Difference between revisions of "Speed ascension"
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(initial version; expert speedrunners needed to expand it.) |
m (jumping is a technique used for reducing time spent on Astral) |
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* Wish for [[The Eye of the Aethiopica]] | * Wish for [[The Eye of the Aethiopica]] | ||
* [[Sanctum#The Sanctum done quick|Teleport into the Sanctum]] | * [[Sanctum#The Sanctum done quick|Teleport into the Sanctum]] | ||
− | * Use a [[helm of opposite alignment]] to reduce time spent on the [[Astral Plane]] | + | * Use [[jumping]] and a [[helm of opposite alignment]] to reduce time spent on the [[Astral Plane]] |
Revision as of 03:12, 10 September 2006
A speed ascension is a type of informal conduct, taking one of two forms: lowest turn-count, or shortest real time elapsed. Short ascensions tend to be low turn-count ascensions too.
How fast is fast?
First ascensions vary greatly in turn-count, with most falling between 50,000 and 100,000 turns. A careful well-spoiled player can ascend in under 50,000 turns with most classes, and ascensions below 30,000 are not uncommon. Anything below 20,000 probably counts as a speed ascension.
Real-time speed records are very hard to determine, since vanilla NetHack does not track real time elapsed.
General speed strategy
- Don't fully map every level
- Be very fast early on
- Avoid monsters rather than fighting them
Specific speed tactics
- Move diagonally
- Kick down doors
- Wear a ring of conflict
- Wish for The Eye of the Aethiopica
- Teleport into the Sanctum
- Use jumping and a helm of opposite alignment to reduce time spent on the Astral Plane
- This page is a stub. Should you wish to do so, you can contribute by expanding this page.
A user has suggested improving this page or section as follows:
"I'll leave the experts to fill out the details"