOOOOOOOOOOOOOOOOOOOoOOOOOOOOOOOOOOOO"
679.  };

Icon displayed above the adventurer's intelligence score. Appearance: Int.png

680.  /* XPM */
681.  static const char *lawful_xpm[] = {
682.  /* width height ncolors chars_per_pixel */
683.  "40 40 10 1",
684.  /* colors */
685.  "  c #000000",
686.  ". c #949E9E",
687.  "X c #5C7A7A",
688.  "o c #D4D4D4",
689.  "O c None",
690.  "+ c #B0B0B0",
691.  "@ c #909090",
692.  "# c #606060",
693.  "$ c #FFFFFF",
694.  "% c #303030",
695.  /* pixels */
696.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
697.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
698.  "OOOOOOOOOOOOOOOOOOOOo$$$$$$oOOOOOOOOOOOO",
699.  "OOOOOOOOOOOOOOOOOOO$$o$$o$$$$$OOOOOOOOOO",
700.  "OOOOOOOOOOOOOOOOOOo$$$$$$$o$$ooOOOOOOOOO",
701.  "OOOOOOOOOOOOOOOOOO$o$$$o$$$$$$$oOOOOOOOO",
702.  "OOOOOOOOOOOOOOOOOo$$$$+ .o$$$$$oOOOOOOOO",
703.  "OOOOOOOOOOOOOOOOOo$$$+%OOOO$o$$$oOOOOOOO",
704.  "OOOOOOOOOOOOOOOOO$$o$X@OOOOo$$$ooOOOOOOO",
705.  "OOOOOOOOOOOOOOOOO$$$$%OOOOOo$$$..OOOOOOO",
706.  "OOOOOOOOOOOOOOOOO$$$$@OOOOo$$oo##OOOOOOO",
707.  "OOOOOOOOOOOOOOOO+$$o$$ooOoo$$$o OOOOOOOO",
708.  "OOOOOOOOOOOOOOOOO$$$$$$$o$$$$o#%OOOOOOOO",
709.  "OOOOOOOOOOOOOOOO+$$o$$o$$$$$o@%OOOOOOOOO",
710.  "OOOOOOOOOOOOOOOOO$$$$$$$$o$o.%OOOOOOOOOO",
711.  "OOOOOOOOOOOOOOOOOo$$$o$$oo@#%OOOOOOOOOOO",
712.  "OOOOOOOOoooooo$$$$$$$$$$$% %OOOOOOOOOOOO",
713.  "OOOOOOO$$$$$$$$$$$$o$$o$$$$$$$oOOOOOOOOO",
714.  "OOOOOO$$$$$$$$$o$$$$$$$$$$$$o$$oOOOOOOOO",
715.  "OOOOOO$$o$ooooo##+o$$+##@oo$$$$$oOOOOOOO",
716.  "OOOOOOo$$#%    %#$$$+%##%%#ooo$O#OOOOOOO",
717.  "OOOOOOOo@##OOOOO+$$$##OOOO#%%##%@OOOOOOO",
718.  "OOOOOOOOOOOOOOOOo$$$##OOOOOOO##@OOOOOOOO",
719.  "OOOOOOOOOOOOOOOOo$$o##OOOOOOOOOOOOOOOOOO",
720.  "OOOOOOOOOOOOOOOO$$oo OOOOOOOOOOOOOOOOOOO",
721.  "OOOOOOOOOOOOOOO+$$$o OOOOOOOOOOOOOOOOOOO",
722.  "OOOOOOOOOOOOOOOO$$$##OOOOOOOOOOOOOOOOOOO",
723.  "OOOOOOOOOOOOOOOO$o$##OOOOOOOOOOOOOOOOOOO",
724.  "OOOOOOOOOOOOOOOO$$$##OOOOOOOOOOOOOOOOOOO",
725.  "OOOOOOOOOOOOOOOo$$$##OOOOOOOOOOOOOOOOOOO",
726.  "OOOOOOOOOOOOOOOo$$o%@OOOOOOOOOOOOOOOOOOO",
727.  "OOOOOOOOOOOOOOOo$$o OOOOOOOOOOOOOOOOOOOO",
728.  "OOOOOOOOOOOOOOO$$oo OOOOOOOOOOOOOOOOOOOO",
729.  "OOOOOOOOOOOOOOO$$$o OOOOOOOOOOOOOOOOOOOO",
730.  "OOOOOOOOOOOOOOO$$$##OOOOOOOOOOOOOOOOOOOO",
731.  "OOOOOOOOOOOOOOOo$$##OOOOOOOOOOOOOOOOOOOO",
732.  "OOOOOOOOOOOOOOO$$o##OOOOOOOOOOOOOOOOOOOO",
733.  "OOOOOOOOOOOOOOOo$# @OOOOOOOOOOOOOOOOOOOO",
734.  "OOOOOOOOOOOOOOOO.#@OOOOOOOOOOOOOOOOOOOOO",
735.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"
736.  };

Icon displayed to show that the adventurer is lawful. Appearance: Lawful.png

737.  /* XPM */
738.  static const char *mod_enc_xpm[] = {
739.  /* width height ncolors chars_per_pixel */
740.  "40 40 13 1",
741.  /* colors */
742.  "  c #000000",
743.  ". c #949E9E",
744.  "X c #5C7A7A",
745.  "o c #D4D4D4",
746.  "O c None",
747.  "+ c #B0B0B0",
748.  "@ c #909090",
749.  "# c #788C8C",
750.  "$ c #606060",
751.  "% c #406868",
752.  "& c #FFFFFF",
753.  "* c #303030",
754.  "= c #6C91B6",
755.  /* pixels */
756.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
757.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
758.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
759.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
760.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
761.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
762.  "OOOOOOOOOOOOOOOOOOoO+OOOOOOOOOOOOOOOOOOO",
763.  "OOOOOOOOOOOOOOOOoOXX==OOOOOOOOOOOOOOOOOO",
764.  "OOOOOOOOOOOOOOOoO=OO+==OOOOOOOOOOOOOOOOO",
765.  "OOOOOOOOOOOOOOOoXOO.*$=$OOOOOOOOOOOOOOOO",
766.  "OOOOOOOOOOOOOOOO=+# *.X *OOOOOOOOOOOOOOO",
767.  "OOOOOOOOOOOOOOOO==.OO=+@ $OOOOOOOOOOOOOO",
768.  "OOOOOOOOOOOOOOOOOXO==.OO $OOOOOOOOOOOOOO",
769.  "OOOOOOOOOOOOOOOOOO+=@$@* @OOOOOOOOOOOOOO",
770.  "OOOOOOOOOOOOOo&&&&&&&&&oXOOOOOOOOOOOOOOO",
771.  "OOOOOOOOOOOO+&=========X%@OOOOOOOOOOOOOO",
772.  "OOOOOOOOOOOOO&=====X====% @OOOOOOOOOOOOO",
773.  "OOOOOOOOOOOOoO==X=======X* OOOOOOOOOOOOO",
774.  "OOOOOOOOOOOO&====*%*%*===* $OOOOOOOOOOOO",
775.  "OOOOOOOOOOO+&===X     ===% *OOOOOOOOOOOO",
776.  "OOOOOOOOOOOoO===**=======X* OOOOOOOOOOOO",
777.  "OOOOOOOOOOO&===% %=======X% $OOOOOOOOOOO",
778.  "OOOOOOOOOOO&===% %*%%=====% *OOOOOOOOOOO",
779.  "OOOOOOOOOOoO===*      ====X* OOOOOOOOOOO",
780.  "OOOOOOOOOO&=========* X===X% $OOOOOOOOOO",
781.  "OOOOOOOOO+&=========% *====% *OOOOOOOOOO",
782.  "OOOOOOOOOoO===% %===  %====%* OOOOOOOOOO",
783.  "OOOOOOOOO&====*      *==X===% $OOOOOOOOO",
784.  "OOOOOOOOO&======*%*%X=======% *OOOOOOOOO",
785.  "OOOOOOOOOo==X===============%  OOOOOOOOO",
786.  "OOOOOOOOO=XXXXXXXXXX%X%X%X%%%  $OOOOOOOO",
787.  "OOOOOOOOOO=%****************   $OOOOOOOO",
788.  "OOOOOOOOOOO$                   $OOOOOOOO",
789.  "OOOOOOOOOOOO*                 *OOOOOOOOO",
790.  "OOOOOOOOOOOOOoOOoOoOoOoOoOOOOOOOOOOOOOOO",
791.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
792.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
793.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
794.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
795.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"
796.  };

Icon displayed when the adventurer is stressed. Appearance: Mod enc.png

797.  /* XPM */
798.  static const char *neutral_xpm[] = {
799.  /* width height ncolors chars_per_pixel */
800.  "40 40 14 1",
801.  /* colors */
802.  "  c #000000",
803.  ". c #949E9E",
804.  "X c #5C7A7A",
805.  "o c #D4D4D4",
806.  "O c None",
807.  "+ c #B0B0B0",
808.  "@ c #909090",
809.  "# c #788C8C",
810.  "$ c #606060",
811.  "% c #406868",
812.  "& c #FFFFFF",
813.  "* c #00B6FF",
814.  "= c #303030",
815.  "- c #6C91B6",
816.  /* pixels */
817.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
818.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
819.  "OOOOOOOOOOOOOOOOOOOO.------.OOOOOOOOOOOO",
820.  "OOOOOOOOOOOOOOOOOOO-+O&o.-----OOOOOOOOOO",
821.  "OOOOOOOOOOOOOOOOOO+-&o--------.OOOOOOOOO",
822.  "OOOOOOOOOOOOOOOOOO-oo----------+OOOOOOOO",
823.  "OOOOOOOOOOOOOOOOO+-&--% #-------OOOOOOOO",
824.  "OOOOOOOOOOOOOOOOO-OO-X=OOO.-----+OOOOOOO",
825.  "OOOOOOOOOOOOOOOOO-oO-%#OOOO.-----OOOOOOO",
826.  "OOOOOOOOOOOOOOOOO--O-=OOOOO+---X#OOOOOOO",
827.  "OOOOOOOOOOOOOOOOO-oO-XOOOO+OO--=$OOOOOOO",
828.  "OOOOOOOOOOOOOOOOO-OO--++OO-&--- OOOOOOOO",
829.  "OOOOOOOOOOOOOOOOO-OO-----+oo--%=OOOOOOOO",
830.  "OOOOOOOOOOOOOOOOO--O--+o&&o--%=OOOOOOOOO",
831.  "OOOOOOOOOOOOOOOOO-oo*-------%=OOOOOOOOOO",
832.  "OOOOOOOOOOOOOOOOO-oO------%%=OOOOOOOOOOO",
833.  "OOOOOOOO+.+-+.---O&------= =OOOOOOOOOOOO",
834.  "OOOOOO+-oo&&&&&&&&------------.OOOOOOOOO",
835.  "OOOOOO---------------X-----O&Oo-OOOOOOOO",
836.  "OOOOOO---------%=%---%%=%----OO-.OOOOOOO",
837.  "OOOOOO---==    =%---%=%%===----%XOOOOOOO",
838.  "OOOOOOO-#$%OOOOOO-+-%$OOOO%===%=@OOOOOOO",
839.  "OOOOOOOOOOOOOOOO.-&-=%OOOOOOO%%#OOOOOOOO",
840.  "OOOOOOOOOOOOOOOo-O+-%$OOOOOOOOOOOOOOOOOO",
841.  "OOOOOOOOOOOOOOOO-oO- OOOOOOOOOOOOOOOOOOO",
842.  "OOOOOOOOOOOOOOOO-OO- OOOOOOOOOOOOOOOOOOO",
843.  "OOOOOOOOOOOOOOOO-&-%%OOOOOOOOOOOOOOOOOOO",
844.  "OOOOOOOOOOOOOOOO-&-%$OOOOOOOOOOOOOOOOOOO",
845.  "OOOOOOOOOOOOOOOO-&-=$OOOOOOOOOOOOOOOOOOO",
846.  "OOOOOOOOOOOOOOO--o-%$OOOOOOOOOOOOOOOOOOO",
847.  "OOOOOOOOOOOOOOO+-&- .OOOOOOOOOOOOOOOOOOO",
848.  "OOOOOOOOOOOOOOO-Oo- OOOOOOOOOOOOOOOOOOOO",
849.  "OOOOOOOOOOOOOOO-OO- OOOOOOOOOOOOOOOOOOOO",
850.  "OOOOOOOOOOOOOOO-oO- OOOOOOOOOOOOOOOOOOOO",
851.  "OOOOOOOOOOOOOOO-OO%%OOOOOOOOOOOOOOOOOOOO",
852.  "OOOOOOOOOOOOOOO-o-%$OOOOOOOOOOOOOOOOOOOO",
853.  "OOOOOOOOOOOOOOO---%$OOOOOOOOOOOOOOOOOOOO",
854.  "OOOOOOOOOOOOOOO--% #OOOOOOOOOOOOOOOOOOOO",
855.  "OOOOOOOOOOOOOOOOX$@OOOOOOOOOOOOOOOOOOOOO",
856.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"
857.  };

Icon displayed to show that the adventurer is neutral. Appearance: Neutral.png

858.  /* XPM */
859.  static const char *ovr_enc_xpm[] = {
860.  /* width height ncolors chars_per_pixel */
861.  "40 40 13 1",
862.  /* colors */
863.  "  c #000000",
864.  ". c #949E9E",
865.  "X c #5C7A7A",
866.  "o c #D4D4D4",
867.  "O c None",
868.  "+ c #B0B0B0",
869.  "@ c #909090",
870.  "# c #788C8C",
871.  "$ c #606060",
872.  "% c #406868",
873.  "& c #FFFFFF",
874.  "* c #303030",
875.  "= c #6C91B6",
876.  /* pixels */
877.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
878.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
879.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
880.  "OOOOOOOOOOOOOOOOOoO+=+OOOOOOOOOOOOOOOOOO",
881.  "OOOOOOOOOOOOOOOOo=#===+OOOOOOOOOOOOOOOOO",
882.  "OOOOOOOOOOOOOOOo=.OO@X=OOOOOOOOOOOOOOOOO",
883.  "OOOOOOOOOOOOOOOo#OO* #X @OOOOOOOOOOOOOOO",
884.  "OOOOOOOOOOOOOOO+=.XX+=#* @OOOOOOOOOOOOOO",
885.  "OOOOOOOOOOOOOOOO+=O=.=OO $OOOOOOOOOOOOOO",
886.  "OOOOOOOOOOOOOOOOO#.=+OO@ $OOOOOOOOOOOOOO",
887.  "OOOOOOOOOooooooooo&O.#+#XooooOOOOOOOOOOO",
888.  "OOOOOOOOO&OOoOoOoOOOOOOOOOoO%@OOOOOOOOOO",
889.  "OOOOOOOOoO==================X*@OOOOOOOOO",
890.  "OOOOOOOO&===================X% @OOOOOOOO",
891.  "OOOOOOOO&==%*%*%*%*%*%*%*%*==% *OOOOOOOO",
892.  "OOOOOOOoO==%*%%*%%*%%*%*%*%==X* OOOOOOOO",
893.  "OOOOOOO&======================* $OOOOOOO",
894.  "OOOOOO+&===                ===% *OOOOOOO",
895.  "OOOOOOoO======================X* OOOOOOO",
896.  "OOOOOO&=======================X% $OOOOOO",
897.  "OOOOOOo========================% *OOOOOO",
898.  "OOOOOoO===*%X=====%%======%%===X* OOOOOO",
899.  "OOOOO&==%    %==%   *====    %==* $OOOOO",
900.  "OOOOO&== *==**== **% *=X% %%* ==% *OOOOO",
901.  "OOOOoO==%%==* =* ===% == %=== %=X* OOOOO",
902.  "OOOO&=======% =**===% %X %X==* =X% $OOOO",
903.  "OOOO&======% %= %==== %% ====* ==% *OOOO",
904.  "OOOoO=====% *== *==== %* ====% ==X* OOOO",
905.  "OOO&====XX *===**===% X% X=== *===* $OOO",
906.  "OO+&====X *====* ===% == *=== %===% *OOO",
907.  "OOoO===%  %*%*== *** %==% %** ====X* OOO",
908.  "OO&====%      ==X   *====*   %====X% $OO",
909.  "OO&================================% *OO",
910.  "OOo===X============================%  OO",
911.  "OO=XXXXXXXXXXXX%XXXX%X%X%XXXXX%X%X%%  $O",
912.  "OOO=%******************************   $O",
913.  "OOOO$                                 $O",
914.  "OOOOO*                               *OO",
915.  "OOOOOOOOOOoOOoOOoOOoOOoOOoOOoOOoOOOOOOOO",
916.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"
917.  };

Icon displayed when the adventurer is overloaded. Appearance: Ovr enc.png

918.  /* XPM */
919.  static const char *pet_mark_xpm[] = {
920.  /* width height ncolors chars_per_pixel */
921.  "8 7 2 1",
922.  /* colors */
923.  ". c None",
924.  "  c #FF0000",
925.  /* pixels */
926.  "........",
927.  "..  .  .",
928.  ".       ",
929.  ".       ",
930.  "..     .",
931.  "...   ..",
932.  ".... ..."
933.  };

Image combined with a large monster tile to mark the monster as a pet. Appearance: Pet mark.png

934.  /* XPM */
935.  static const char *pet_mark_small_xpm[] = {
936.  /* width height ncolors chars_per_pixel */
937.  "5 5 2 1",
938.  /* colors */
939.  ". c None",
940.  "X c #FF0000",
941.  /* pixels */
942.  ".X.X.",
943.  "XXXXX",
944.  ".XXX.",
945.  "..X.."
946.  };

Image combined with a small monster tile to mark the monster as a pet. Appearance: Pet mark small.png

This image is invalid as coded. Line 937 promises width and height of 5 pixels, but lines 942 through 945 have only four pixel rows. Qt seems to tolerate this, but GIMP refuses to load this image.

947.  /* XPM */
948.  static const char *satiated_xpm[] = {
949.  /* width height ncolors chars_per_pixel */
950.  "40 40 23 1",
951.  /* colors */
952.  "  c #000000",
953.  ". c #949E9E",
954.  "X c #F8B090",
955.  "o c #5C7A7A",
956.  "O c #D4D4D4",
957.  "+ c #F87A24",
958.  "@ c #7C3400",
959.  "# c None",
960.  "$ c #B0B0B0",
961.  "% c #F89E6C",
962.  "& c #914700",
963.  "* c #B64700",
964.  "= c #909090",
965.  "- c #788C8C",
966.  "; c #606060",
967.  ": c #406868",
968.  "> c #FFFFFF",
969.  ", c #CEAA90",
970.  "< c #DADAB6",
971.  "1 c #303030",
972.  "2 c #FFB691",
973.  "3 c #6C91B6",
974.  "4 c #F88C48",
975.  /* pixels */
976.  "########################################",
977.  "########################################",
978.  "########################################",
979.  "########################################",
980.  "########################################",
981.  "########################################",
982.  "########################################",
983.  "################<<<<<<<<################",
984.  "##############<<<<<<<<<<$#$$$###########",
985.  "############<<<<<<<<<<$:31:3:###########",
986.  "###########<<<<<<%42<<#:3:133-##########",
987.  "##########<<<<<%<<;;=o$131:33;##########",
988.  "#########<<<<<<,1     ::31:33;,#########",
989.  "########<<<<<<,  =<<<<.13:133;<=########",
990.  "########<<<%2, 1<<<<<<#333:33;<,=#######",
991.  "#######<<<<X$ 1<<422<<<33313--<<;#######",
992.  "#######<<<<<1 <<<<<%<<<#31333;<<-=######",
993.  "#######<<<<< -<<+%,%<<%<31.3-;<<,;######",
994.  "#######<<<2- <<<+&<%<2+<3o<33o<<<1######",
995.  "######O<<<%; <<<&,4=4%<<-o<3-=<<< ######",
996.  "#######<<<%; <2+4,&*,,,<3o<33o<<< ######",
997.  "######<<<<<-1<<<<,4<4<<<.;<3-1<<< ######",
998.  "#######<<<<<;,<<4,,4X<<#3-<33o<<, ######",
999.  "######O<<<<<;.<<<,&%<2<$3:>3-=<<o1######",
1000. "#######<<<<<<=,<<<<<<4<#31>33;<<@o######",
1001. "#######O<<<<<,#<<<<<<<<.3:<3-;<, =######",
1002. "########<<<<2<<<<<<<<<>#31<33o<11#######",
1003. "########O<<<<44<>O>>>>>#3:<3.;- =#######",
1004. "##########<<<4<<<<><><<$3:<331 ;<#######",
1005. "##########<<<<<<<%2<<<<$3:<33 1#########",
1006. "###########O,<<<<<<<<<<#31<331##########",
1007. "#############.<<<<<<<<<$3:133;##########",
1008. "##############=;=,<<<<,o  1;;=##########",
1009. "###############<=;1    1;=##############",
1010. "#################<#<O#<#################",
1011. "########################################",
1012. "########################################",
1013. "########################################",
1014. "########################################",
1015. "########################################"
1016. };

Icon displayed when the adventurer is satiated. Appearance: Satiated.png

1017. /* XPM */
1018. static const char *sick_fp_xpm[] = {
1019. /* width height ncolors chars_per_pixel */
1020. "40 40 30 1",
1021. /* colors */
1022. "  c #F85848",
1023. ". c #949E9E",
1024. "X c #F8B090",
1025. "o c #5C7A7A",
1026. "O c #009100",
1027. "+ c #6CFF00",
1028. "@ c #E00028",
1029. "# c #D4D4D4",
1030. "$ c #FF6C00",
1031. "% c #F87A24",
1032. "& c #7C3400",
1033. "* c None",
1034. "= c #B0B0B0",
1035. "- c #F89E6C",
1036. "; c #FF0000",
1037. ": c #914700",
1038. "> c #B64700",
1039. ", c #909090",
1040. "< c #788C8C",
1041. "1 c #606060",
1042. "2 c #406868",
1043. "3 c #FFFFFF",
1044. "4 c #CEAA90",
1045. "5 c #DADAB6",
1046. "6 c #303030",
1047. "7 c #F86800",
1048. "8 c #FFB691",
1049. "9 c #6C91B6",
1050. "0 c #F88C48",
1051. "q c #0000FF",
1052. /* pixels */
1053. "****************************************",
1054. "*************#333333333#****************",
1055. "***********##33333#333333#**************",
1056. "**********#33333#33333#33*==************",
1057. "*********#33##33-;-3#3333399************",
1058. "********#33#33#3-@ 33333#33=.***********",
1059. "********#3*#33-;;;;;-33333#99***********",
1060. "*******#3*3333-;;;;@ 33#333#9=**********",
1061. "*******#333#33#3-;-33#*##33399**********",
1062. "******#3#3333333-@-#333#9933*9=*********",
1063. "******#333#33#3333333#333*9999=*********",
1064. "******#333333333#3#33333333*999*********",
1065. "******#3#33#33333333#33#3333#9=*********",
1066. "******#333334>&&:&&>::44,3#33#9*********",
1067. "******#33*::&41OOO6:4O 0::4433=*********",
1068. "******#3:>,0:O0O1O+O:O<O4-:-:1#*********",
1069. "******#0&>XO,O+2+OOo4<+1104:>:#*********",
1070. "******.&:1OOO,14X2O48:O80,440:,*********",
1071. "******4::>OOO%8-X4O4%O,84+O0X&>=********",
1072. "******.::>,O 99*X+<$,+.o*1O4&0:*********",
1073. "******>:0&4O5qq9#10OO3qq9,+X:1:*********",
1074. "****=>,,::,O4qq9X+O>O-qq9O2X0,>*********",
1075. "******4:>OOOO48882OOOO+4OOO07*4*********",
1076. "******4*,4OO+OXX3O<OOOOOOOO:-***********",
1077. "********0><OO1+O,+1+2OOOOOO%4=**********",
1078. "********47+OO1O12O:<14OO1OO7=***********",
1079. "*********-11OO+,+<1004OOOO:-************",
1080. "**********:OOOOOO-+,4O+OOO%4************",
1081. "**********04O4O,-OOOOO<OOO>5************",
1082. "*********=0%,OO,>:>>O +1OO4*************",
1083. "**********=%+OO:::1:::6+:7**************",
1084. "***********7&OO:O+O,O1OO+1**************",
1085. "***********40OO,O4:OOO11O<5*************",
1086. "**********=4 +O1O2+O2+O0O***************",
1087. "************72O+1+21-OOO%5**************",
1088. "************0%1OOOO+O+174***************",
1089. "*************%%O,OO1407-=***************",
1090. "**************-$>%0%:74*****************",
1091. "****************54044*=*****************",
1092. "*****************=*=********************"
1093. };

Icon displayed when the adventurer suffers from food poisoning. Appearance: Sick fp.png

1094. /* XPM */
1095. static const char *sick_il_xpm[] = {
1096. /* width height ncolors chars_per_pixel */
1097. "40 40 23 1",
1098. /* colors */
1099. "  c #F85848",
1100. ". c #949E9E",
1101. "X c #F8B090",
1102. "o c #E00028",
1103. "O c #D4D4D4",
1104. "+ c #F87A24",
1105. "@ c #7C3400",
1106. "# c None",
1107. "$ c #B0B0B0",
1108. "% c #F89E6C",
1109. "& c #FF0000",
1110. "* c #914700",
1111. "= c #B64700",
1112. "- c #909090",
1113. "; c #606060",
1114. ": c #FFFFFF",
1115. "> c #CEAA90",
1116. ", c #DADAB6",
1117. "< c #F86800",
1118. "1 c #FFB691",
1119. "2 c #6C91B6",
1120. "3 c #F88C48",
1121. "4 c #0000FF",
1122. /* pixels */
1123. "########################################",
1124. "#############O:::::::::O################",
1125. "###########OO:::::O::::::O##############",
1126. "##########O:::::O:::::O::#$$############",
1127. "#########O::OO::%&%:O:::::22############",
1128. "########O::O::O:%o :::::O::$.###########",
1129. "########O:#O::%&&&&&%:::::O22###########",
1130. "#######O:#::::%&&&&o ::O:::O2$##########",
1131. "#######O:::O::O:%&%::O#OO:::22##########",
1132. "######O:O:::::::%o%O:::O22::#2$#########",
1133. "######O:::O::O:::::::O:::#2222$#########",
1134. "######O:::::::::O:O::::::::#222#########",
1135. "######O:O::O::::::::O::O::::O2$#########",
1136. "######O:::::>=@@=**=**>>-:O::O2#########",
1137. "######O::#**@3>%* ;=>=3;<@>>::$#########",
1138. "######O:** >=>XXXX1X >>+>%*%*;O#########",
1139. "######O3@*,X%XXXXXXX>X%XX >*=*O#########",
1140. "######.@@3XXXXXXXXXXXXXXX>X>3*-#########",
1141. "######>***>X% >XXXXX3XXXXXX%>*=>########",
1142. "######.***>  22#XXX<%X22#XXX@+;#########",
1143. "######=*3@X>O442OXX<X:442OXX=;=#########",
1144. "####$=--;=X1,442XXX<X1442XXX3-*#########",
1145. "######>==%XX11111O1+%X111XX%<#>#########",
1146. "######.,;XXXXXX1O1X%3XXXXX%+3###########",
1147. "########3=XXXXXX:XXXXXXXXX+<>$##########",
1148. "########>+XXXXXX%-3->XXXX%+<############",
1149. "#########%3XXXXXX>- -%XXX%<%$###########",
1150. "#########$<XXXXXX%X%XXXX%3<>############",
1151. "##########+%XXXXXXXXXXXX%+<#############",
1152. "##########%3XXX>=****3XX%<%#############",
1153. "##########>+XXX**=3-*@3>3+##############",
1154. "###########<%XX >XX%X;%X3+##############",
1155. "###########%3XX>XX++XXXX<%$#############",
1156. "##########$>+XXXXXXXXXXX<###############",
1157. "############<%XXXXXXXXX3+###############",
1158. "###########$%+XXXXXXXX%<>###############",
1159. "#############++XXXXXX%<%$###############",
1160. "#############$%<<3333<%#################",
1161. "#################%3>>$##################",
1162. "#################$#$####################"
1163. };

Icon displayed when the adventurer is ill from a monster attack. Appearance: Sick il.png

1164. /* XPM */
1165. static const char *slt_enc_xpm[] = {
1166. /* width height ncolors chars_per_pixel */
1167. "40 40 13 1",
1168. /* colors */
1169. "  c #000000",
1170. ". c #949E9E",
1171. "X c #5C7A7A",
1172. "o c #D4D4D4",
1173. "O c None",
1174. "+ c #B0B0B0",
1175. "@ c #909090",
1176. "# c #788C8C",
1177. "$ c #606060",
1178. "% c #406868",
1179. "& c #FFFFFF",
1180. "* c #303030",
1181. "= c #6C91B6",
1182. /* pixels */
1183. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1184. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1185. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1186. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1187. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1188. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1189. "OOOOOOOOOOOOOOOOOOoO+OOOOOOOOOOOOOOOOOOO",
1190. "OOOOOOOOOOOOOOOOoOXX==OOOOOOOOOOOOOOOOOO",
1191. "OOOOOOOOOOOOOOOoO=OO+==OOOOOOOOOOOOOOOOO",
1192. "OOOOOOOOOOOOOOOoXOO.*$=$OOOOOOOOOOOOOOOO",
1193. "OOOOOOOOOOOOOOOO=+# *.X *OOOOOOOOOOOOOOO",
1194. "OOOOOOOOOOOOOOOO==.OO=+@ $OOOOOOOOOOOOOO",
1195. "OOOOOOOOOOOOOOOOOXO==.OO $OOOOOOOOOOOOOO",
1196. "OOOOOOOOOOOOOOOOOO+=@$@* @OOOOOOOOOOOOOO",
1197. "OOOOOOOOOOOOOOO&&&&&&&X @OOOOOOOOOOOOOOO",
1198. "OOOOOOOOOOOOOOOo======X*OOOOOOOOOOOOOOOO",
1199. "OOOOOOOOOOOOOOoO======X**OOOOOOOOOOOOOOO",
1200. "OOOOOOOOOOOOOO&====X===% $OOOOOOOOOOOOOO",
1201. "OOOOOOOOOOOOOoo==%* %==%* OOOOOOOOOOOOOO",
1202. "OOOOOOOOOOOOOoO=%  %  =X* @OOOOOOOOOOOOO",
1203. "OOOOOOOOOOOOO&==**==% %=% $OOOOOOOOOOOOO",
1204. "OOOOOOOOOOOOoo==%%==* %=X  OOOOOOOOOOOOO",
1205. "OOOOOOOOOOOOoO=====* X==X* @OOOOOOOOOOOO",
1206. "OOOOOOOOOOOO&=====* %====% $OOOOOOOOOOOO",
1207. "OOOOOOOOOOOoo====  X=====%* OOOOOOOOOOOO",
1208. "OOOOOOOOOOOo+===* *%*%%==X* @OOOOOOOOOOO",
1209. "OOOOOOOOOOO&====      %===% $OOOOOOOOOOO",
1210. "OOOOOOOOOOO&==============%  OOOOOOOOOOO",
1211. "OOOOOOOOOOO==============X%  @OOOOOOOOOO",
1212. "OOOOOOOOOOO+%%%%%%%%%%%%%%   $OOOOOOOOOO",
1213. "OOOOOOOOOOOOO%               $OOOOOOOOOO",
1214. "OOOOOOOOOOOOO@               @OOOOOOOOOO",
1215. "OOOOOOOOOOOOOO@$$$$$$$$$$$$$@OOOOOOOOOOO",
1216. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1217. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1218. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1219. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1220. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1221. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1222. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"
1223. };

Icon displayed when the adventurer is burdened. Appearance: Slt enc.png

1224. /* XPM */
1225. static const char *str_xpm[] = {
1226. /* width height ncolors chars_per_pixel */
1227. "40 40 17 1",
1228. /* colors */
1229. "  c #000000",
1230. ". c #F8B090",
1231. "X c #5C7A7A",
1232. "o c #F87A24",
1233. "O c #7C3400",
1234. "+ c None",
1235. "@ c #B0B0B0",
1236. "# c #F89E6C",
1237. "$ c #B64700",
1238. "% c #909090",
1239. "& c #606060",
1240. "* c #CEAA90",
1241. "= c #DADAB6",
1242. "- c #303030",
1243. "; c #F86800",
1244. ": c #FFB691",
1245. "> c #F88C48",
1246. /* pixels */
1247. "++++++++++++++++++++++++++++++++++++++++",
1248. "++++++++++++++++++++++++++++++++++++++++",
1249. "++++++++++++++++++++++++++++++++++++++++",
1250. "+++++++++++++++++++*>*>#++++++++++++++++",
1251. "++++++++++++++++*#o>..*#o*++++++++++++++",
1252. "+++++++++++++++o#.#>.....o++++++++++++++",
1253. "+++++++++++++++;>;#.o.>..#$X++++++++++++",
1254. "+++++++++++++++o#>.o.>:...o  %++++++++++",
1255. "++++++++++++++o##>>#o##>..#O -++++++++++",
1256. "++++++++++++++>#.oo#>..>...O  ++++++++++",
1257. "++++++++++++++*o##.>>;o#...o  ++++++++++",
1258. "+++++++++++++++*;o#........>- &+++++++++",
1259. "+++++++++++++++++#>>;o......O -+++++++++",
1260. "+++++++++++++++++@+@+o>.....$  +++++++++",
1261. "+++++++++++++++++++++*;.#...>- %++++++++",
1262. "++++++++++++++++++++++;>o....$ &++++++++",
1263. "++++++++++++++++++++++#>>....>- %+++++++",
1264. "+++++++++++++++++++++++;#>....; -+++++++",
1265. "+++++++++++++++++++++++o#>....>O %++++++",
1266. "+++++++++++++++++++++++*>o.....; -++++++",
1267. "+++++++++++++#>**+++++++;#.....>O %+++++",
1268. "+o#+++++++*o;>>>>o#+++++o##.....; -+++++",
1269. "+:#o*++++oo#..*..*>;*+++#>#.....>O %++++",
1270. "+:=#o#+*;>.:==:....#;*++@o.......; &++++",
1271. "+::..>;o#.=::::......o*++;.......>O ++++",
1272. "+.....#o.:.=:.........o#+;........$ ++++",
1273. "+......#o..:...........#o;>.......o &+++",
1274. "+........#..............*>o......:o- +++",
1275. "+..................#o>#...#o.......O +++",
1276. "+...............>o>#.......#>......O &++",
1277. "+..................................o -++",
1278. "+..................................>  ++",
1279. "+..................................>  ++",
1280. "+.................................#$  &+",
1281. "+................................>$   &+",
1282. "+..#>$o>#..............#>;>>>oOOO-    ++",
1283. "+...#O  OOOOO$>>>>>>>$OO             %++",
1284. "+...o                            -&&++++",
1285. "+..#O                     -&&%++++++++++",
1286. "++++++++++++++++++++++++++++++++++++++++"
1287. };

Icon displayed above the adventurer's strength score. Appearnce: Str.png

1288. /* XPM */
1289. static const char *stunned_xpm[] = {
1290. /* width height ncolors chars_per_pixel */
1291. "40 40 12 1",
1292. /* colors */
1293. "  c #000000",
1294. ". c #949E9E",
1295. "X c #5C7A7A",
1296. "o c #D4D4D4",
1297. "O c None",
1298. "+ c #B0B0B0",
1299. "@ c #909090",
1300. "# c #788C8C",
1301. "$ c #606060",
1302. "% c #406868",
1303. "& c #303030",
1304. "* c #6C91B6",
1305. /* pixels */
1306. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1307. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1308. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1309. "OOOOOOOOOOOO&$OOOO@OOO@@OO@OOOOOOOOOOOOO",
1310. "OOOOOOOOOOO@& $OO@&&$$@ O@$$OOOOOOOOOOOO",
1311. "OOOOOOOOOOOO$$ @@@$  &&OOO@$OOOOOOOOOOOO",
1312. "OOOOOOOOOOOOO@@&$$$$&O$OO$O &@O@OOOOOOOO",
1313. "OOOOOO@@@@@@OO@$$O$&$@@OO&  &&$O&OOOOOOO",
1314. "OOOOOO&&&& & $ &&@$ &O@$& &&&$ & $OOOOOO",
1315. "OOOOOO$&OO &&&$ $$    $&  $$&$&&&OOOOOOO",
1316. "OOOOOO@@O@$  &+ #       &O$$  $$&O@OOOOO",
1317. "OOOOOOOO@X%$ %&   %%    & &&  $$@@@@OOOO",
1318. "OOOOOOO+$$@+     &%%%&%&   &  &@OOO&&OOO",
1319. "OOOOOO.Xo%+      &&%%%%%&& &   OO@$&&OOO",
1320. "OOOOO++ $$&&$     && %&%%&    &O@&$&OOOO",
1321. "OOOOO####$ X&&& &&     &%&   &    &&OOOO",
1322. "OOOO++#.+## $&# %& &       &     &$ OOOO",
1323. "OOOO#+++.@&%&& &#&%&   &       $ @OOOOOO",
1324. "OOOO##....#+$#@%#& $%$&@&$$% & X##$@OOOO",
1325. "OOOO.+#+.+@#+#+$&$X#%&%.+& %&#++.$&OOOOO",
1326. "OOOOO#+#+.+++#$$%&++&X+X#&#+&+&##+ &OOOO",
1327. "OOOOO#..#OO#+@%#o##X.@..++.+$&+#+#& @OOO",
1328. "OOOOO+#.#O+#+#O@++@$$##+##++###+.#& $OOO",
1329. "OOOOOOXX+#+#+#o.@%&$++#+..##.#+###  &OOO",
1330. "OOOOOOOX#.#X+#+#+##&#+..+####%XX%%   OOO",
1331. "OOOOOOOO+%%X.#+#+#.++#+#+#+.X++*.%  &OOO",
1332. "OOOOOOOOO@& &##+#+.O####.+XX%%%%#%  $OOO",
1333. "OOOOOOOOOOO.   %X.+.#+++XXX*.+++#X  $OOO",
1334. "OOOOOOOOOOOO@&   %%X..#X%#.####%X&  $OOO",
1335. "OOOOOOOOOOOOOO@$ &XX%%%*.#X%###*&   OOOO",
1336. "OOOOOOOOOOOOOOOOOO+%%%*%%#.+.#*&   @OOOO",
1337. "OOOOOOOOOOOOOOOOOOO*%%%**X##X%&    OOOOO",
1338. "OOOOOOOOOOOOOOOOOOOOX%%%%X*X&     @OOOOO",
1339. "OOOOOOOOOOOOOOOOOOOOX%%%%X      &@OOOOOO",
1340. "OOOOOOOOOOOOOOOOOOOO*%%%X&   &$$OOOOOOOO",
1341. "OOOOOOOOOOOOOOOOOOOO+X%%*  @OOOOOOOOOOOO",
1342. "OOOOOOOOOOOOOOOOOOOOOX%%&  OOOOOOOOOOOOO",
1343. "OOOOOOOOOOOOOOOOOOOOO*%%% $OOOOOOOOOOOOO",
1344. "OOOOOOOOOOOOOOOOOOOOO*%%% $OOOOOOOOOOOOO",
1345. "OOOOOOOOOOOOOOOOOOOOO.X%& $OOOOOOOOOOOOO"
1346. };

Icon displayed when the adventurer is stunned. Appearance: Stunned.png

1347. /* XPM */
1348. static const char *wis_xpm[] = {
1349. /* width height ncolors chars_per_pixel */
1350. "40 40 13 1",
1351. /* colors */
1352. "  c #000000",
1353. ". c #949E9E",
1354. "X c #5C7A7A",
1355. "o c None",
1356. "O c #B0B0B0",
1357. "+ c #909090",
1358. "@ c #788C8C",
1359. "# c #606060",
1360. "$ c #406868",
1361. "% c #FFFFFF",
1362. "& c #303030",
1363. "* c #6C91B6",
1364. "= c #0000FF",
1365. /* pixels */
1366. "oooooooooooooooooooooooooooooooooooooooo",
1367. "oooooooooooooooooooooooooooooooooooooooo",
1368. "oooooooooooooooooooooooooooooooooooooooo",
1369. "oooooooooooooooooooooooooooooooooooooooo",
1370. "oooooooooooooooooooooooooooooooooooooooo",
1371. "oooooooooooooooooooooooooooooooooooooooo",
1372. "oooooooooooooooooooooooooooooooooooooooo",
1373. "oooooooooooooooooooooooooooooooooooooooo",
1374. "oooooooooooooooooooooooooooooooooooooooo",
1375. "oooooooooooooooooooooooooooooooooooooooo",
1376. "oooooooooooooooooooooooooooooooooooooooo",
1377. "oooooooooooooooooooooooooooooooooooooooo",
1378. "oooooooooooooo+#& &#oooooooooooooooooooo",
1379. "oooooooooooo+&       #oooooooooooooooooo",
1380. "ooooooooooo+  &====&& &ooooooooooooooooo",
1381. "oooooooooo+ &==&  ===%& +ooooooooooooooo",
1382. "ooooooooo+&%===   ===%%o&&oooooooooooooo",
1383. "oooooooo.&%%===&  ===%o&   #+ooooooooooo",
1384. "oooo&###&&%%*=======$#&ooo#&  #+oooooooo",
1385. "ooooo###o+&X$=====& #oo##oooo+######oooo",
1386. "oooooooooooo######@oo##ooooooooooooooooo",
1387. "oooooooooooooOoOoOo##ooooooooooooooooooo",
1388. "ooooooooooooooooo+#+ooo+&#oooooooooooooo",
1389. "ooooooooooooooooooooooo#oooooooooooooooo",
1390. "oooooooooooooooooooooooooooooooooooooooo",
1391. "oooooooooooooooooooooooooooooooooooooooo",
1392. "oooooooooooooooooooooooooooooooooooooooo",
1393. "oooooooooooooooooooooooooooooooooooooooo",
1394. "oooooooooooooooooooooooooooooooooooooooo",
1395. "oooooooooooooooooooooooooooooooooooooooo",
1396. "oooooooooooooooooooooooooooooooooooooooo",
1397. "oooooooooooooooooooooooooooooooooooooooo",
1398. "oooooooooooooooooooooooooooooooooooooooo",
1399. "oooooooooooooooooooooooooooooooooooooooo",
1400. "oooooooooooooooooooooooooooooooooooooooo",
1401. "oooooooooooooooooooooooooooooooooooooooo",
1402. "oooooooooooooooooooooooooooooooooooooooo",
1403. "oooooooooooooooooooooooooooooooooooooooo",
1404. "oooooooooooooooooooooooooooooooooooooooo",
1405. "oooooooooooooooooooooooooooooooooooooooo"
1406. };

Icon displayed above the adventurer's wisdom score. Appearance: Wis.png