List of qt xpms.h images
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This is a a list of the images in qt_xpms.h, grouped into functional categories.
Principal attributes
Identifier | Description | Appearance |
---|---|---|
str_xpm | Icon displayed over the adventurer's strength score | |
dex_xpm | Icon displayed above the adventurer's dexterity score | |
cns_xpm | Icon displayed above the adventurer's constitution score | |
int_xpm | Icon displayed above the adventurer's intelligence score | |
wis_xpm | Icon displayed above the adventurer's wisdom score | |
cha_xpm | Icon displayed above the adventurer's charisma score |
Encumbrance
Identifier | Description | Appearance |
---|---|---|
slt_enc_xpm | Icon displayed when the adventurer is burdened | |
mod_enc_xpm | Icon displayed when the adventurer is stressed | |
hvy_enc_xpm | Icon displayed when the adventurer is strained | |
ext_enc_xpm | Icon displayed when the adventurer is overtaxed | |
ovr_enc_xpm | Icon displayed when the adventurer is overloaded |
Alignment
Identifier | Description | Appearance |
---|---|---|
lawful_xpm | Icon displayed to show that the adventurer is lawful | |
neutral_xpm | Icon displayed to show that the adventurer is neutral | |
chaotic_xpm | Icon displayed to show the adventurer is chaotic |
Condition
Identifier | Description | Appearance |
---|---|---|
hungry_xpm | Icon displayed when the adventurer is hungry | |
satiated_xpm | Icon displayed when the adventurer is satiated | |
blind_xpm | Icon displayed when the adventurer is blind | |
confused_xpm | Icon displayed when the adventurer is confused | |
stunned_xpm | Icon displayed when the adventurer is stunned | |
hallu_xpm | Icon displayed when the adventurer is hallucinating | |
sick_fp_xpm | Icon displayed when the adventurer suffers from food poisoning | |
sick_il_xpm | Icon displayed when the adventurer is ill from a monster attack |
Markers
Identifier | Description | Appearance |
---|---|---|
pet_mark_xpm | Image combined with a large monster tile to mark the monster as a pet | |
pet_mark_small_xpm | Image combined with a small monster tile to mark the monster as a pet | |
pile_mark_xpm | Image combined with an object tile to mark the presence of other objects (added in NetHack 3.6.1) |
This page may need to be updated for the current version of NetHack.
It may contain text specific to NetHack 3.6.1. Information on this page may be out of date.
Editors: After reviewing this page and making necessary edits, please change the {{nethack-361}} tag to the current version's tag or {{noversion}} as appropriate.